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Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00135.xml
2025-03-03 19:44:55 -05:00

42 lines
3.6 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="SteelVehicle_ANI.Anim.SteelVehicle_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="Jump01">
<Sound type="FootStep" time="0.119601" radius="0.7" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="1.529413" radius="0.7" shapeId="0" soundcue="" volume="0.7" />
<Sound type="FootStep" time="1.878106" radius="0.7" shapeId="0" soundcue="" volume="0.8" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Vehicles_Steel_Cue.Steel_jump01_Cue" volume="0.5" />
</AnimSound>
<AnimSound animName="JumpEnd">
<Sound type="FootStep" time="0.0646" radius="0.7" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="0.081869" radius="0.7" shapeId="0" soundcue="" volume="0.6" />
<Sound type="Normal" time="0.101163" radius="0.7" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="0.071102" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="JumpEndLand">
<Sound type="FootStep" time="0.028105" radius="0.7" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="0.067794" radius="1" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="0.101027" radius="0.7" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="0.167492" radius="0.7" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="0.313272" radius="0.7" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="0.455254" radius="0.7" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="0.524314" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="JumpLoop" />
<AnimSound animName="JumpStart">
<Sound type="Normal" time="0.12776" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_09CUE" volume="0.8" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Vehicles_Steel_Cue.Steel_jumpstart_Cue" volume="0.7" />
</AnimSound>
<AnimSound animName="run">
<Sound type="FootStep" time="0.099" radius="0.3" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="0.2909" radius="0.3" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="0.35255" radius="0.3" shapeId="0" soundcue="" volume="0.6" />
<Sound type="Normal" time="1E-06" radius="0.3" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.3" shapeId="0" soundcue="Monster_Voice19.Vehicles_Steel_Cue.Steel_run_Cue" volume="0.9" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Vehicles_Steel_Cue.Steel_unarmedwait_Cue" volume="0.5" />
</AnimSound>
</AnimSoundData>