126 lines
12 KiB
XML
126 lines
12 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Vehicle_Horse_Lord_ANI.Anim.Vehicle_Horse_Lord_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="idle01">
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<Sound type="FootStep" time="0.609041" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound type="FootStep" time="1.023833" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="1.399989" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.061081" radius="0.7" shapeId="0" soundcue="" volume="0.25" />
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<Sound type="FootStep" time="2.371772" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound type="FootStep" time="3.382726" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.83669" radius="0.7" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="4.575588" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound type="FootStep" time="5.197508" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound type="Normal" time="3.953132" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DecayingArgass_Skill785_2" volume="0.2" />
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<Sound type="Normal" time="4.601345" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_Skill_Cue.DecayingArgass_Skill785_2" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.747929" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.25" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.747929" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.540264" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Idle02" volume="0.9" />
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</AnimSound>
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<AnimSound animName="Jump01">
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<Sound type="FootStep" time="0.71091" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="1.13481" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="1.91079" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.18484" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="2.2" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.31525" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound type="FootStep" time="2.66085" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.93698" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.93698" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Idle" volume="1.3" />
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</AnimSound>
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<AnimSound animName="JumpEnd">
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<Sound type="FootStep" time="1E-06" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound type="FootStep" time="0.24857" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound type="FootStep" time="0.32634" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.48524" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.68985" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.35" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.35" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_JumpEnd" volume="0.9" />
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<Sound type="Normal" time="0.00847" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.00847" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="JumpEndLand">
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<Sound type="FootStep" time="1E-06" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound type="FootStep" time="0.04736" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound type="FootStep" time="0.15072" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound type="FootStep" time="0.18648" radius="0.7" shapeId="0" soundcue="" volume="0.45" />
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<Sound type="FootStep" time="0.3884" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Walk" volume="0.5" />
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<Sound type="Normal" time="0.012339" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.012339" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="JumpLoop">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="JumpStart">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_JumpStart" volume="1" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound type="FootStep" time="1E-06" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.1063" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.21015" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.31885" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.47705" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.35" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Walk" volume="0.4" />
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</AnimSound>
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<AnimSound animName="RunFast">
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<Sound type="FootStep" time="1E-06" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.08935" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.27295" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.3925" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.4819" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Walk" volume="0.4" />
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</AnimSound>
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<AnimSound animName="TurnL">
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<Sound type="FootStep" time="0.21791" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.38797" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.65362" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.90343" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.27368" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.57662" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound type="Weapon" time="0.86614" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound type="FootStep" time="1.1" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound type="Normal" time="0.21791" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Turn" volume="1" />
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</AnimSound>
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<AnimSound animName="TurnR">
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<Sound type="FootStep" time="0.18601" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.43571" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.66693" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.97251" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.31086" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound type="FootStep" time="0.53405" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound type="FootStep" time="0.85294" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound type="FootStep" time="1.1" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_Turn" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound type="FootStep" time="0.609041" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="1.244375" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound type="FootStep" time="2.475873" radius="0.7" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.112594" radius="0.7" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="3.434777" radius="0.7" shapeId="0" soundcue="" volume="0.35" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.15" />
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<Sound type="Normal" time="1.438625" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.1" />
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<Sound type="Normal" time="3.40902" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.15" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
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<Sound type="Normal" time="1.244375" radius="0.7" shapeId="0" soundcue="Monster_Voice13.Horse_Cue.Horse_UnarmedWait" volume="0.8" />
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</AnimSound>
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</AnimSoundData>
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