541 lines
68 KiB
XML
541 lines
68 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="RelicOfGuardian_ANI.Anim.RelicOfGuardian_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="activeMove_End">
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<Sound type="Normal" time="0.27276" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.40092" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.56724" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.73632" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.84276" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.00908" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.11" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.8" />
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<Sound type="Normal" time="0.17184" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_activeMove_End_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="activeMove_Loop">
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<Sound type="Normal" time="0.509476" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="1.018951" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="0.004649" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.004649" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.0094" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_activeMove_Loop_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="activeMove_Start">
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<Sound type="Normal" time="0.509476" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.004799" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.0094" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.0094" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.0094" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_activeMove_Start_Cue" volume="0.7" />
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<Sound type="Normal" time="0.446049" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound type="Normal" time="0.915426" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound type="Normal" time="0.915426" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Blunt" volume="1" />
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<Sound type="Normal" time="1.439251" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound type="Normal" time="1.439251" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Blunt" volume="1" />
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<Sound type="Normal" time="0.011399" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.011399" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.011399" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_00_Cue" volume="0.8" />
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<Sound type="Normal" time="0.731024" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_01_Cue" volume="0.8" />
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<Sound type="Normal" time="1.335651" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_01_Cue" volume="0.8" />
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<Sound type="Normal" time="0.27635" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="1.943192" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.341053" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.379089" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.677653" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="3.014253" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.216942" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_04" volume="0.5" />
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<Sound type="Normal" time="0.015147" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.015147" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.30268" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.30268" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.022889" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk2_Cue" volume="0.8" />
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<Sound type="Normal" time="1.285139" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.4" />
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</AnimSound>
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<AnimSound animName="BackMove">
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<Sound type="Normal" time="1.38078" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="1" />
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<Sound type="Normal" time="1.38078" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.4" />
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<Sound type="Normal" time="2.31957" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.38707" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.58957" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.7" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.59535" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound type="Normal" time="0.01215" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.01215" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.00621" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_BackMove_Cue" volume="0.8" />
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<Sound type="Normal" time="1.38078" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.25785" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.44793" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.06785" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="1.39293" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="1" />
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<Sound type="Normal" time="1.39293" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="1" />
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<Sound type="Normal" time="1.79793" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0.6" />
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<Sound type="Normal" time="0.01215" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Death_00_Cue" volume="0.8" />
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<Sound type="Normal" time="1.47285" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Death_01_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="Normal" time="0.7038" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.773399" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.400549" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.285751" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
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<Sound type="Normal" time="0.006899" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.006899" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.006899" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Damage_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Groggy">
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<Sound type="Normal" time="0.452749" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
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<Sound type="Normal" time="1.13665" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
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<Sound type="Normal" time="1.792699" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
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<Sound type="Normal" time="0.475925" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.2" />
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<Sound type="Normal" time="0.0185" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.0185" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.013824" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Groggy_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyatk01">
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<Sound type="Normal" time="0.443639" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.634828" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.331253" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.506958" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.950597" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.792097" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.8415" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
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<Sound type="Normal" time="0.8415" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_chainCue" volume="0.2" />
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<Sound type="Normal" time="0.830797" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
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<Sound type="Normal" time="1.399919" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Blunt" volume="0.8" />
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<Sound type="Normal" time="2.027342" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.6" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.030631" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_00_Cue" volume="1" />
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<Sound type="Normal" time="1.092178" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_01_Cue" volume="1" />
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<Sound type="Normal" time="1.850231" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_01_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_comboAtk1">
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<Sound type="Normal" time="1.541801" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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|
<Sound type="Normal" time="3.011176" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="3.244001" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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|
<Sound type="Normal" time="3.452801" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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|
<Sound type="Normal" time="3.011176" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
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|
<Sound type="Normal" time="3.011176" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.4" />
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|
<Sound type="Normal" time="0.521824" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="1" />
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|
<Sound type="Normal" time="2.15195" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.3" />
|
|
<Sound type="Normal" time="2.240275" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_07CUE" volume="1" />
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|
<Sound type="Normal" time="0.979701" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Electric_SCUE" volume="0.4" />
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|
<Sound type="Normal" time="0.040276" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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|
