Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00075.xml
2025-03-03 19:44:55 -05:00

742 lines
91 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Baphomet_ANI.Anim.Baphomet_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="activeMove_End">
<Sound type="Normal" time="0.022785" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="0.465725" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="0.93145" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
<Sound type="Normal" time="0.022785" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_End00_Cue" volume="0.8" />
<Sound type="Normal" time="0.612321" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_End01_Cue" volume="0.8" />
</AnimSound>
<AnimSound animName="activeMove_Loop">
<Sound type="Normal" time="0.5225" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="1.08746" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
<Sound type="Normal" time="0.49995" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="activeMove_Start">
<Sound type="Normal" time="0.161461" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.353569" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound type="Normal" time="0.189328" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.7" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
<Sound type="Normal" time="0.03415" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="0.8" />
</AnimSound>
<AnimSound animName="atk01">
<Sound type="Normal" time="0.23328" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.17215" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.20879" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="0.6" />
<Sound type="Normal" time="1.20879" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="1" />
<Sound type="Normal" time="0.80578" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
<Sound type="Normal" time="1.04922" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Staff" volume="1.5" />
<Sound type="Normal" time="0.09828" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0.09828" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
<Sound type="Normal" time="0.09828" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
<Sound type="Normal" time="0.0675" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
<Sound type="Normal" time="1.03086" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
<Sound type="Normal" time="1.87871" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="0.8" />
<Sound type="Normal" time="1.77871" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.8" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="Normal" time="0.135" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.80379" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
<Sound type="Normal" time="1.02465" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.50965" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.92664" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.6" />
<Sound type="Normal" time="0.01836" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0.01836" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
<Sound type="Normal" time="0.01836" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
<Sound type="Normal" time="1.65672" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
<Sound type="Normal" time="0.0675" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
<Sound type="Normal" time="1.00629" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="atk03">
<Sound type="Normal" time="0.52995" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.963449" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="2.416925" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.697799" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.365151" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="0.6" />
<Sound type="Normal" time="1.365151" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="1" />
<Sound type="Normal" time="0.99425" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
<Sound type="Normal" time="1.272249" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Staff" volume="1.5" />
<Sound type="Normal" time="2.08765" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1.2" />
<Sound type="Normal" time="1.98765" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.056175" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0.056175" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
<Sound type="Normal" time="0.056175" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
<Sound type="Normal" time="0.064301" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
<Sound type="Normal" time="1.09205" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
<Sound type="Normal" time="1.9753" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="BackMove">
<Sound type="Normal" time="2.688451" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="2.812501" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="0.282676" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.282676" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.6" />
<Sound type="Normal" time="0.923549" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.923549" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.6" />
<Sound type="Normal" time="1.564725" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.564725" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.6" />
<Sound type="Normal" time="2.198925" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="0.6" />
<Sound type="Normal" time="2.198925" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="1.854376" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="0.6" />
<Sound type="Normal" time="1.784376" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.6" />
<Sound type="Normal" time="2.398675" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
<Sound type="Normal" time="0.0276" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0.0276" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
<Sound type="Normal" time="0.0276" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
<Sound type="Normal" time="0.199875" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="0.902924" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="1.557749" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="2.185277" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.21385" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.47" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.70892" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.6" />
<Sound type="Normal" time="1.70892" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Cloth" volume="0.8" />
<Sound type="Normal" time="1.68777" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound type="Normal" time="0.04277" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0.04277" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
<Sound type="Normal" time="0.04277" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
<Sound type="Normal" time="0.08554" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Death00_Cue" volume="0.7" />
<Sound type="Normal" time="1.79858" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Death01_Cue" volume="0.7" />
<Sound type="Normal" time="2.22108" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.ETC_DeathCue" volume="0.5" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="Normal" time="0.05406" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
<Sound type="Normal" time="0.50235" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
<Sound type="Normal" time="1.08188" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.35609" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
<Sound type="Normal" time="0.22015" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
<Sound type="Normal" time="0.01547" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Damage_Cue" volume="0.5" />
<Sound type="Normal" time="0.50609" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.4" />
<Sound type="Normal" time="0.86156" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
</AnimSound>
<AnimSound animName="Groggy">
<Sound type="Normal" time="0.00765" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.3" />
<Sound type="Normal" time="0.00765" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
<Sound type="Normal" time="0.00765" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
<Sound type="Normal" time="0.00765" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.6" />
</AnimSound>
<AnimSound animName="heavyatk01">
<Sound type="Normal" time="0.262051" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
<Sound type="Normal" time="1.158" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
<Sound type="Normal" time="1.936201" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="0.0276" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="0.062177" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="0.12405" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="0.172274" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="0.199875" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="0.227475" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="1.433699" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="1" />
<Sound type="Normal" time="1.433699" radius="1" shapeId="0" soundcue="ModuleSound.ArmorCriticalHitCUE.CriticalHit" volume="0.3" />
<Sound type="Normal" time="0.461926" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="0.6" />
<Sound type="Normal" time="0.461926" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.6" />
