303 lines
32 KiB
XML
303 lines
32 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="LarvaKing_ANI.Anim.LarvaKing_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="activeMove_End">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.8" />
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<Sound type="Normal" time="0.849997" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.450001" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_activeMove_End_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="activeMove_Loop">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.8" />
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<Sound type="Normal" time="0.825195" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.3" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_activeMove_Loop_Cue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="activeMove_Start">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.323044" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_activeMove_Start_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound type="Normal" time="0.207181" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Axe" volume="0.7" />
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<Sound type="Normal" time="0.49867" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound type="Normal" time="1.549863" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.18651" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk01_Cue" volume="1.2" />
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<Sound type="Normal" time="1.594448" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk01_Cue" volume="1.2" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="1.28417" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
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<Sound type="Normal" time="2.00303" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="1" />
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<Sound type="Normal" time="2.58741" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_10CUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.08976" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.100001" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk02_00_Cue" volume="0.5" />
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<Sound type="Normal" time="2.0535" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk02_02_Cue" volume="1" />
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<Sound type="Normal" time="2.59629" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk02_03_Cue" volume="1.3" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1.5" />
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<Sound type="Normal" time="2.137351" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.065714" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk03_01_Cue" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk03_00_Cue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="backAtk">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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<Sound type="Normal" time="2.262898" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.626149" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.19843" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_backAtk_01_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="BackMove">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1.3" />
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<Sound type="Normal" time="3.02374" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.6" />
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<Sound type="Normal" time="3.496124" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.811439" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound type="Normal" time="1.534192" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound type="Normal" time="2.846973" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_BackMove_Cue" volume="1" />
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<Sound type="Normal" time="2.861452" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_BackMove_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Command">
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<Sound type="Normal" time="2.48983" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_01" volume="0.5" />
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<Sound type="Normal" time="3.77682" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.1" />
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<Sound type="Normal" time="1.20193" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="1" />
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<Sound type="Normal" time="0.27251" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound type="Normal" time="2.10444" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Command_Cue" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_runAway_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.773729" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.7" />
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<Sound type="Normal" time="1.144504" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.8" />
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<Sound type="Normal" time="1.378036" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.6" />
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<Sound type="Normal" time="1.77212" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_Steel" volume="0.5" />
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<Sound type="Normal" time="2.053621" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0.8" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Death_00_Cue" volume="1" />
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<Sound type="Normal" time="2.225907" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Death_01_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="flinch">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Damege_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Groggy">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Groggy_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="heavyatk01">
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<Sound type="Normal" time="1.89023" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="2" />
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<Sound type="Normal" time="0.82231" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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<Sound type="Normal" time="2.23443" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="2.08051" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="1" />
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<Sound type="Normal" time="0.100001" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_heavyatk01_01_Cue" volume="0.8" />
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<Sound type="Normal" time="1.90135" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_heavyatk01_00_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyatk02">
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1.3" />
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<Sound type="Normal" time="0.824405" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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<Sound type="Normal" time="1.732169" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="2" />
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<Sound type="Normal" time="2.337829" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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<Sound type="Normal" time="3.539173" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.150001" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_heavyatk02_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk01_End">
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1.5" />
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<Sound type="Normal" time="1.297257" radius="1" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.5" />
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<Sound type="Normal" time="0.503118" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk01_End_00_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop">
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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<Sound type="Normal" time="0.51952" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_GroundKnock_Big" volume="0.4" />
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<Sound type="Normal" time="0.8687" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_GroundKnock_Big" volume="0.5" />
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<Sound type="Normal" time="1.20955" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_GroundKnock_Big" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_BackMove_Cue" volume="0.7" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_BackMove_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop_Move">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.32844" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.7" />
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<Sound type="Normal" time="1.17623" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk01_Loop_Move_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop_Shot1">
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<Sound type="Normal" time="1.10976" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Blunt" volume="0.7" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.09735" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_SCUE" volume="1.3" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk01_Loop_Shot1_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk01_Loop_Shot2">
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<Sound type="Normal" time="0.411325" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.7" />
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<Sound type="Normal" time="0.748935" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.5" />
