466 lines
52 KiB
XML
466 lines
52 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="SpiritOfFury_ANI.Anim.SpiritOfFury_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="activeMove_End">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.5" />
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<Sound type="Normal" time="0.010781" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_activemove_end_Cue" volume="1" />
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</AnimSound>
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<AnimSound animName="activeMove_Loop">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_01CUE" volume="1.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_activemove_loop_Cue" volume="1.5" />
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</AnimSound>
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<AnimSound animName="activeMove_Start">
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<Sound type="Normal" time="0.259048" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1.5" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_activemove_start_Cue" volume="1.2" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound type="Normal" time="0.057039" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="0.8" />
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<Sound type="Normal" time="1.205714" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1.5" />
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<Sound type="Normal" time="1.711948" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
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<Sound type="Normal" time="2.098701" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.8" />
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<Sound type="Normal" time="1.341351" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.8" />
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<Sound type="Normal" time="1.827065" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.5" />
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<Sound type="Normal" time="2.172753" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk01_00_Cue" volume="1" />
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<Sound type="Normal" time="1.309766" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk01_01_Cue" volume="1.5" />
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<Sound type="Normal" time="2.386494" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.534935" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_01CUE" volume="0.8" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="0.48209" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1" />
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<Sound type="Normal" time="1.436606" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.8" />
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<Sound type="Normal" time="1.871531" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.6" />
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<Sound type="Normal" time="2.381843" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.8" />
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<Sound type="Normal" time="2.750659" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.210058" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk02_Cue" volume="1.8" />
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<Sound type="Normal" time="0.53892" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitSliceCUE.ArmorHitSlice_WetBody_CUE" volume="1" />
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<Sound type="Normal" time="1.635318" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_MCUE" volume="1" />
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<Sound type="Normal" time="1.833644" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_MCUE" volume="1.5" />
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<Sound type="Normal" time="2.003748" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_MCUE" volume="1" />
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<Sound type="Normal" time="2.183517" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_MCUE" volume="1.3" />
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<Sound type="Normal" time="2.325399" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_MCUE" volume="1.2" />
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<Sound type="Normal" time="2.646664" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1.5" />
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<Sound type="Normal" time="2.885584" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_05CUE" volume="0.5" />
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<Sound type="Normal" time="2.53339" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Normal_MCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="Normal" time="0.422457" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.5" />
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<Sound type="Normal" time="0.685934" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.3" />
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<Sound type="Normal" time="1.008978" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.8" />
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<Sound type="Normal" time="1.839052" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.048825" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk03_Cue" volume="1.2" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.74185" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="0.5" />
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<Sound type="Normal" time="1.2395" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="0.8" />
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<Sound type="Normal" time="1.43856" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="0.6" />
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<Sound type="Normal" time="1.94509" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="1.2" />
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<Sound type="Normal" time="2.1349" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_CUE" volume="0.4" />
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<Sound type="Normal" time="0.68746" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Bon_LCUE" volume="1.5" />
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<Sound type="Normal" time="1.21212" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Bon_LCUE" volume="0.7" />
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<Sound type="Normal" time="2.97628" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="1" />
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<Sound type="Normal" time="3.25674" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.229624" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_BigCUE" volume="0.8" />
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<Sound type="Normal" time="0.29859" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
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<Sound type="Normal" time="2.37022" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.87257" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_death_Cue" volume="1.1" />
