Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00128.xml
2025-03-03 19:44:55 -05:00

81 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="HomunculusGirl_ANI.Anim.HomunculusGirl_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="automat_idle01">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="automat_idle02">
<Sound type="Normal" time="0.120646" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="0.272699" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="0.8129" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.6" />
<Sound type="Normal" time="0.865317" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.5" />
<Sound type="Normal" time="1.657207" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.6" />
<Sound type="Normal" time="1.736049" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.5" />
<Sound type="Normal" time="1.945718" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="2.139791" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="0.204106" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.2" />
<Sound type="Normal" time="0.985599" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.2" />
</AnimSound>
<AnimSound animName="condition_dance">
<Sound type="Normal" time="0.9936" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.5" />
<Sound type="Normal" time="1.74555" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="2.13786" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="2.39274" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="0.60156" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.2" />
<Sound type="Normal" time="1.71288" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.2" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.162914" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="0.399208" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="3.015599" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="1.401367" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
<Sound type="Normal" time="2.62447" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="1" />
<Sound type="Normal" time="2.934142" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.3" />
<Sound type="Normal" time="0.056885" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="finch">
<Sound type="Normal" time="0.175093" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="0.757912" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="1.028042" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
</AnimSound>
<AnimSound animName="idle">
<Sound type="Normal" time="2.951044" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="information_idle01">
<Sound type="Normal" time="0.276794" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="information_idle02">
<Sound type="Normal" time="0.814909" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="0.896366" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="1.035045" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="1.108424" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="1.238688" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="1.336639" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="1.475318" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="1.58101" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="1.915254" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.5" />
<Sound type="Normal" time="2.330955" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.6" />
<Sound type="Normal" time="2.108769" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="Luck_idle">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="run">
<Sound type="Normal" time="0.291157" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.5" />
<Sound type="Normal" time="0.680668" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="Summon">
<Sound type="Normal" time="1.20598" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="1.4365" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="0.02873" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.2" />
<Sound type="Normal" time="0.25925" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.2" />
<Sound type="Normal" time="0.51867" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.2" />
<Sound type="Normal" time="0.81331" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.2" />
<Sound type="Normal" time="1.63421" radius="0.7" shapeId="0" soundcue="ModuleSound.ClapCUE.Clap_Cue" volume="0.06" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.612061" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
<Sound type="Normal" time="1.191201" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
</AnimSound>
</AnimSoundData>