650 lines
86 KiB
XML
650 lines
86 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="YuantiPirate_ANI.Anim.YuantiPirate_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.8" />
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<Sound type="normal" time="0.848574" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Aggrochange" volume="1.2" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound type="normal" time="1.276893" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.411558" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.610826" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.0955" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.225009" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.411558" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.3" />
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<Sound type="normal" time="1.977213" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1.3" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.8" />
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<Sound type="normal" time="1.36849" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.8" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
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<Sound type="normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Atk01_01" volume="1.3" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.573217" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.399426" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Atk01_02" volume="1.1" />
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<Sound type="Normal" time="1.955982" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Atk01_03" volume="1.15" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.573217" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.573217" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="normal" time="0.253256" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.657251" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.977213" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.709682" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.501052" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="1.5" />
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<Sound type="normal" time="1.330577" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="1.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.8" />
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<Sound type="normal" time="1.51377" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Atk02_01" volume="1.3" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.552932" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.333307" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Atk02_02" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.552932" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.552932" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="normal" time="0.85785" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound type="normal" time="1.39265" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound type="normal" time="1.75945" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="1" />
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<Sound type="normal" time="2.32505" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="1.5" />
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<Sound type="normal" time="2.8098" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
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<Sound type="normal" time="2.8098" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.8" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="1" />
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<Sound type="normal" time="2.32505" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Normal_BigBoss" volume="1" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Death" volume="1.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.797041" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="2.4059" radius="1" shapeId="300681" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1" />
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<Sound type="Normal" time="2.5025" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.797041" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="2.4059" radius="1" shapeId="300682" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.797041" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="2.4059" radius="1" shapeId="300684" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="normal" time="0.33" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.463442" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.651792" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.764923" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.36849" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.508311" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.391824" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.72606" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="1" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="1.577177" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.6" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
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<Sound type="normal" time="1.81314" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Damage" volume="1.5" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.529401" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.529401" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.529401" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Groggy">
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<Sound type="normal" time="0.313584" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.731043" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.566613" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.729285" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.158503" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="3.248861" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="3.643454" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="4.015182" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="5.047396" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="5.326355" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="5.570036" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="6.2658" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="6.533" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="2.42505" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="4.479025" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
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<Sound type="normal" time="3.324447" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
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<Sound type="normal" time="4.632029" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Groggy" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.896012" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="3.485101" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="4.482646" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.896012" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="3.485101" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="4.482646" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.896012" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="3.485101" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="4.482646" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="heavyatk02">
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<Sound type="normal" time="1.325118" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.691504" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.472805" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.585936" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
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<Sound type="normal" time="2.052431" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
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<Sound type="normal" time="1.9" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
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<Sound type="normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_HeavyAtk02_01" volume="1.2" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.654303" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="2" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_HeavyAtk02_02" volume="1.15" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.654303" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="jumpevasion01">
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<Sound type="normal" time="0.20182" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.437345" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="normal" time="1.588533" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.3" />
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<Sound type="normal" time="1.659986" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.357483" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.466575" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
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<Sound type="normal" time="0.6639" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="1" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Jumpevasion" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.235814" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.463134" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.235814" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="jumpevasion02">
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<Sound type="normal" time="0.281554" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.201928" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="normal" time="1.382691" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="normal" time="2.366" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.3" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.6" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Jumpevasion" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.321276" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.211629" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.321276" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.321276" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longatk">
