224 lines
26 KiB
XML
224 lines
26 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ArgoniteKallashGuardLeader_ANI.Anim.ArgoniteKallashGuardLeader_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="1.043539" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound type="Normal" time="1.874019" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.8" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Atk01" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="0.192403" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.315205" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="2.294382" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.342257" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="3.369309" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="4.347583" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="5.198492" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="6.225543" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="7.315826" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="7.925554" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="8.599416" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="8.968865" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.315205" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1.2" />
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<Sound type="Normal" time="2.06946" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.75" />
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<Sound type="Normal" time="3.129031" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.8" />
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<Sound type="Normal" time="4.075689" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.8" />
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<Sound type="Normal" time="5.053963" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.8" />
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<Sound type="Normal" time="6.064756" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.8" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound type="Normal" time="7.284211" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
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<Sound type="Normal" time="7.284211" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Atk02" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="Normal" time="0.35" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.5" />
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<Sound type="Normal" time="0.55" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="0.8" />
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<Sound type="Normal" time="2.343296" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.6" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.21409" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.21409" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Atk03" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Command">
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<Sound type="Normal" time="0.7" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="0.8" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Command" volume="1.5" />
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</AnimSound>
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<AnimSound animName="command01">
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<Sound type="Normal" time="1.101276" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.888657" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.033" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.375495" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="0.8" />
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<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
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<Sound type="Normal" time="1.227729" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Command01" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.364872" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.666327" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="3.196763" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound type="Normal" time="3.81575" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.85" />
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<Sound type="Normal" time="3.81575" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.55" />
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<Sound type="Normal" time="3.21284" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.2" />
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<Sound type="Normal" time="3.21284" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.25" />
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<Sound type="Normal" time="3.21284" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.824361" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.824361" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.824361" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Death" volume="1.5" />
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<Sound type="Normal" time="3.81709" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0.958386" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.271336" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_DownEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.15" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_DownLoop" volume="1.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.04225" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.108258" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.499042" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound type="Normal" time="0.541292" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
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<Sound type="Normal" time="0.541292" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.2" />
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<Sound type="Normal" time="0.541292" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_DownStart" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_DyingWait" volume="0.9" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Damage" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound type="Normal" time="0.418798" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.15" />
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<Sound type="Normal" time="0.631856" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.826821" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.816282" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.033" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_KnockBackEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.05" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_DownLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.65214" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.35234" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound type="Normal" time="1.35234" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.7" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_KnockBackStart" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="Normal" time="0.363306" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.867823" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.363306" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Run" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="sidewalk01">
|
|
<Sound type="Normal" time="0.786133" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.319966" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_SideWalk" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="sidewalk02">
|
|
<Sound type="Normal" time="0.769195" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.300432" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_SideWalk" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="stun">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Stun" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="unarmedwait">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.08" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.1" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_UnarmedWait" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="Wait">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.08" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Wait" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="Walk">
|
|
<Sound type="Normal" time="1.007555" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Walk" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="ReadyAction">
|
|
<Sound type="Normal" time="0.769084" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_ReadyAction" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk04_1">
|
|
<Sound type="Normal" time="0.424793" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0.7" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="1.923526" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="2.098647" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.8" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.ArgoniteKallashGuardLeader_Cue.ArgoniteKallashGuardLeader_Atk04" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk04_2">
|
|
<Sound type="Normal" time="0.928102" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="1.927492" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0.578562" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.8" />
|
|
<Sound type="Normal" time="1.302961" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.8" />
|
|
<Sound type="Normal" time="1.990085" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.8" />
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|
</AnimSound>
|
|
<AnimSound animName="atk04_3">
|
|
<Sound type="Normal" time="0.951496" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="1.65128" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="2.913" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.627275" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.8" />
|
|
<Sound type="Normal" time="1.263762" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.8" />
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|
<Sound type="Normal" time="1.851017" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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|
<Sound type="Normal" time="1.851017" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
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|
</AnimSound>
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|
</AnimSoundData>
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