<Sound type="Normal" time="1.205377" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound type="Normal" time="1.205377" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="0.547849" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.547849" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
<Sound type="Normal" time="0.547849" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
<Sound type="Normal" time="0.055201" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
<Sound type="Normal" time="1.162576" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="heavyAtk01_comboAtk1">
<Sound type="Normal" time="0.435897" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.711572" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.155211" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.568219" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="2.333311" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.845953" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="3.212847" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.443639" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.8" />
<Sound type="Normal" time="0.443639" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.6" />
<Sound type="Normal" time="1.644628" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
<Sound type="Normal" time="1.644628" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.8" />
<Sound type="Normal" time="1.499553" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Staff" volume="1" />
<Sound type="Normal" time="1.409553" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.7" />
<Sound type="Normal" time="2.333311" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
<Sound type="Normal" time="0.169003" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0.169003" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
<Sound type="Normal" time="0.169003" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
<Sound type="Normal" time="0.174972" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.8" />
<Sound type="Normal" time="1.392178" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
<Sound type="Normal" time="2.455497" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="heavyAtk01_comboAtk2">
<Sound type="Normal" time="1.2616" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.987874" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound type="Normal" time="5.498477" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="5.841151" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.123677" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="0.8" />
<Sound type="Normal" time="0.123677" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.6" />
<Sound type="Normal" time="1.014149" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Staff" volume="1" />
<Sound type="Normal" time="1.014149" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
<Sound type="Normal" time="0.914149" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_00CUE" volume="1" />
<Sound type="Normal" time="4.812524" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
<Sound type="Normal" time="1.782752" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="1.782752" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
<Sound type="Normal" time="1.782752" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
<Sound type="Normal" time="0.0549" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
<Sound type="Normal" time="0.973726" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
<Sound type="Normal" time="1.8099" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_00_Cue" volume="0.7" />
<Sound type="Normal" time="4.346777" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="HeavyAtk02_End">
<Sound type="Normal" time="0.940797" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.239361" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.59885" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.8513" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.792097" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="3.11355" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="3.304739" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.634828" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound type="Normal" time="1.392028" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="0.8" />
<Sound type="Normal" time="1.606219" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="0.8" />
<Sound type="Normal" time="1.804892" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="0.8" />
<Sound type="Normal" time="1.100989" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.LesserElementalBlue_Skill3001" volume="0.5" />
<Sound type="Normal" time="0.1683" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_00_Cue" volume="0.7" />
<Sound type="Normal" time="1.216472" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="HeavyAtk02_Start">
<Sound type="Normal" time="0.45495" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.316625" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
<Sound type="Normal" time="2.081851" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound type="Normal" time="1.585349" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="1" />
<Sound type="Normal" time="1.585349" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
<Sound type="Normal" time="0.013649" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="0.055201" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="0.131026" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="0.248099" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="0.358501" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="0.847723" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="1.436099" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="1.436099" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound type="Normal" time="0.041249" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
<Sound type="Normal" time="1.330274" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
<Sound type="Normal" time="0.075825" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0.075825" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
<Sound type="Normal" time="0.075825" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="HeavyAtk03">
<Sound type="Normal" time="0.56825" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.365574" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="1.9798" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound type="Normal" time="2.172174" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.2264" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="3.638976" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="3.978151" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.44825" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound type="Normal" time="1.732173" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound type="Normal" time="1.917527" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound type="Normal" time="1.494226" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.LesserElementalBlue_Skill3001" volume="0.7" />
<Sound type="Normal" time="2.182999" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.7" />
<Sound type="Normal" time="3.352376" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Staff" volume="0.7" />
<Sound type="Normal" time="3.272376" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
<Sound type="Normal" time="0.219799" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
<Sound type="Normal" time="1.4202" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="longAtk01_End">
<Sound type="Normal" time="0.364924" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.4251" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.774199" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.033" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.295801" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.7" />
<Sound type="Normal" time="0.170124" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="0.0185" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0.0185" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
<Sound type="Normal" time="0.0185" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
<Sound type="Normal" time="0.127151" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="longAtk01_Start">
<Sound type="Normal" time="0.138651" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.91285" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="0.817876" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.6" />
<Sound type="Normal" time="0.514576" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="0.050825" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0.050825" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
<Sound type="Normal" time="0.050825" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
<Sound type="Normal" time="0.046149" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
<Sound type="Normal" time="0.542225" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
<Sound type="Normal" time="1.671377" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="longAtk02_End">
<Sound type="Normal" time="0.195801" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.195801" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.6" />
<Sound type="Normal" time="1.030424" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.030424" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="1.600349" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.600349" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.4" />
