Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00070.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ArgoniteGilgashGuardian_ANI.Anim.ArgoniteGilgashGuardian_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.8" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice13.ArgoniteGilgashGuardian_Cue.ArgoniteGilgashGuardian_Aggrochange" volume="1.5" />
</AnimSound>
<AnimSound animName="atk01">
<Sound type="Normal" time="0.377002" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.576573" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.759463" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="1.556839" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="1.66997" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="1.78856" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="2.461886" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="2.752751" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="3.033" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="1.443708" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
<Sound type="Normal" time="1.443708" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="1.5" />
<Sound type="Normal" time="1.3" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.85" />
<Sound type="Normal" time="1.594751" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Ice_L" volume="1.5" />
<Sound type="Normal" time="2.18194" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.65" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.7" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice13.ArgoniteGilgashGuardian_Cue.ArgoniteGilgashGuardian_Atk01" volume="1.5" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="Normal" time="0.183193" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.382461" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.506511" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.711239" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="2.165562" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="2.461886" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="2.817657" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="3.033" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="1.15" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound type="Normal" time="1.25" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.7" />
<Sound type="Normal" time="1.3" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.65" />
<Sound type="Normal" time="1.3" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="1.3" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.65" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice13.ArgoniteGilgashGuardian_Cue.ArgoniteGilgashGuardian_Atk02" volume="1.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.209568" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="0.302564" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="0.418699" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="0.907255" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="1.17882" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="1.535522" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="2.070357" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="2.295643" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.7" />
<Sound type="Normal" time="0.643548" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
<Sound type="Normal" time="0.953971" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
<Sound type="Normal" time="1.39581" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
<Sound type="Normal" time="1.4" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
<Sound type="Normal" time="3.117324" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
<Sound type="Normal" time="3.388889" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
<Sound type="Normal" time="3.807589" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
<Sound type="Normal" time="3.18718" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1" />
<Sound type="Normal" time="3.3" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1" />
<Sound type="Normal" time="0.930395" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.4" />
<Sound type="Normal" time="0.930395" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.55" />
<Sound type="Normal" time="3.85" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
<Sound type="Normal" time="3.85" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.4" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice13.ArgoniteGilgashGuardian_Cue.ArgoniteGilgashGuardian_Death" volume="1.5" />
</AnimSound>
<AnimSound animName="defence">
<Sound type="Normal" time="0.503756" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.696812" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.900124" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="5.336189" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="5.625773" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="5.786251" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="6.033" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="1.114295" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
<Sound type="Normal" time="1.114295" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.8" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.65" />
<Sound type="Normal" time="1.9" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.6" />
<Sound type="Normal" time="1.9" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="1.9" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.55" />
<Sound type="Normal" time="3.718138" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.55" />
<Sound type="Normal" time="3.718138" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.45" />
<Sound type="Normal" time="3.718138" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.45" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice13.ArgoniteGilgashGuardian_Cue.ArgoniteGilgashGuardian_Defence" volume="1.5" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="Normal" time="0.372979" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="1.081072" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.55" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice13.ArgoniteGilgashGuardian_Cue.ArgoniteGilgashGuardian_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="Groggy">
<Sound type="Normal" time="0.402137" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="2.127449" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="3.146632" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="4.729007" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.617046" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.893861" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="2.744495" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="4.103405" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="1.010123" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1.2" />
<Sound type="Normal" time="1.010123" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1" />
<Sound type="Normal" time="4.621804" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1.1" />
<Sound type="Normal" time="4.103405" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1.1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.6" />
<Sound type="Normal" time="2.565824" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound type="Normal" time="2.565824" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="2.565824" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.6" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice13.ArgoniteGilgashGuardian_Cue.ArgoniteGilgashGuardian_Groggy" volume="1.5" />
</AnimSound>
<AnimSound animName="heavyatk01">
<Sound type="Normal" time="0.716261" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.55" />
<Sound type="Normal" time="1.239341" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.55" />
<Sound type="Normal" time="3.517179" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="3.918463" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.6" />
<Sound type="Normal" time="1.919708" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.65" />
<Sound type="Normal" time="1.919708" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="1.919708" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.55" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice13.ArgoniteGilgashGuardian_Cue.ArgoniteGilgashGuardian_HeavyAtk01" volume="1.25" />
</AnimSound>
<AnimSound animName="longatk">
<Sound type="Normal" time="0.387921" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.517127" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.813451" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="1.055787" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="2.295071" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="2.531949" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="2.817657" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="3.033" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="1.5" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.6" />
<Sound type="Normal" time="1.2" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
<Sound type="Normal" time="1.2" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.55" />
<Sound type="Normal" time="1.2" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.6" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice13.ArgoniteGilgashGuardian_Cue.ArgoniteGilgashGuardian_LongAtk" volume="1.5" />
</AnimSound>
<AnimSound animName="modealarm">
<Sound type="Normal" time="0.303993" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.617046" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
<Sound type="Normal" time="0.867186" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.65" />
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<AnimSound animName="roundatk">
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<AnimSound animName="roundmove01">
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<AnimSound animName="roundmove02">
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<AnimSound animName="Run">
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<AnimSound animName="unarmedwait">
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<AnimSound animName="Wait">
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<AnimSound animName="Walk">
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<AnimSound animName="ReadyAction">
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<AnimSound animName="BackMove">
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<AnimSound animName="heavyatk02_1">
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<AnimSound animName="heavyatk02_2">
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<AnimSound animName="heavyatk02_3">
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<AnimSound animName="longmove_2">
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