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<Sound type="Normal" time="1.094623" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.6" />
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<Sound type="Normal" time="1.431896" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.8" />
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<Sound type="Normal" time="1.761091" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.7" />
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<Sound type="Normal" time="2.098701" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.7" />
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<Sound type="Normal" time="2.427896" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.5" />
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<Sound type="Normal" time="2.806234" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RMCUE" volume="0.6" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.139766" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk01_Loop_Shot2_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longAtk01_Start">
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<Sound type="Normal" time="0.054101" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
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<Sound type="Normal" time="1.227729" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk01_Start_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk02_End">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_05CUE" volume="1.5" />
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<Sound type="Normal" time="0.976168" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_06CUE" volume="1" />
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<Sound type="Normal" time="2.209031" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_08CUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.6" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk02_End_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="longAtk02_Loop">
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<Sound type="Normal" time="0.246312" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
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<Sound type="Normal" time="0.862279" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
|
|
<Sound type="Normal" time="1.491867" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.7" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="longAtk02_Start">
|
|
<Sound type="Normal" time="0.556049" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.7" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="longAtk03">
|
|
<Sound type="Normal" time="1.834208" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.7" />
|
|
<Sound type="Normal" time="1.903173" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="0.6" />
|
|
<Sound type="Normal" time="0.249331" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
|
|
<Sound type="Normal" time="1.856811" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longAtk03_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="longMove_End">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.765244" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.765244" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longMove_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="longMove_Start">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_longStart_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="modealram_End">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
|
|
<Sound type="Normal" time="0.62721" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_modealram_End_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="modealram_Loop">
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="modealram_Strat">
|
|
<Sound type="Normal" time="0.43753" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="0.5" />
|
|
<Sound type="Normal" time="0.597898" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.4" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
|
|
<Sound type="Normal" time="0.1" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_modealram_Start_Cue" volume="0.6" />
|
|
</AnimSound>
|
|
<AnimSound animName="Reaction_End">
|
|
<Sound type="Normal" time="0.427819" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="0.5" />
|
|
<Sound type="Normal" time="0.872467" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Metal_L" volume="0.5" />
|
|
<Sound type="Normal" time="1.982208" radius="1" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Swamp_Jump_02Cue" volume="1.4" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Reaction_End_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="Reaction_Loop">
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Reaction_Loop_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="Reaction_Start">
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Spear" volume="1" />
|
|
<Sound type="Normal" time="1.02865" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_SteelDrop" volume="1" />
|
|
<Sound type="Normal" time="1.067299" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_Reaction_Start_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="reactionatk01">
|
|
<Sound type="Normal" time="2.41685" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="1" />
|
|
<Sound type="Normal" time="1.63864" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_10CUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.1" />
|
|
<Sound type="Normal" time="0.090001" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_reactionatk01_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundAtk01">
|
|
<Sound type="Normal" time="0.222319" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="0.6" />
|
|
<Sound type="Normal" time="0.533808" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_Big" volume="0.7" />
|
|
<Sound type="Normal" time="1.690898" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_reactionatk01_Cue" volume="1" />
|
|
<Sound type="Normal" time="1.620318" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_atk02_02_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundatk02">
|
|
<Sound type="Normal" time="0.252042" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_L" volume="1" />
|
|
<Sound type="Normal" time="0.511667" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_FullPlate_Big" volume="1" />
|
|
<Sound type="Normal" time="1.527722" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="0.7" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_roundAtk_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundmove01">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_roundAtk_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundmove02">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="runAway">
|
|
<Sound type="Normal" time="0.353452" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="1" />
|
|
<Sound type="Normal" time="2.474967" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="1" />
|
|
<Sound type="Normal" time="4.537038" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="1" />
|
|
<Sound type="Normal" time="6.540469" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="1" />
|
|
<Sound type="Normal" time="0.764351" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.4" />
|
|
<Sound type="Normal" time="2.789057" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.3" />
|
|
<Sound type="Normal" time="4.83185" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
|
|
<Sound type="Normal" time="6.815197" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.4" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.9" />
|
|
<Sound type="Normal" time="1.68934" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
|
|
<Sound type="Normal" time="3.338515" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.6" />
|
|
<Sound type="Normal" time="5.283304" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="6.775835" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.5" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_runAway_Cue" volume="1" />
|
|
<Sound type="Normal" time="3.044507" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_runAway_Cue" volume="1" />
|
|
<Sound type="Normal" time="5.636756" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_runAway_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="ultraAtkJump_end">
|
|
<Sound type="Normal" time="1.712738" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_07CUE" volume="1" />
|
|
<Sound type="Normal" time="2.689472" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="1" />
|
|
<Sound type="Normal" time="1.869607" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_ultraAtkJump_end_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="ultraAtkJump_loop">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="ultraAtkJump_start">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_LCUE" volume="1" />
|
|
<Sound type="Normal" time="2E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_FullPlate_SCUE" volume="1" />
|
|
<Sound type="Normal" time="1.744707" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.4" />
|
|
<Sound type="Normal" time="1.857633" radius="1" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_ShellPeaked_Big" volume="0.4" />
|
|
<Sound type="Normal" time="2.058333" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.7" />
|
|
<Sound type="Normal" time="3.213445" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice20.LarvaKing_Cue.LarvaKing_ultraAtkJump_Start_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="unarmedwait" />
|
|
<AnimSound animName="Wait" />
|
|
<AnimSound animName="Walk">
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Swamp_Jump_00Cue" volume="0.7" />
|
|
<Sound type="Normal" time="0.745908" radius="1" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Swamp_Jump_01Cue" volume="0.5" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.148238" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud2_SCUE" volume="0.1" />
|
|
</AnimSound>
|
|
</AnimSoundData>
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