Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00077.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="BloodGolem_ANI.Anim.BloodGolem_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound type="Normal" time="0.372979" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.168146" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.811417" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Aggro" volume="1" />
<Sound type="Normal" time="0.747951" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
</AnimSound>
<AnimSound animName="atk01">
<Sound type="Normal" time="0.47225" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.896702" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.153865" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="2.750359" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.324262" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="1.165982" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="0.72" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
<Sound type="Normal" time="0.92666" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
<Sound type="Normal" time="1.154538" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="Normal" time="2.7" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="2.4" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="2.538646" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Aggro" volume="1" />
<Sound type="Normal" time="2.637292" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
<Sound type="Normal" time="2.75" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="1" />
<Sound type="Normal" time="2.75" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.6" />
<Sound type="Normal" time="2.86881" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound type="Normal" time="0.54659" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.232542" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="3.064764" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.579379" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.597146" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="5.336189" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="0.868149" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
<Sound type="Normal" time="2.16464" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="2" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="0.910983" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="4.3" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="2.16464" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="2.3" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="0.985792" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
<Sound type="Normal" time="2.218334" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
<Sound type="Normal" time="4.211034" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Aggro" volume="1" />
<Sound type="Normal" time="1.232542" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.6" />
<Sound type="Normal" time="2.35" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.6" />
<Sound type="Normal" time="1.238575" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
<Sound type="Normal" time="2.448192" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.254677" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.554048" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.752378" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.232215" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.7" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="5.3" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="1.003527" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="1.5" />
<Sound type="Normal" time="5.31785" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="1.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="1.722862" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="4.928246" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="5.646737" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Death" volume="1" />
<Sound type="Normal" time="0.957146" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
<Sound type="Normal" time="5.602042" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
</AnimSound>
<AnimSound animName="Groggy">
<Sound type="Normal" time="0.263871" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.65" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="1.66451" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.192556" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.844347" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.23" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Stun" volume="1" />
<Sound type="Normal" time="2.95" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.4" />
<Sound type="Normal" time="0.629954" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
<Sound type="Normal" time="2.227132" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.7" />
</AnimSound>
<AnimSound animName="heavyatk01">
<Sound type="Normal" time="0.777599" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="1.877309" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.682086" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.273017" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.711392" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.478867" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="0.563193" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="2.476236" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="2.378093" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="3.8" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="0.661336" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_AtkShot" volume="1.5" />
<Sound type="Normal" time="2.744495" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
<Sound type="Normal" time="4.219667" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
<Sound type="Normal" time="0.795717" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.6" />
<Sound type="Normal" time="4.451689" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.6" />
<Sound type="Normal" time="0.814339" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
<Sound type="Normal" time="4.461755" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
</AnimSound>
<AnimSound animName="heavyatk02">
<Sound type="Normal" time="1.161852" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.548667" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="4.871759" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="6.271327" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="6.9" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="2.3" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="3.472896" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="4.234569" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="5.3" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="6.812164" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.7" />
</AnimSound>
<AnimSound animName="knockback">
<Sound type="Normal" time="0.371836" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.148238" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="1.599768" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.509063" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="0.826821" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Down" volume="1" />
</AnimSound>
<AnimSound animName="longatk">
<Sound type="Normal" time="1.626901" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.61293" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="1" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="2.55" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.7" />
</AnimSound>
<AnimSound animName="moveatk01">
<Sound type="Normal" time="1.468415" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="2.679122" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="3.080405" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.381267" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.9" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="2.320992" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="0.35" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.487186" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
<Sound type="Normal" time="1.468415" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.8" />
<Sound type="Normal" time="1.461156" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
</AnimSound>
<AnimSound animName="moveatk02">
<Sound type="Normal" time="0.42007" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="1.454627" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="1.815554" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.616286" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.8" />
<Sound type="Normal" time="2.973857" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="1.842548" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="0.554736" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_Atk" volume="1.5" />
<Sound type="Normal" time="1.384565" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="0.8" />
<Sound type="Normal" time="1.391844" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
</AnimSound>
<AnimSound animName="reactionadd">
<Sound type="Normal" time="0.831452" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.439438" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="1.913043" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="3.048488" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
<Sound type="Normal" time="2.011187" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFail_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_LCUE" volume="1" />
<Sound type="Normal" time="3" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_BossStone_SCUE" volume="1" />
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice.BloodGolem_Cue.BloodGolem_AggroLong" volume="1" />
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