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<Sound type="Normal" time="1.06745" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="2" />
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<Sound type="Normal" time="1.78229" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="2" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_deamage_Cue" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Groggy">
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<Sound type="Normal" time="0.14414" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.5" />
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<Sound type="Normal" time="1.09843" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.6" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.033984" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_groggy_Cue" volume="1.9" />
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</AnimSound>
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<AnimSound animName="heavyatk01">
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<Sound type="Normal" time="0.75764" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1.5" />
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<Sound type="Normal" time="4.50244" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_01CUE" volume="1.5" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.5" />
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<Sound type="Normal" time="3.10744" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.01524" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_heavyatk01_Cue" volume="1.5" />
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<Sound type="Normal" time="1.77382" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
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<Sound type="Normal" time="2.16752" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
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<Sound type="Normal" time="2.53146" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
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<Sound type="Normal" time="2.68336" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
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<Sound type="Normal" time="2.85014" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
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<Sound type="Normal" time="3.22896" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
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<Sound type="Normal" time="3.47138" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
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<Sound type="Normal" time="3.97172" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
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<Sound type="Normal" time="4.18376" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
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<Sound type="Normal" time="4.71448" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_FullPlate_CUE" volume="1" />
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<Sound type="Normal" time="2.04662" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
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<Sound type="Normal" time="2.28904" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
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<Sound type="Normal" time="2.6071" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
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<Sound type="Normal" time="2.78938" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
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<Sound type="Normal" time="3.04668" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
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<Sound type="Normal" time="3.38024" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
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<Sound type="Normal" time="4.01698" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
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<Sound type="Normal" time="4.18376" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
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<Sound type="Normal" time="4.60846" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
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<Sound type="Normal" time="4.50244" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Normal_CUE" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyatk02">
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<Sound type="Normal" time="1.514085" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_10CUE" volume="2" />
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<Sound type="Normal" time="1.689088" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="1.8" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.728965" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.84548" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_05CUE" volume="2" />
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<Sound type="Normal" time="1.990043" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="1" />
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<Sound type="Normal" time="1.990043" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Stone_LCUE" volume="1.3" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_heavyatk02_Cue" volume="1.4" />
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<Sound type="Normal" time="1.752733" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="2" />
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</AnimSound>
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<AnimSound animName="HeavyAtk02_ComboAtk1">
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<Sound type="Normal" time="1.0233" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="2" />
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<Sound type="Normal" time="1.31264" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_05CUE" volume="2" />
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<Sound type="Normal" time="1.1421" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="1.6" />
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<Sound type="Normal" time="1.51173" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_MCUE" volume="1.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.43262" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_heavyatk02_comboatk1_Cue" volume="1.3" />
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<Sound type="Normal" time="1.37322" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_10CUE" volume="2" />
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</AnimSound>
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<AnimSound animName="HeavyAtk02_End">
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<Sound type="Normal" time="0.196569" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_heavyatk02_end_Cue" volume="1.2" />
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</AnimSound>
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<AnimSound animName="longAtk01_End">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.139597" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="longAtk01_Start">
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.097861" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longatk01_start_Cue" volume="1.2" />