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<Sound type="normal" time="1.39581" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.000938" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.093934" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.334064" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="3.598457" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="3.830729" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.752262" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_GroundKnock_Big" volume="0.8" />
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<Sound type="normal" time="3.613738" radius="1" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_MCUE" volume="0.7" />
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<Sound type="normal" time="1.96208" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
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<Sound type="normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_LongAtk_01" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="2.037053" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="3.05924" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0.35" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="1.2" />
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<Sound type="Normal" time="3.381031" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="1" />
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<Sound type="Normal" time="1.8" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound type="Normal" time="1.55" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_LongAtk_02" volume="1.15" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="2.037053" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="3.05924" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="2.037053" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="3.05924" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="modealarm">
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<Sound type="normal" time="0.187712" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.208396" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.656558" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.562855" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="3.927874" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="5.07409" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Modealram" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="2.135349" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="3.932701" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="3.886225" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound type="Normal" time="3.868041" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="2.135349" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="3.932701" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="3.886225" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="2.135349" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="3.932701" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="3.886225" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="moveAtk">
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<Sound type="normal" time="0.78019" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.07238" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.48087" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
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<Sound type="normal" time="2.76269" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="3.6295" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.8" />
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<Sound type="normal" time="3.9223" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="5.71021" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="5.93774" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.1" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
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<Sound type="normal" time="2.96887" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="1.5" />
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<Sound type="normal" time="4.2" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1.5" />
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<Sound type="normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_MoveAtk_01" volume="1.2" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="5.12461" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="2.32776" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_MoveAtk_02" volume="1.1" />
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<Sound type="Normal" time="3.35927" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_MoveAtk_03" volume="1.15" />
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<Sound type="Normal" time="4.37614" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_MoveAtk_04" volume="1.1" />
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<Sound type="Normal" time="5.3" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_MoveAtk_05" volume="1" />
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<Sound type="Normal" time="2.49002" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound type="Normal" time="3.5807" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound type="Normal" time="4.65613" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="5.12461" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="reactionadd">
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<Sound type="normal" time="1.123141" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound type="normal" time="2.585449" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.585449" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Normal_BigBoss" volume="1.5" />
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<Sound type="normal" time="2.7" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound type="normal" time="2.7" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_ReactionAdd" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="1.700433" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="2.61972" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="reactionAtk">
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<Sound type="normal" time="0.415399" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.894081" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound type="normal" time="2.929974" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound type="normal" time="3.123155" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="3.882569" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="4.033" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_ReactionAtk_01" volume="1.2" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="2.570312" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="2.5" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_ReactionAtk_02" volume="1.15" />
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<Sound type="Normal" time="2.98079" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="2.570312" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="2.570312" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="reactionend">
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<Sound type="normal" time="0.576573" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.932041" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.497695" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.837088" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_ReactionEnd" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="1.648436" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="reactionloop">
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Fire_LCUE" volume="0.4" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_ReactionLoop" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="reactionstart">
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<Sound type="normal" time="0.861023" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.368952" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.656072" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.391543" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Normal_BigBoss" volume="1.5" />
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<Sound type="normal" time="2.511036" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound type="normal" time="2.511036" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_ReactionStart" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="2.39" radius="1" shapeId="300681" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1.2" />
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<Sound type="Normal" time="2.382118" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1.3" />
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<Sound type="Normal" time="2.39" radius="1" shapeId="300682" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1.2" />
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</AnimSound>
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<AnimSound animName="roundatk01">
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<Sound type="normal" time="0.340467" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.08836" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.437345" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.882626" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.945454" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
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<Sound type="normal" time="1.252324" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
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<Sound type="normal" time="0.9" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound type="normal" time="1.2" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_RoundAtk" volume="1.2" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="roundatk02">
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<Sound type="normal" time="1.369914" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.819691" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.366" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.874" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
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<Sound type="normal" time="1.231266" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
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<Sound type="normal" time="0.8" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound type="normal" time="1.2" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_RoundAtk" volume="1.2" />
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<Sound type="Normal" time="1.117111" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="roundmove01">
