Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00071.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ArgoniteMotherShip_ANI.Anim.ArgoniteMotherShip_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound type="Normal" time="0.012158" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound type="Normal" time="0.012158" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.012158" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="0.5" />
<Sound type="Normal" time="1.085644" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="0.042808" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_aggrochange" volume="2" />
<Sound type="Normal" time="0.177817" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Move" volume="0.5" />
</AnimSound>
<AnimSound animName="atk01">
<Sound type="Normal" time="0.454153" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_03CUE" volume="0.7" />
<Sound type="Normal" time="3.119966" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_04CUE" volume="0.7" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="2.711386" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.4" />
<Sound type="Normal" time="2.711386" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.4" />
<Sound type="Normal" time="1.722898" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
<Sound type="Normal" time="2.222183" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
<Sound type="Normal" time="2.515785" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
<Sound type="Normal" time="0.166563" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1" />
<Sound type="Normal" time="0.166563" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_05CUE" volume="0.2" />
<Sound type="Normal" time="0.087919" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_atk01_1" volume="2" />
<Sound type="Normal" time="1.766014" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_atk01_2" volume="2" />
<Sound type="Normal" time="2.26774" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_atk01_3" volume="0" />
<Sound type="Normal" time="2.606106" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_atk01_4" volume="2" />
<Sound type="Normal" time="0.058478" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Move" volume="0.5" />
<Sound type="Normal" time="1.787022" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Move" volume="0.5" />
</AnimSound>
<AnimSound animName="BackMove">
<Sound type="Normal" time="0.037003" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1" />
<Sound type="Normal" time="0.66007" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_01CUE" volume="1" />
<Sound type="Normal" time="0.022141" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound type="Normal" time="0.022141" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.951327" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="0.612363" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_BackMove" volume="2" />
<Sound type="Normal" time="0.022141" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.7" />
<Sound type="Normal" time="1.505581" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.7" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="2.612893" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound type="Normal" time="2.803535" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound type="Normal" time="3.00926" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound type="Normal" time="3.141383" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound type="Normal" time="3.552231" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound type="Normal" time="3.728394" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound type="Normal" time="4.124763" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound type="Normal" time="4.300926" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound type="Normal" time="4.46261" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Metal_LCUE" volume="1" />
<Sound type="Normal" time="4.976018" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.8" />
<Sound type="Normal" time="4.976018" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.8" />
<Sound type="Normal" time="0.073603" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1" />
<Sound type="Normal" time="0.044041" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound type="Normal" time="0.044041" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="2.730536" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound type="Normal" time="2.730536" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.088082" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_Death" volume="2" />
<Sound type="Normal" time="4.976018" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.7" />
<Sound type="Normal" time="2.612893" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound type="Normal" time="2.803535" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
<Sound type="Normal" time="3.00926" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound type="Normal" time="3.141383" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
<Sound type="Normal" time="3.552231" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound type="Normal" time="3.728394" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
<Sound type="Normal" time="4.124763" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound type="Normal" time="4.300926" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
<Sound type="Normal" time="4.46261" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound type="Normal" time="0.978553" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Lash_BigGrow02" volume="0.6" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="Normal" time="0.01972" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.01972" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound type="Normal" time="0.01972" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="0.5" />
<Sound type="Normal" time="0.024803" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_Damage" volume="2" />
</AnimSound>
<AnimSound animName="Groggy">
<Sound type="Normal" time="1.85858" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1" />
<Sound type="Normal" time="0.08174" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_00CUE" volume="1" />
<Sound type="Normal" time="4.7436" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_00CUE" volume="1" />
<Sound type="Normal" time="0.04891" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound type="Normal" time="0.04891" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="2.69005" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound type="Normal" time="2.69005" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="5.33052" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.4" />
<Sound type="Normal" time="5.33052" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.4" />
<Sound type="Normal" time="0.13065" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_Groggy_1" volume="2" />
<Sound type="Normal" time="1.25491" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_Groggy_2" volume="2" />
<Sound type="Normal" time="0.11323" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.6" />
<Sound type="Normal" time="1.541" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.6" />
<Sound type="Normal" time="3.73123" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.6" />
</AnimSound>
<AnimSound animName="heavyatk01">
<Sound type="Normal" time="2.186963" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.246086" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.304606" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.392688" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.451208" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.510331" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.598413" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.656933" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.715453" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.774577" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.862659" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.877138" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="2.96522" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="3.038219" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="3.170342" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="3.170342" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="3.229465" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.6" />
<Sound type="Normal" time="4.080721" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound type="Normal" time="4.139242" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound type="Normal" time="4.168803" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound type="Normal" time="4.315405" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound type="Normal" time="4.389008" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound type="Normal" time="4.491569" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
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<Sound type="Normal" time="4.873458" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound type="Normal" time="4.080721" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1" />
<Sound type="Normal" time="2.040361" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="0.028958" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_02CUE" volume="1" />
<Sound type="Normal" time="0.028958" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound type="Normal" time="0.028958" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="3.0165" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
<Sound type="Normal" time="3.0165" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.855479" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_07CUE" volume="0.7" />
<Sound type="Normal" time="0.115834" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_heavyatk01_1" volume="2" />
<Sound type="Normal" time="1.944584" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_heavyatk01_2" volume="2" />
<Sound type="Normal" time="3.640312" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_heavyatk01_3" volume="2" />
</AnimSound>
<AnimSound animName="heavyatk02">
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<Sound type="Normal" time="2.624959" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_07CUE" volume="0.7" />
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<Sound type="Normal" time="1.914271" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_heavyatk02" volume="2" />
<Sound type="Normal" time="0.028958" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.6" />
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</AnimSound>
<AnimSound animName="HeavyAtk03">
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<Sound type="Normal" time="4.02358" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="1" />
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<Sound type="Normal" time="0.13644" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ArgoniteMotherShip_Wait" volume="0.6" />
</AnimSound>
<AnimSound animName="jumpevasion01">
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<AnimSound animName="backAtk">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_roundAtk01_1" volume="1.4" />
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</AnimSound>
<AnimSound animName="HeavyAtk04">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_longmove_2" volume="1" />
<Sound type="Normal" time="3.748589" radius="1" shapeId="0" soundcue="Monster_Voice16.ArgoniteMotherShip_Cue.ArgoniteMotherShip_heavyatk01_2" volume="1.8" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="3.929118" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Nature_Exp01" volume="1" />
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</AnimSound>
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