83 lines
6.7 KiB
XML
83 lines
6.7 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Arcdeva_Warrior_ANI.Anim.Arcdeva_Warrior_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="bReactionCom2">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_KnockbackEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="bReactionDown2" />
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<AnimSound animName="bReactionStart2">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_KnockbackStart" volume="1.3" />
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<Sound type="Normal" time="0.51588" radius="0.5" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Chainmail" volume="0.5" />
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</AnimSound>
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<AnimSound animName="combo1">
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<Sound type="Normal" time="0.324385" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Sword_LCUE" volume="1.8" />
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</AnimSound>
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<AnimSound animName="combo1R" />
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<AnimSound animName="combo2">
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<Sound type="Normal" time="0.410919" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Sword_LCUE" volume="1.4" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo2" volume="1" />
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</AnimSound>
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<AnimSound animName="combo2R" />
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<AnimSound animName="combo3">
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<Sound type="Normal" time="0.168433" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Sword_MCUE" volume="1" />
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<Sound type="Normal" time="0.392426" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
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</AnimSound>
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<AnimSound animName="combo3R" />
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<AnimSound animName="combo4">
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<Sound type="Normal" time="0.512405" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Sword_SCUE" volume="0.5" />
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<Sound type="Normal" time="0.6" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Sword_MCUE" volume="1.5" />
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<Sound type="Normal" time="1E-06" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo4" volume="1.3" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="" volume="1" />
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</AnimSound>
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<AnimSound animName="DeafeningRoarLoop" />
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<AnimSound animName="DeafeningRoarShot">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_angry_Q_01" volume="1.3" />
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</AnimSound>
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<AnimSound animName="DeafeningRoarStart">
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo1" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.431176" radius="0.5" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Chainmail" volume="0.7" />
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<Sound type="Normal" time="3.94572" radius="1" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_Death" volume="1.5" />
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="" volume="1" />
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</AnimSound>
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<AnimSound animName="deathwait" />
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<AnimSound animName="Groggy1">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_Stun" volume="2" />
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</AnimSound>
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<AnimSound animName="inspiringRoar">
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<Sound type="Normal" time="0" radius="1" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_combo4" volume="1" />
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</AnimSound>
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<AnimSound animName="nanmu1">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_angry_Q_01" volume="1" />
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<Sound type="Normal" time="0.232241" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound type="Normal" time="0.62322" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Sword_LCUE" volume="1.5" />
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</AnimSound>
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<AnimSound animName="pointAttack1">
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<Sound type="Normal" time="0.327085" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Sword_SCUE" volume="1" />
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<Sound type="Normal" time="0.431727" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Sword_MCUE" volume="1.5" />
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<Sound type="Normal" time="0.807687" radius="0.3" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Sword_MCUE" volume="1" />
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<Sound type="Normal" time="1.75448" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_Sword_LCUE" volume="1.2" />
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<Sound type="Normal" time="0.1" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_pointAttack2" volume="1.5" />
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<Sound type="Normal" time="1.747587" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_pointAttack4" volume="2" />
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</AnimSound>
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<AnimSound animName="PointStrike">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_pointAttack5" volume="1.5" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound type="Normal" time="0.052093" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.432127" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="sReaction">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="Monster_Voice14.Warrior_Darker_Cue.Warrior_Darker_Damage" volume="1.4" />
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</AnimSound>
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<AnimSound animName="tumbling">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="ModuleSound_02.Wing_Cue.WingFlap_Big" volume="0.5" />
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<Sound type="Normal" time="0.624345" radius="0.5" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Wait" />
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0.118666" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.79678" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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