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<Sound type="Normal" time="1.694912" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Bug_CUE" volume="0.8" />
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<Sound type="Normal" time="1.913663" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Bug_CUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="LongAtk02">
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<Sound type="Normal" time="0.959505" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="1.5" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longatk02_Cue" volume="1.5" />
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</AnimSound>
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<AnimSound animName="longAtk03">
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<Sound type="Normal" time="0.569921" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1" />
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<Sound type="Normal" time="1.197844" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="1.8" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.075621" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longatk03_Cue" volume="1.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="longAtk04">
|
|
<Sound type="Normal" time="1.21473" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1.8" />
|
|
<Sound type="Normal" time="1.61082" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="1.7" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longatk04_Cue" volume="1.4" />
|
|
<Sound type="Normal" time="1.35324" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_SCUE" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="longMove_End">
|
|
<Sound type="Normal" time="0.3564" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
|
|
<Sound type="Normal" time="1.67022" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="0.8" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.085411" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longmove_end_00_Cue" volume="1.2" />
|
|
<Sound type="Normal" time="1.44585" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longmove_end_01_Cue" volume="1.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="longMove_Start" />
|
|
<AnimSound animName="modealarm">
|
|
<Sound type="Normal" time="0.584442" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.962818" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.616183" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.6" />
|
|
<Sound type="Normal" time="3.198608" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.8" />
|
|
<Sound type="Normal" time="3.714128" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.9" />
|
|
<Sound type="Normal" time="4.058041" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.7" />
|
|
<Sound type="Normal" time="5.124244" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
|
|
<Sound type="Normal" time="1.650645" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_MCUE" volume="0.7" />
|
|
<Sound type="Normal" time="3.697248" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="3.783051" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="4.316152" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.5" />
|
|
<Sound type="Normal" time="4.608725" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="5.262091" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_MCUE" volume="0.5" />
|
|
<Sound type="Normal" time="6.75801" radius="1" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_WingFlap_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="2.304011" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="3.851974" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="5.313432" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_modealarm_Cue" volume="1.2" />
|
|
<Sound type="Normal" time="0.240529" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.633766" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.2" />
|
|
<Sound type="Normal" time="2.012141" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.5" />
|
|
<Sound type="Normal" time="2.716848" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.2" />
|
|
<Sound type="Normal" time="3.387796" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.4" />
|
|
<Sound type="Normal" time="3.52494" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.3" />
|
|
<Sound type="Normal" time="3.868853" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.4" />
|
|
<Sound type="Normal" time="4.385076" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.5" />
|
|
<Sound type="Normal" time="4.487757" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.6" />
|
|
<Sound type="Normal" time="5.089782" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.3" />
|
|
<Sound type="Normal" time="5.124244" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.4" />
|
|
<Sound type="Normal" time="5.48574" radius="1" shapeId="0" soundcue="ModuleSound.ArmorSliceCUE.ArmorSlice_Wetbody_MCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="moveAtk01_End">
|
|
<Sound type="Normal" time="0.510286" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_07CUE" volume="0.8" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.085621" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_moveatk01_end_Cue" volume="1.4" />
|
|
</AnimSound>
|
|
<AnimSound animName="moveAtk01_Loop">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_moveatk01_loop_Cue" volume="1.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="moveAtk01_Start">
|
|
<Sound type="Normal" time="0.374" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="0.5" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.089001" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_moveatk01_start_Cue" volume="1.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="Reaction02_End">
|
|
<Sound type="Normal" time="1.08477" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="0.3" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.08501" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction02_end_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="Reaction02_Loop">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.79043" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction02_loop_Cue" volume="1.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Reaction02_Start">
|
|
<Sound type="Normal" time="0.16604" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.8" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction02_start_Cue" volume="1.4" />
|
|
</AnimSound>
|
|
<AnimSound animName="Reaction_Add">
|
|
<Sound type="Normal" time="1.136021" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.5" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.73421" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction_add_Cue" volume="1.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Reaction_End">
|
|
<Sound type="Normal" time="0.228009" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.089943" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction_end_Cue" volume="1.4" />
|
|
<Sound type="Normal" time="1.004265" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk01_01_Cue" volume="1.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Reaction_Loop">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction_loop_Cue" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="Reaction_Start">
