Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00076.xml
2025-03-03 19:44:55 -05:00

289 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Basilisk_ANI.Anim.Basilisk_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Aggrochange" volume="1.5" />
</AnimSound>
<AnimSound animName="atk01">
<Sound type="Normal" time="0.288889" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.386709" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.585333" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.014906" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="1.151898" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Atk01" volume="1.5" />
<Sound type="Normal" time="0.46576" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="Normal" time="0.490133" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.427633" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.993288" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.688148" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.1" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1.5" />
<Sound type="Normal" time="1.1" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Atk02" volume="1.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.705092" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1.3" />
<Sound type="Normal" time="0.914903" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.165089" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.165089" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Normal_BigBoss" volume="0.65" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Death" volume="1.5" />
<Sound type="Normal" time="1.486919" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.35" />
<Sound type="Normal" time="4.173675" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.8" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="Normal" time="0.363982" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.412274" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.422826" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="Groggy">
<Sound type="Normal" time="0.382461" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.533201" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.960835" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="3" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Groggy" volume="1.5" />
</AnimSound>
<AnimSound animName="heavyAtk">
<Sound type="Normal" time="0.49133" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.569899" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.412568" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.963101" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_HeavyAtk" volume="1.5" />
</AnimSound>
<AnimSound animName="longatk">
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_LongAtk" volume="1.5" />
</AnimSound>
<AnimSound animName="modealarm">
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Modealarm" volume="1.5" />
<Sound type="Normal" time="2.7" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="reactionadd">
<Sound type="Normal" time="0.563193" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.188795" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="1.785823" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="3.119957" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_ReactionAdd" volume="1.5" />
</AnimSound>
<AnimSound animName="reactionAtk">
<Sound type="Normal" time="0.524871" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.486199" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.518174" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.561009" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.790202" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="5.090043" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.3" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_ReactionAtk" volume="1.5" />
<Sound type="Normal" time="2.47715" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.8" />
</AnimSound>
<AnimSound animName="reactionend">
<Sound type="Normal" time="0.375495" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.700572" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.050858" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.509503" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.758545" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_ReactionEnd" volume="1.5" />
</AnimSound>
<AnimSound animName="reactionloop">
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_ReactionLoop" volume="1.3" />
</AnimSound>
<AnimSound animName="reactionstart">
<Sound type="Normal" time="0.826821" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.920746" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.01467" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.01467" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Normal_BigBoss" volume="0.8" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_ReactionStart" volume="1.5" />
<Sound type="Normal" time="0.972384" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.8" />
</AnimSound>
<AnimSound animName="roundatk">
<Sound type="Normal" time="1.060276" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.747902" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.034245" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.500057" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.664603" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.872706" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.431276" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.818041" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.048764" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1.5" />
<Sound type="Normal" time="2.2" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_RoundAtk_01" volume="1.3" />
<Sound type="Normal" time="2.035858" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_RoundAtk_02" volume="1.5" />
</AnimSound>
<AnimSound animName="roundatk01">
<Sound type="Normal" time="1.009863" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.661999" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.005611" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.492797" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.729131" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.972724" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.452651" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.810781" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.939838" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.1" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1.5" />
<Sound type="Normal" time="2.2" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_RoundAtk_01" volume="1.3" />
<Sound type="Normal" time="2.05" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_RoundAtk_02" volume="1.5" />
</AnimSound>
<AnimSound animName="roundmove01">
<Sound type="Normal" time="0.304914" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.370373" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.825061" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.882242" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.276989" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Roundmove" volume="1.5" />
</AnimSound>
<AnimSound animName="roundmove02">
<Sound type="Normal" time="0.343085" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.528272" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.664402" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.007488" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.100081" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.500347" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Roundmove" volume="1.1" />
</AnimSound>
<AnimSound animName="Run">
<Sound type="Normal" time="0.399507" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.779771" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.4" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Run" volume="2" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_UnarmedWait" volume="1.1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Fire_LCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Fire_LCUE" volume="0.15" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Wait" volume="1" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.519131" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.765714" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.287784" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.63" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_Walk" volume="2" />
</AnimSound>
<AnimSound animName="ReadyAction">
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.35" />
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice10.Basilisk_Cue.Basilisk_ReadyAction" volume="1.3" />
</AnimSound>
<AnimSound animName="UltraAtk01">
<Sound type="Normal" time="0.641109" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.639392" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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