<Sound type="Normal" time="0.040276" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="2.047374" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="2.047374" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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|
<Sound type="Normal" time="0.03215" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_00_Cue" volume="1" />
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|
<Sound type="Normal" time="2.165022" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_01_Cue" volume="1" />
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|
</AnimSound>
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|
<AnimSound animName="heavyAtk01_comboAtk2">
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|
<Sound type="Normal" time="1.522089" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.712877" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
|
|
<Sound type="Normal" time="3.879902" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
|
|
<Sound type="Normal" time="3.964055" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
|
|
<Sound type="Normal" time="4.006777" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
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|
<Sound type="Normal" time="4.006777" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.3" />
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|
<Sound type="Normal" time="0.517434" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Stone_CUE" volume="1" />
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|
<Sound type="Normal" time="2.204035" radius="1" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.ToothedWaheel_Shot" volume="0.3" />
|
|
<Sound type="Normal" time="2.171422" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_07CUE" volume="0.6" />
|
|
<Sound type="Normal" time="0.945738" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Electric_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.044766" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.044766" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="2.079011" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="2.079011" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.03549" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_00_Cue" volume="1" />
|
|
<Sound type="Normal" time="3.431907" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_01_Cue" volume="1" />
|
|
<Sound type="Normal" time="4.101857" radius="1" shapeId="0" soundcue="Monster_Voice17.Armadillo_Cue.Armadillo_Damage" volume="0.7" />
|
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</AnimSound>
|
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<AnimSound animName="Heavyatk01_End">
|
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<Sound type="Normal" time="0.793634" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.034468" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.454535" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
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<Sound type="Normal" time="0.379877" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Electric_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.997063" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
|
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<Sound type="Normal" time="0.997063" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.3" />
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<Sound type="Normal" time="0.010118" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.010118" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.274714" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_01_Cue" volume="0.8" />
|
|
</AnimSound>
|
|
<AnimSound animName="heavyatk02">
|
|
<Sound type="Normal" time="0.814023" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.000589" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.271341" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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<Sound type="Normal" time="0.820768" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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<Sound type="Normal" time="0.006745" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.006745" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
|
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<Sound type="Normal" time="0.020389" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_00_Cue" volume="1" />
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</AnimSound>
|
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<AnimSound animName="HeavyAtk02_End">
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<Sound type="Normal" time="1.073682" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.154057" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.469489" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.3" />
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<Sound type="Normal" time="1.764903" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.3" />
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<Sound type="Normal" time="0.926332" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
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<Sound type="Normal" time="0.006673" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.006673" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.769285" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_01_Cue" volume="1" />
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<Sound type="Normal" time="2.1874" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.415785" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.616873" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.379125" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_03" volume="0.8" />
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</AnimSound>
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<AnimSound animName="heavyAtk02_End_Atk">
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<Sound type="Normal" time="0.453914" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.515465" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.773325" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.818159" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.9799" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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<Sound type="Normal" time="0.02229" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.02229" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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|
<Sound type="Normal" time="0.02229" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk2_00_Cue" volume="0.8" />
|
|
<Sound type="Normal" time="0.397934" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk2_01_Cue" volume="0.8" />
|
|
<Sound type="Normal" time="0.376051" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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<Sound type="Normal" time="0.566001" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_03" volume="0.7" />
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</AnimSound>
|
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<AnimSound animName="heavyAtk02_End_Loop">
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|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_activeMove_Loop_Cue" volume="0.8" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="" volume="1" />
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</AnimSound>
|
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<AnimSound animName="heavyAtk02_Loop_LockOn">
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<Sound type="Normal" time="0.2834" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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|
<Sound type="Normal" time="0.391352" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.463321" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.022566" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.022566" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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|
<Sound type="Normal" time="0.027039" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_00_Cue" volume="1" />
|
|
<Sound type="Normal" time="0.868091" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_activeMove_End_Cue" volume="0.8" />
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</AnimSound>
|
|
<AnimSound animName="HeavyAtk03">
|
|
<Sound type="Normal" time="0.503175" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.798589" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.019998" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.415785" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.482814" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.751235" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.898942" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.221389" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0.4" />
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<Sound type="Normal" time="1.221389" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Stone_SCue" volume="1" />
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<Sound type="Normal" time="1.368793" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.6" />
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<Sound type="Normal" time="2.026347" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.033684" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk2_Cue" volume="0.8" />
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|
<Sound type="Normal" time="0.17925" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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</AnimSound>
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<AnimSound animName="longAtk01_End">
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<Sound type="Normal" time="1.894177" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.152037" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.493739" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.016718" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.016718" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.02229" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Death_01_Cue" volume="0.8" />
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<Sound type="Normal" time="0.896682" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_01_Cue" volume="1" />
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<Sound type="Normal" time="1.643771" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_00_Cue" volume="1" />
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<Sound type="Normal" time="0.59625" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_03" volume="0.7" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_04" volume="0.5" />
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</AnimSound>