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<Sound type="normal" time="0.538135" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound type="normal" time="0.906311" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound type="normal" time="1.7" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_RoundMove" volume="1.2" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="roundmove02">
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<Sound type="normal" time="1.7" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound type="normal" time="1.5" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.6" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_RoundMove" volume="1.2" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="normal" time="0.221911" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="normal" time="0.321038" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="normal" time="0.414251" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.548947" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Run" volume="2" />
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<Sound type="Normal" time="0.221911" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.321038" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.414251" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.548947" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.221911" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.321038" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.414251" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.548947" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.221911" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.321038" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.414251" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.548947" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
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</AnimSound>
|
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<AnimSound animName="unarmedwait">
|
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.4" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Fire_LCUE" volume="0.3" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_UnarmedWait" volume="1" />
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<Sound type="Normal" time="0.12" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.12" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.12" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.4" />
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</AnimSound>
|
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<AnimSound animName="Wait">
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Fire_LCUE" volume="0.2" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Wait" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="normal" time="0.4712" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.67118" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.858808" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.116421" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.284431" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="3.510568" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.193804" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.503864" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.580917" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.916407" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="3.013573" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.85" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_Walk" volume="2" />
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<Sound type="normal" time="2.180632" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.4712" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.67118" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.858808" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.116421" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.284431" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="3.510568" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.193804" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.503864" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.580917" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.916407" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="3.013573" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.4712" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.67118" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.858808" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.116421" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.284431" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="3.510568" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.193804" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.503864" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.580917" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.916407" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="3.013573" radius="1" shapeId="300682" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.4712" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.67118" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.858808" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.116421" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.284431" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="3.510568" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.193804" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.503864" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.580917" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.916407" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="3.013573" radius="1" shapeId="300684" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound type="Normal" time="0.985802" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.397484" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_ReadyAction" volume="1.2" />
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<Sound type="Normal" time="0.985802" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
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<Sound type="Normal" time="1.397484" radius="1" shapeId="300681" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="1.029105" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="UltraAtk01">
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<Sound type="Normal" time="4.48198" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="4.815227" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="7.429844" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="7.592982" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="3.47691" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.802299" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1.5" />
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<Sound type="Normal" time="7.073453" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1.3" />
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<Sound type="Normal" time="7.429844" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Normal_BigBoss" volume="1.5" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.8" />
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<Sound type="Normal" time="0.876757" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.8" />
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<Sound type="Normal" time="3.908975" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.8" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_UltraAtk01_01" volume="1" />
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<Sound type="Normal" time="7.073453" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound type="Normal" time="0.876757" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="3.908975" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.6" />
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<Sound type="Normal" time="7.444903" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="8.009608" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="8.366" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="3.417511" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.861698" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.3" />
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<Sound type="Normal" time="1.2" radius="1" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="1" />
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<Sound type="Normal" time="4.041615" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound type="Normal" time="4.25" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="1" />
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<Sound type="Normal" time="7.05" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="2" />
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<Sound type="Normal" time="3" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_UltraAtk01_02" volume="1.15" />
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<Sound type="Normal" time="7.193923" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_UltraAtk01_03" volume="1.15" />
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<Sound type="Normal" time="7.436537" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="UltraAtk02">
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<Sound type="Normal" time="1.203604" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.700809" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="4.474845" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="Normal" time="5.1" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.104597" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DyingCromos_Skill775_3" volume="0.5" />
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<Sound type="Normal" time="0.261493" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="0.7" />
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<Sound type="Normal" time="1.334719" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="0.8" />
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<Sound type="Normal" time="3.02227" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="1.3" />
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<Sound type="Normal" time="6.489446" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="1" />
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<Sound type="Normal" time="0.732917" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound type="Normal" time="1.779626" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound type="Normal" time="6.895313" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound type="Normal" time="6.94" radius="1" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.5" />