<Sound type="Normal" time="1.974474" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.13" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.236076" radius="1" shapeId="0" soundcue="" volume="1" />
<Sound type="Normal" time="0.236076" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="0.216076" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.171902" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
<Sound type="Normal" time="1.053475" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="1.606175" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="longAtk02_Loop">
<Sound type="Normal" time="0.23905" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.23905" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.347647" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="longAtk02_Start">
<Sound type="Normal" time="0.044281" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.281985" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.281985" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="0.818461" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.818461" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="1.592399" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.592399" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="0.85155" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="1.554539" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="2.316946" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound type="Normal" time="0.293177" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="0.868094" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="1.642275" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="2.062454" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="longMove_End">
<Sound type="Normal" time="0.143246" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.143246" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="0.827049" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.827049" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="1.548179" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.548179" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="2.030876" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.094334" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.620345" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.127149" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="0.567386" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
<Sound type="Normal" time="1.564277" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="longMove_Start">
<Sound type="Normal" time="0.041148" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.191648" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.191648" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.4" />
<Sound type="Normal" time="0.195553" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="modealarm">
<Sound type="Normal" time="0.276806" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.599171" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.022036" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.022036" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.022036" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.203661" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_End01_Cue" volume="0.8" />
<Sound type="Normal" time="0.893885" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="0.8" />
</AnimSound>
<AnimSound animName="moveAtk_1">
<Sound type="Normal" time="0.14715" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.68121" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.04328" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="1.25793" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
<Sound type="Normal" time="1.99422" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.34414" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.30078" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="0.7" />
<Sound type="Normal" time="1.10879" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound type="Normal" time="1.10879" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
<Sound type="Normal" time="0.05535" radius="1" shapeId="0" soundcue="" volume="1" />
<Sound type="Normal" time="0.05535" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.05535" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.05535" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.04914" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
<Sound type="Normal" time="1.00379" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="moveAtk_2">
<Sound type="Normal" time="0.13141" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.61438" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="1.24015" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.67688" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.54094" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="0.54094" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
<Sound type="Normal" time="0.01156" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.01156" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.01156" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.34094" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="moveAtk_3">
<Sound type="Normal" time="0.32453" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.66062" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.46047" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.66906" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.0275" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="0.7" />
<Sound type="Normal" time="0.74562" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound type="Normal" time="0.74562" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
<Sound type="Normal" time="0.01156" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.01156" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.01156" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.57188" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="moveAtk_4">
<Sound type="Normal" time="0.34371" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.03086" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="1.81629" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.2275" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.35" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
<Sound type="Normal" time="0.02457" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.02457" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.02457" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.90121" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="0.80121" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
<Sound type="Normal" time="0.95121" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="Reaction_End">
<Sound type="Normal" time="2.032631" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.032178" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.032178" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.032178" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.161361" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="Reaction_Loop">
<Sound type="Normal" time="0.0675" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.0675" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.0675" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="1.12293" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="Reaction_Start">
<Sound type="Normal" time="0.346626" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.50825" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.372275" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.5" />
<Sound type="Normal" time="1.372275" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Cloth" volume="1" />
<Sound type="Normal" time="1.432248" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
<Sound type="Normal" time="1.432248" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.6" />
<Sound type="Normal" time="0.013824" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.013824" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.013824" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.013824" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Death01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="ReactionAdd">
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.18414" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Death00_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="reactionAtk">
<Sound type="Normal" time="1.667439" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.224642" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.202597" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="1" />
<Sound type="Normal" time="1.202597" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_metalCue" volume="0.4" />
<Sound type="Normal" time="0.058753" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.058753" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.058753" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.065058" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
<Sound type="Normal" time="1.159297" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="reactionAtk_comboAtk1">
<Sound type="Normal" time="1.124581" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.981228" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