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<AnimSound animName="longAtk01_Start">
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<Sound type="Normal" time="0.467793" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.562124" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.751193" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.908548" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.070374" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
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<Sound type="Normal" time="0.013418" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.013418" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.022566" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_BackMove_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="LongAtk02">
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<Sound type="Normal" time="0.217073" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.393368" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.244643" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.390584" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.343368" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound type="Normal" time="0.440891" radius="1" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Blunt" volume="0.7" />
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<Sound type="Normal" time="0.010118" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.010118" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.088389" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_01_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="longMove_End">
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<Sound type="Normal" time="1.417879" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.487476" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.513623" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.487476" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.5" />
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<Sound type="Normal" time="0.030473" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_03CUE" volume="1" />
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<Sound type="Normal" time="0.052099" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_01CUE" volume="1" />
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<Sound type="Normal" time="0.00865" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.00865" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.017301" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk2_00_Cue" volume="1.2" />
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</AnimSound>
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<AnimSound animName="longMove_Start">
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<Sound type="Normal" time="0.19472" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.40352" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.93104" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound type="Normal" time="1.21056" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
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<Sound type="Normal" time="1.25312" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
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<Sound type="Normal" time="1.3416" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.4" />
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<Sound type="Normal" time="1.40528" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
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<Sound type="Normal" time="0.00704" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.00704" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.02128" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_activeMove_Start_Cue" volume="0.8" />
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<Sound type="Normal" time="0.04" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.6" />
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</AnimSound>
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<AnimSound animName="modealarm">
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<Sound type="Normal" time="1.633154" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="1.833532" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="2.166491" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="2.299825" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="6.4829" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="6.583089" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="6.949946" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="7.049382" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.750287" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.6" />
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<Sound type="Normal" time="0.966484" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.6" />
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<Sound type="Normal" time="3.433542" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_04" volume="0.6" />
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<Sound type="Normal" time="0.06629" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.06629" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.482877" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.482877" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
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<Sound type="Normal" time="4.91679" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.4" />
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<Sound type="Normal" time="4.91679" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.033145" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_01_Cue" volume="0.8" />
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<Sound type="Normal" time="1.383059" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_00_Cue" volume="1" />
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<Sound type="Normal" time="3.449736" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_BackMove_Cue" volume="0.8" />
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<Sound type="Normal" time="5.729844" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_activeMove_Start_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="modeChange">
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<Sound type="Normal" time="2.240347" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="2.389961" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="2.47772" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="2.539189" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="3.38275" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="3.488292" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.035181" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.3" />
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<Sound type="Normal" time="0.738019" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_01" volume="0.3" />
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<Sound type="Normal" time="0.026289" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.026289" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.273847" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_00_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="moveAtk01_Loop1">
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<Sound type="Normal" time="0.580127" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.216231" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.005548" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Death_01_Cue" volume="0.8" />
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<Sound type="Normal" time="0.016769" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_04" volume="0.5" />
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</AnimSound>
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<AnimSound animName="moveAtk01_Loop1_End">
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<Sound type="Normal" time="0.345125" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.622176" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.018951" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.002376" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.002376" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.007024" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Death_01_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="moveAtk01_Loop2">
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<Sound type="Normal" time="0.60528" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.216231" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.008384" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.008384" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.588511" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Run_Cue" volume="1" />
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<Sound type="Normal" time="0.008384" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_04" volume="0.5" />
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</AnimSound>
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<AnimSound animName="moveAtk01_Loop2_End">
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<Sound type="Normal" time="0.384331" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.635106" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.012844" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.120319" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.358054" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.406919" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.006448" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.006448" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.026081" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Death_01_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="moveAtk01_Start">
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<Sound type="Normal" time="0.581774" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.661949" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.51905" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.132451" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.5" />
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<Sound type="Normal" time="0.01395" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.01395" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.3972" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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<Sound type="Normal" time="0.006899" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_activeMove_Start_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="Reaction_End">
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<Sound type="Normal" time="0.007742" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_02" volume="0.5" />