|
|
<Sound type="Normal" time="0.509723" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Bon_LCUE" volume="1.3" />
|
|
<Sound type="Normal" time="0.723423" radius="1" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Bon_LCUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="0.296176" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.5" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction_start_Cue" volume="1.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="reactionatk01">
|
|
<Sound type="Normal" time="0.11766" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1" />
|
|
<Sound type="Normal" time="0.11766" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1.2" />
|
|
<Sound type="Normal" time="1.85836" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_01CUE" volume="1" />
|
|
<Sound type="Normal" time="2.00836" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_L_01CUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.18464" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.5" />
|
|
<Sound type="Normal" time="1.02231" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction01_Cue" volume="1.8" />
|
|
</AnimSound>
|
|
<AnimSound animName="reactionatk03">
|
|
<Sound type="Normal" time="2.16504" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1.8" />
|
|
<Sound type="Normal" time="2.2356" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_BigCUE" volume="1" />
|
|
<Sound type="Normal" time="2.24728" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_02CUE" volume="1.5" />
|
|
<Sound type="Normal" time="0.42264" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.98936" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="3.29184" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="5.03496" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction03_00_Cue" volume="1.4" />
|
|
<Sound type="Normal" time="3.13344" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction03_01_Cue" volume="1" />
|
|
<Sound type="Normal" time="6.44328" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk01_00_Cue" volume="1.5" />
|
|
<Sound type="Normal" time="5.03496" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk01_01_Cue" volume="1.2" />
|
|
<Sound type="Normal" time="5.89752" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundAtk01">
|
|
<Sound type="Normal" time="0.323044" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
|
|
<Sound type="Normal" time="0.710737" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_10CUE" volume="1" />
|
|
<Sound type="Normal" time="0.100001" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_roundatk01_Cue" volume="1.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundatk02">
|
|
<Sound type="Normal" time="0.323044" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
|
|
<Sound type="Normal" time="0.710737" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_10CUE" volume="1" />
|
|
<Sound type="Normal" time="0.100001" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_roundatk2_Cue" volume="1.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundmove01">
|
|
<Sound type="Normal" time="0.075719" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_roundmove01_Cue" volume="1.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="roundmove02">
|
|
<Sound type="Normal" time="0.103507" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_roundmove02_Cue" volume="1.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="runAway">
|
|
<Sound type="Normal" time="0.22983" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="0.8" />
|
|
<Sound type="Normal" time="0.73895" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_BigCUE" volume="1" />
|
|
<Sound type="Normal" time="1.62009" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="1" />
|
|
<Sound type="Normal" time="2.57419" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="0.6" />
|
|
<Sound type="Normal" time="3.06816" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="1" />
|
|
<Sound type="Normal" time="3.64297" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_LCUE" volume="1" />
|
|
<Sound type="Normal" time="0.52875" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
|
|
<Sound type="Normal" time="3.41314" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.8" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.60881" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_runaway_Cue" volume="1.1" />
|
|
<Sound type="Normal" time="3.86105" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_walk_Cue" volume="0.45" />
|
|
<Sound type="Normal" time="3.98748" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="3.91839" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="sommonedSoul_End">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_sommonedsoul_end_Cue" volume="1.6" />
|
|
</AnimSound>
|
|
<AnimSound animName="sommonedSoul_Loop">
|
|
<Sound type="Normal" time="0.0748" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_02CUE" volume="1" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_sommonedsoul_loop_Cue" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="sommonedSoul_Start">
|
|
<Sound type="Normal" time="0.740622" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_08CUE" volume="0.8" />
|
|
<Sound type="Normal" time="1.099913" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_08CUE" volume="0.5" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.830074" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_sommonedsoul_start_Cue" volume="1.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="unarmedwait">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.671826" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.1" />
|
|
<Sound type="Normal" time="0.14867" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_groggy_Cue" volume="0.5" />
|
|
<Sound type="Normal" time="0.044585" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_03CUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.505278" radius="1" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_03CUE" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="Wait">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1E-06" radius="1.3" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_wait_Cue" volume="0.8" />
|
|
</AnimSound>
|
|
<AnimSound animName="Walk">
|
|
<Sound type="Normal" time="0.516992" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="100000" />
|
|
<Sound type="Normal" time="1.396671" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1.4" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_LCUE" volume="0.1" />
|
|
<Sound type="Normal" time="0.356078" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_walk_Cue" volume="1.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="reactionAtk04_Start">
|
|
<Sound type="Normal" time="3.1072" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction04_Cue" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="1" />
|
|
<Sound type="Normal" time="2.0716" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Ice01_SCUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_atk01_00_Cue" volume="1" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction02_start_Cue" volume="1" />
|
|
<Sound type="Normal" time="1.2176" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction_end_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="reactionAtk04_Loop" />
|
|
