135 lines
15 KiB
XML
135 lines
15 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="AncientGardener_ANI.Anim.AncientGardener_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="1.030424" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.204977" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.817399" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.8" />
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<Sound type="Normal" time="0.040275" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.3" />
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<Sound type="Normal" time="1.75005" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.3" />
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<Sound type="Normal" time="0.846275" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.5" />
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<Sound type="Normal" time="0.011399" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.178577" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk01_00Cue" volume="0.7" />
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<Sound type="Normal" time="0.880724" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk01_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="0.687626" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.2" />
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<Sound type="Normal" time="3.143723" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.2" />
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<Sound type="Normal" time="0.284326" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound type="Normal" time="0.0367" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.8231" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.155674" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk02_00Cue" volume="0.7" />
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<Sound type="Normal" time="1.420826" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk02_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="Normal" time="0.213827" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_03" volume="0.4" />
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<Sound type="Normal" time="2.171325" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.3" />
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<Sound type="Normal" time="0.055201" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.42735" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk03_00Cue" volume="0.7" />
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<Sound type="Normal" time="1.171951" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Atk03_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.15844" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.20156" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.6" />
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<Sound type="Normal" time="1.20156" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0.6" />
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<Sound type="Normal" time="0.10047" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_02" volume="0.4" />
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<Sound type="Normal" time="0.0425" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Death_00Cue" volume="0.7" />
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<Sound type="Normal" time="0.63359" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Death_01Cue" volume="1" />
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<Sound type="Normal" time="1.10547" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Death_02Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound type="Normal" time="0.012431" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.012431" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_DyingwaitCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="Normal" time="0.0094" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="0.8" />
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<Sound type="Normal" time="0.011776" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.007024" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_DamageCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Idle01">
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<Sound type="Normal" time="0.009276" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_01" volume="0.5" />
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<Sound type="Normal" time="3.299801" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_03" volume="0.5" />
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<Sound type="Normal" time="1.457526" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.4" />
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<Sound type="Normal" time="1.869699" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.027424" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle01_00Cue" volume="0.7" />
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<Sound type="Normal" time="0.990101" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle01_01Cue" volume="0.7" />
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<Sound type="Normal" time="3.345373" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle01_02Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Idle02">
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<Sound type="Normal" time="2.332908" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.799689" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.4" />
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<Sound type="Normal" time="1.826672" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_01" volume="0.5" />
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<Sound type="Normal" time="4.106231" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_02" volume="0.5" />
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<Sound type="Normal" time="0.053381" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.213522" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_04" volume="0.2" />
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<Sound type="Normal" time="0.066872" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle02_00Cue" volume="0.7" />
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<Sound type="Normal" time="2.799842" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle01_02Cue" volume="0.7" />
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<Sound type="Normal" time="4.066311" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_Idle02_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound type="Normal" time="0.39006" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.74008" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.03498" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.4" />
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<Sound type="Normal" time="0.02002" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.1551" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_KnockbackEnd_00Cue" volume="0.7" />
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<Sound type="Normal" time="1.27996" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_KnockbackEnd_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound type="Normal" time="0.004649" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.004649" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_KnockbackLoopCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound type="Normal" time="0.25109" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.63359" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.97359" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="1" />
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<Sound type="Normal" time="1.12047" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_BigBoss" volume="0.5" />
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<Sound type="Normal" time="1.12047" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Metal" volume="0.3" />
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<Sound type="Normal" time="0.01156" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.01547" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_KnockbackStart_00Cue" volume="0.7" />
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<Sound type="Normal" time="0.95812" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_KnockbackStart_01Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound type="Normal" time="0.616726" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
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<Sound type="Normal" time="0.902324" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.6" />
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<Sound type="Normal" time="0.010424" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.59925" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_ReadyActionCue" volume="0.7" />
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<Sound type="Normal" time="0.885001" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_ReadyActionCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound type="Normal" time="0.51502" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.08999" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.49247" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_RunCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound type="Normal" time="0.577408" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.344281" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.555689" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_RunCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound type="Normal" time="0.599128" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.337997" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.574403" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_RunCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound type="Normal" time="0.02703" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.03485" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_StunCue" volume="1" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound type="Normal" time="0.668777" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.2" />
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<Sound type="Normal" time="1.109775" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.2" />
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<Sound type="Normal" time="2.329951" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_05" volume="0.2" />
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<Sound type="Normal" time="0.034576" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.316949" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.3" />
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<Sound type="Normal" time="2.309326" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_00" volume="0.3" />
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<Sound type="Normal" time="0.0276" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_unarmedwaitCue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="0.0185" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_04" volume="0.2" />
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<Sound type="Normal" time="0.013824" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Metal_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.013824" radius="0.7" shapeId="0" soundcue="Monster_Voice18.AncientGardener_Cue.AncientGardener_WaitCue" volume="1" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0.40953" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.27109" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.01938" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Etc_Cue.ETC_Robot_02" volume="0.4" />
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</AnimSound>
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</AnimSoundData>
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