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<Sound type="Normal" time="0.015147" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.015147" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.007742" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_01_Cue" volume="1" />
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<Sound type="Normal" time="0.51034" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.86037" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.02901" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="1.15668" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="1" />
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<Sound type="Normal" time="0.5763" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound type="Normal" time="0.5763" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Reaction_Loop">
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<Sound type="Normal" time="0.01547" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.35" />
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<Sound type="Normal" time="0.01547" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.35" />
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<Sound type="Normal" time="0.00765" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_BackMove_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="Reaction_Start">
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<Sound type="Normal" time="0.08415" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.390119" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.803128" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.872131" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.5" />
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<Sound type="Normal" time="0.872131" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.8" />
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<Sound type="Normal" time="1.040431" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.040431" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.022889" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_01_Cue" volume="0.8" />
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<Sound type="Normal" time="0.964022" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Death_01_Cue" volume="0.8" />
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<Sound type="Normal" time="1.782297" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_activeMove_Loop_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="ReactionAdd">
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<Sound type="Normal" time="0.69156" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.3" />
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<Sound type="Normal" time="1.11656" radius="1" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.5" />
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<Sound type="Normal" time="0.01156" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.01156" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.00391" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_01_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="reactionAtk">
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<Sound type="Normal" time="0.4533" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.535801" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.772877" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.896174" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.072075" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_02" volume="0.4" />
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<Sound type="Normal" time="0.649126" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_03" volume="0.4" />
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<Sound type="Normal" time="2.050276" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_03" volume="0.4" />
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<Sound type="Normal" time="0.020398" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.020398" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.142749" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.142749" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
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<Sound type="Normal" time="3.757224" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.5" />
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<Sound type="Normal" time="0.030824" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_00_Cue" volume="0.8" />
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<Sound type="Normal" time="2.321075" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_01_Cue" volume="1" />
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<Sound type="Normal" time="3.049349" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_00_Cue" volume="1.2" />
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<Sound type="Normal" time="1.689449" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_04" volume="0.5" />
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</AnimSound>
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<AnimSound animName="roundAtk01">
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<Sound type="Normal" time="0.799499" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.889276" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.33725" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.3" />
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<Sound type="Normal" time="1.378499" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.3" />
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<Sound type="Normal" time="2.474625" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.55045" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.770949" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.826149" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.048225" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_01" volume="0.4" />
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<Sound type="Normal" time="0.034576" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.034576" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.206851" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_00_Cue" volume="1" />
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<Sound type="Normal" time="0.241123" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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<Sound type="Normal" time="0.834075" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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</AnimSound>
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<AnimSound animName="roundatk02">
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<Sound type="Normal" time="0.799499" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.902924" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.357874" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.819174" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.220499" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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<AnimSound animName="roundmove01">
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<Sound type="Normal" time="0.724649" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Run_Cue" volume="1.5" />
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</AnimSound>
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<AnimSound animName="roundmove02">
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<Sound type="Normal" time="0.735074" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.313475" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.027901" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.696748" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Run_Cue" volume="1.5" />
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</AnimSound>
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<AnimSound animName="runAway">
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<Sound type="Normal" time="2.322226" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.343251" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Run_Cue" volume="1" />
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<Sound type="Normal" time="1.326699" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Run_Cue" volume="1" />
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<Sound type="Normal" time="2.368027" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Run_Cue" volume="1" />
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<Sound type="Normal" time="3.443076" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Run_Cue" volume="1" />
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<Sound type="Normal" time="4.415451" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Run_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="1.438292" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="2.593503" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="2.707947" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="3.075178" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="3.25122" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.6" />
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<Sound type="Normal" time="0.665458" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_03" volume="0.6" />
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<Sound type="Normal" time="0.022889" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Wait_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0.602444" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.224616" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.014056" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mechanic_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.585675" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Run_Cue" volume="1.5" />
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</AnimSound>
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<AnimSound animName="reactionatk01">
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<Sound type="Normal" time="0.4533" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.772877" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.030824" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Heavyatk_00_Cue" volume="0.8" />
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<Sound type="Normal" time="2.321075" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_01_Cue" volume="1" />
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<Sound type="Normal" time="3.049349" radius="1" shapeId="0" soundcue="Monster_Voice17.RelicOfGuardian_Cue.RelicOfGuardian_Atk_00_Cue" volume="1.2" />
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<Sound type="Normal" time="1.689449" radius="1" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_04" volume="0.5" />
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</AnimSound>
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