<Sound type="Normal" time="3.067773" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="3.320223" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.466528" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound type="Normal" time="0.466528" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
<Sound type="Normal" time="0.038372" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.038372" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.038372" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.353639" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
<Sound type="Normal" time="1.912561" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="reactionAtk_comboAtk2">
<Sound type="Normal" time="1.155211" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.807581" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="3.266703" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.558419" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound type="Normal" time="0.558419" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
<Sound type="Normal" time="1.583703" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="1.805522" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.6" />
<Sound type="Normal" time="0.08415" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.08415" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.08415" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.459122" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="0.7" />
<Sound type="Normal" time="1.621397" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="reactionAtk_Loop">
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.027649" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="roundAtk01">
<Sound type="Normal" time="0.63998" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.25094" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.73008" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.06008" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.43494" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
<Sound type="Normal" time="1.00586" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="0.97586" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.03388" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.03388" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.03388" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.33764" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_00_Cue" volume="0.7" />
<Sound type="Normal" time="0.94974" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="roundatk02">
<Sound type="Normal" time="0.6688" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="1.47796" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.16612" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.56694" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="0" />
<Sound type="Normal" time="0.72688" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="0.63688" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.03872" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.03872" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.03872" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.03872" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
<Sound type="Normal" time="0.65428" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="roundmove01">
<Sound type="Normal" time="0.72641" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.22429" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="0.89862" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.4" />
<Sound type="Normal" time="1.13458" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
<Sound type="Normal" time="1.13458" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.3" />
<Sound type="Normal" time="0.8687" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
<Sound type="Normal" time="0.8687" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound type="Normal" time="0.04114" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.04114" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.04114" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.67031" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="roundmove02">
<Sound type="Normal" time="0.46427" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.07848" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="0.02244" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.02244" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.02244" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.45679" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="runAway">
<Sound type="Normal" time="0.496128" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.021288" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.536482" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.118837" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.634031" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="3.187788" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="3.722047" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="3.979861" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="4.285337" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.028598" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.028598" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.028598" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="2.681694" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="2.481694" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="2.481694" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.544225" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="1.059419" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.7" />
<Sound type="Normal" time="3.244984" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="ultraAtk01_End">
<Sound type="Normal" time="1.518041" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.661368" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.609087" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.609087" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="1.097007" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.097007" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="0.326906" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="0.556014" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="0.523904" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="ultraAtk01_Loop">
<Sound type="Normal" time="0.180585" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.180585" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="0.015026" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
<Sound type="Normal" time="0.25872" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="ultraAtk01_Start">
<Sound type="Normal" time="0.044281" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.281985" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.281985" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="0.818461" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.818461" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="1.592399" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.592399" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
<Sound type="Normal" time="0.85155" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="1.554539" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="2.316946" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
<Sound type="Normal" time="0.293177" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="0.868094" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="1.642275" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="2.062454" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="ultraAtk02_End">
<Sound type="Normal" time="0.476701" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.026399" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.750725" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.583724" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="3.959599" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.393401" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="0.7" />
<Sound type="Normal" time="1.393401" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.8" />
<Sound type="Normal" time="0.494849" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="1.298049" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="3.052174" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound type="Normal" time="3.052174" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="0.045976" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.045976" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.045976" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="2.437948" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="2.437948" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="2.437948" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.385151" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="0.7" />
<Sound type="Normal" time="1.228049" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_01_Cue" volume="0.7" />
<Sound type="Normal" time="2.714649" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="ultraAtk02_Loop">
<Sound type="Normal" time="0.0185" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.0185" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.0185" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.037001" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="ultraAtk02_Loop_multicatch">
<Sound type="Normal" time="0.362726" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.105401" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="0.303849" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="0.290799" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