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<Sound type="Normal" time="2.8" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="1.3" />
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<Sound type="Normal" time="6.240475" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="1.3" />
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<Sound type="Normal" time="3.165907" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.7" />
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<Sound type="Normal" time="0.732917" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.7" />
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<Sound type="Normal" time="1.779626" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.7" />
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<Sound type="Normal" time="6.895313" radius="1" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.7" />
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<Sound type="Normal" time="1E-06" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_UltraAtk02_01" volume="1.2" />
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<Sound type="Normal" time="2.7" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_UltraAtk02_02" volume="1.15" />
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<Sound type="Normal" time="6.227216" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_UltraAtk02_03" volume="1.15" />
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<Sound type="Normal" time="3.148965" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="2" />
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</AnimSound>
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<AnimSound animName="BackMove">
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<Sound type="Normal" time="0.293515" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.56243" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.03744" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="2.151547" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="2.216848" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="Normal" time="2.640627" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.803541" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.974871" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.358096" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="0.8" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.8" />
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<Sound type="Normal" time="2.013205" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.8" />
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<Sound type="Normal" time="2.024312" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_1">
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<Sound type="normal" time="2.473506" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.635968" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.848365" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="3.335049" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.42" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="1.2" />
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<Sound type="normal" time="2.5361" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="1" />
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<Sound type="normal" time="3.247839" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="1" />
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<Sound type="normal" time="2.59799" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.8" />
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<Sound type="normal" time="3.273158" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.5" />
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<Sound type="normal" time="2.735837" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
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<Sound type="normal" time="3.384983" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1.2" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_HeavyAtk01_01" volume="1.2" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="2.412319" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_HeavyAtk01_02" volume="1.1" />
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<Sound type="Normal" time="3.245026" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_HeavyAtk01_03" volume="1.1" />
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<Sound type="Normal" time="2.768892" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="1" />
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<Sound type="Normal" time="3.380763" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="heavyAtk01_2">
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<Sound type="normal" time="0.672679" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.3591" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.534222" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.508996" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0.359711" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="1" />
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<Sound type="normal" time="1.046835" radius="1" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="1" />
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<Sound type="normal" time="0.359711" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.6" />
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<Sound type="normal" time="1.034879" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
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<Sound type="normal" time="0.522173" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1" />
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<Sound type="normal" time="1.146703" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="1.2" />
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<Sound type="normal" time="1.496947" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="1" />
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<Sound type="normal" time="2.658799" radius="1" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="1" />
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<Sound type="Normal" time="1.884444" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0.424414" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_HeavyAtk01_04" volume="1.1" />
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<Sound type="Normal" time="1.035582" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_HeavyAtk01_05" volume="1.1" />
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<Sound type="Normal" time="2.2" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_HeavyAtk01_06" volume="1.15" />
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<Sound type="Normal" time="0.57703" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="1" />
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<Sound type="Normal" time="1.172022" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="1" />
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<Sound type="Normal" time="1.884444" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="1.884444" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longMove_1">
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<Sound type="normal" time="0.35" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.7" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.5" />
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<Sound type="normal" time="0.7" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_02CUE" volume="1.5" />
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<Sound type="normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YuantiPirate_LongMove" volume="1" />
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<Sound type="Normal" time="0" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="longMove_2">
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<Sound type="normal" time="0.75" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="1.25" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.5" />
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<Sound type="normal" time="2.15" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound type="normal" time="2.45" radius="1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_BigCUE" volume="0.7" />
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<Sound type="normal" time="2.847023" radius="1" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="0" />
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<Sound type="normal" time="3.361034" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0" />
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<Sound type="normal" time="3.361034" radius="1" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0" />
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<Sound type="Normal" time="3.328674" radius="1" shapeId="300681" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0" />
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<Sound type="Normal" time="3.1" radius="1" shapeId="300681" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0" />
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<Sound type="Normal" time="0.76764" radius="1" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Exp" volume="1" />
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<Sound type="Normal" time="0.65" radius="1" shapeId="0" soundcue="Monster_Voice09.YuantiPirate_Cue.YunatiPirate_LongMove_1" volume="1.2" />
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<Sound type="Normal" time="3.328674" radius="1" shapeId="300682" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0" />
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<Sound type="Normal" time="3.1" radius="1" shapeId="300682" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0" />
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<Sound type="Normal" time="3.328674" radius="1" shapeId="300684" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0" />
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<Sound type="Normal" time="3.1" radius="1" shapeId="300684" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0" />
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</AnimSound>
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</AnimSoundData>
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