<AnimSound animName="reactionAtk04_End">
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="laugh_Q">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction03_00_Cue" volume="1" />
|
|
<Sound type="Normal" time="3.0176" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_moveatk01_start_Cue" volume="1" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="roll_dice_1">
|
|
<Sound type="Normal" time="1.51529" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="2.79955" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="3.73828" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="4.65592" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="0.01004" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DarkWitchMater_Skill1_1" volume="0.5" />
|
|
<Sound type="Normal" time="2.41964" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DecayingArgass_Skill785_1" volume="0.4" />
|
|
<Sound type="Normal" time="5.47701" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.8" />
|
|
<Sound type="Normal" time="5.40848" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1112" volume="0.7" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_moveatk01_start_Cue" volume="1" />
|
|
<Sound type="Normal" time="5.35458" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction02_start_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="roll_dice_2">
|
|
<Sound type="Normal" time="1.51529" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="2.79955" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="3.73828" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="4.65592" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="0.01004" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DarkWitchMater_Skill1_1" volume="0.5" />
|
|
<Sound type="Normal" time="2.41964" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DecayingArgass_Skill785_1" volume="0.4" />
|
|
<Sound type="Normal" time="5.47701" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.8" />
|
|
<Sound type="Normal" time="5.40848" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1112" volume="0.7" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_moveatk01_start_Cue" volume="1" />
|
|
<Sound type="Normal" time="5.35458" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction02_start_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="roll_dice_3">
|
|
<Sound type="Normal" time="1.51529" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="2.79955" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="3.73828" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="4.65592" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="0.01004" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DarkWitchMater_Skill1_1" volume="0.5" />
|
|
<Sound type="Normal" time="2.41964" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DecayingArgass_Skill785_1" volume="0.4" />
|
|
<Sound type="Normal" time="5.47701" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.8" />
|
|
<Sound type="Normal" time="5.40848" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1112" volume="0.7" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_moveatk01_start_Cue" volume="1" />
|
|
<Sound type="Normal" time="5.35458" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction02_start_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="roll_dice_4">
|
|
<Sound type="Normal" time="1.51529" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="2.79955" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="3.73828" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="4.65592" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="0.01004" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DarkWitchMater_Skill1_1" volume="0.5" />
|
|
<Sound type="Normal" time="2.41964" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DecayingArgass_Skill785_1" volume="0.4" />
|
|
<Sound type="Normal" time="5.47701" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.8" />
|
|
<Sound type="Normal" time="5.40848" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1112" volume="0.7" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_moveatk01_start_Cue" volume="1" />
|
|
<Sound type="Normal" time="5.35458" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction02_start_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="roll_dice_5">
|
|
<Sound type="Normal" time="1.51529" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="2.79955" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="3.73828" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="4.65592" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="0.01004" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DarkWitchMater_Skill1_1" volume="0.5" />
|
|
<Sound type="Normal" time="2.41964" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DecayingArgass_Skill785_1" volume="0.4" />
|
|
<Sound type="Normal" time="5.47701" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.8" />
|
|
<Sound type="Normal" time="5.40848" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1112" volume="0.7" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_moveatk01_start_Cue" volume="1" />
|
|
<Sound type="Normal" time="5.35458" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction02_start_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="roll_dice_6">
|
|
<Sound type="Normal" time="1.51529" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="2.79955" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="3.73828" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="4.65592" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
|
|
<Sound type="Normal" time="0.01004" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DarkWitchMater_Skill1_1" volume="0.5" />
|
|
<Sound type="Normal" time="2.41964" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DecayingArgass_Skill785_1" volume="0.4" />
|
|
<Sound type="Normal" time="5.47701" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="0.8" />
|
|
<Sound type="Normal" time="5.40848" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.Arkus_Skill1112" volume="0.7" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_moveatk01_start_Cue" volume="1" />
|
|
<Sound type="Normal" time="5.35458" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_reaction02_start_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="Spawn">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_10CUE" volume="0.8" />
|
|
<Sound type="Normal" time="0.369156" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="1" />
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_moveatk01_loop_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="longAtk01_Loop" />
|
|
<AnimSound animName="longAtk01_Shot">
|
|
<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_longatk01_end_Cue" volume="1.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="longMove02_start">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_roundmove01_Cue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="longMove02_loop" />
|
|
<AnimSound animName="longMove02_end">
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Bone_SCUE" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice19.SpiritOFFury_Cue.SpiritOFFury_roundatk01_Cue" volume="1" />
|
|
<Sound type="Normal" time="1.008107" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_00CUE" volume="1.5" />
|
|
</AnimSound>
|
|
</AnimSoundData>
|