<Sound type="Normal" time="0.040275" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.040275" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.040275" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.201374" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk02_01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="ultraAtk02_Start">
<Sound type="Normal" time="0.152626" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="1.870724" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="2.336726" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="0.534251" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="1.960076" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.73875" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
<Sound type="Normal" time="2.216251" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
<Sound type="Normal" time="0.048049" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.048049" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.048049" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.088325" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="0.7" />
<Sound type="Normal" time="0.445849" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk00_Cue" volume="0.7" />
<Sound type="Normal" time="2.027926" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_01_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="Normal" time="0.01156" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.15" />
<Sound type="Normal" time="0.01156" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.15" />
<Sound type="Normal" time="0.01156" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.15" />
<Sound type="Normal" time="0.01547" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="modeChange">
<Sound type="Normal" time="2.64926" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="5.84784" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="5.90426" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.74716" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.74716" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.3" />
<Sound type="Normal" time="2.79" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="2.79" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.7" />
<Sound type="Normal" time="3.50858" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="3.50858" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.7" />
<Sound type="Normal" time="4.01574" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="4.01574" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="4.70642" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="4.70642" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="5.43926" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="5.43926" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="0.01426" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.15" />
<Sound type="Normal" time="0.01426" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.15" />
<Sound type="Normal" time="0.01426" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.15" />
<Sound type="Normal" time="0.0279" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Groggy_Cue" volume="1" />
<Sound type="Normal" time="1.2121" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="0.7" />
<Sound type="Normal" time="3.5371" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="4.6779" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
<Sound type="Normal" time="5.74926" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="MagicStarAtk01_Start">
<Sound type="Normal" time="0.539782" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.539782" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="1.183671" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.183671" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="1.92584" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.92584" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="0.263685" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.7" />
<Sound type="Normal" time="0.067378" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.067378" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.067378" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.539782" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="1" />
<Sound type="Normal" time="1.913428" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="1" />
</AnimSound>
<AnimSound animName="MagicStarAtk01_Loop">
<Sound type="Normal" time="0.206514" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.206514" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="1.226427" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.226427" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="2.255937" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="2.255937" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="3.276647" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="3.276647" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="0.299156" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="1" />
<Sound type="Normal" time="2.293496" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Run_Cue" volume="1" />
</AnimSound>
<AnimSound animName="MagicStarAtk01_End">
<Sound type="Normal" time="0.580828" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
<Sound type="Normal" time="0.600548" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="1" />
<Sound type="Normal" time="1.457051" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.875443" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.777826" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="0.777826" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="1.491612" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_WingFlap_Big01" volume="1" />
<Sound type="Normal" time="1.491612" radius="1" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="1" />
<Sound type="Normal" time="0.743265" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="1" />
<Sound type="Normal" time="0.556229" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.595669" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound type="Normal" time="0.01972" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.01972" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.01972" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.556229" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_heavyAtk01_01_Cue" volume="1" />
</AnimSound>
<AnimSound animName="moveAtk02_1">
<Sound type="Normal" time="0.867085" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.892577" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
<Sound type="Normal" time="0.018468" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.018468" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.018468" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.664819" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk01_Cue" volume="1" />
</AnimSound>
<AnimSound animName="moveAtk02_2">
<Sound type="Normal" time="0.478814" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
<Sound type="Normal" time="0.98482" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
<Sound type="Normal" time="0.886845" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.930434" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="0.008131" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.008131" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.008131" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.870582" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_End01_Cue" volume="1" />
<Sound type="Normal" time="0.361776" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
</AnimSound>
<AnimSound animName="moveAtk02_3">
<Sound type="Normal" time="0.444274" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.211301" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
<Sound type="Normal" time="1.476581" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.543245" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.704006" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
<Sound type="Normal" time="0.012841" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.012841" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.012841" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
<Sound type="Normal" time="0.466668" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_AtkEnd_Cue" volume="1" />
<Sound type="Normal" time="1.195328" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
</AnimSound>
<AnimSound animName="moveAtk02_4">
<Sound type="Normal" time="1.212192" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
<Sound type="Normal" time="2.77455" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.173809" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.700675" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="1" />
<Sound type="Normal" time="0.44835" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.507475" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="1" />
<Sound type="Normal" time="0.028151" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.028151" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.028151" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
<Sound type="Normal" time="0.462425" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_Atk2_01_Cue" volume="1" />
<Sound type="Normal" time="2.389025" radius="1" shapeId="0" soundcue="Monster_Voice17.Baphomet_Cue.Baphomet_activeMove_Start_Cue" volume="1" />
</AnimSound>
</AnimSoundData>