Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00208.xml
2025-03-03 19:44:55 -05:00

272 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ClownOfKillian_ANI.Anim.ClownOfKillian_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound type="Normal" time="0.34817" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="2.12269" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound type="Normal" time="3.3781" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0" />
<Sound type="Normal" time="2.1" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="0.7" />
<Sound type="Normal" time="2.26736" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_LCUE" volume="0.6" />
<Sound type="Normal" time="2.35" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound type="Normal" time="2.217686" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.35" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.25" />
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.3" />
<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.25" />
<Sound type="Normal" time="2.2015" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.25" />
<Sound type="Normal" time="2.5" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_Atk01" volume="1.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.7" />
<Sound type="Normal" time="2.2607" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound type="Normal" time="0.162053" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="0.648213" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="1.229351" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="3.526535" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
<Sound type="Normal" time="3.554975" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
<Sound type="Normal" time="4.451097" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="4.946379" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="0.619773" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_LCUE" volume="0.8" />
<Sound type="Normal" time="1.267449" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_LCUE" volume="0.8" />
<Sound type="Normal" time="3.555" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_LCUE" volume="0.8" />
<Sound type="Normal" time="2.8" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.305548" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="2.906762" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="3.526535" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="4.393681" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound type="Normal" time="2.850628" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_Atk03" volume="1.5" />
</AnimSound>
<AnimSound animName="Command">
<Sound type="Normal" time="0.330668" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="0.724249" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="1.135445" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="2.386649" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="4.451689" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="4.899123" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.7" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.9" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.1" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.35" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.582375" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="2.083159" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="2.628233" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="3.253835" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="3.665031" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="4.112464" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="4.487926" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound type="Normal" time="1.421319" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.25" />
<Sound type="Normal" time="1.966897" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Etc01_SCUE" volume="0.25" />
<Sound type="Normal" time="1.421319" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Carriage_Wheel" volume="0.25" />
<Sound type="Normal" time="1.966897" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Carriage_Wheel" volume="0.25" />
<Sound type="Normal" time="1.403704" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound type="Normal" time="2.359974" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_Command" volume="1.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.384521" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound type="Normal" time="0.732805" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound type="Normal" time="1.349851" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound type="Normal" time="1.903984" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound type="Normal" time="3.370097" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.65" />
<Sound type="Normal" time="3.55" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.7" />
<Sound type="Normal" time="3.9" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.5" />
<Sound type="Normal" time="0.062409" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.223465" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.144504" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.5557" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="2.154628" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="2.798348" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="3.200485" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="3.692209" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="3.897556" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound type="Normal" time="1.5557" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_Death" volume="1.15" />
<Sound type="Normal" time="3.412374" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
<Sound type="Normal" time="3.57041" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="Normal" time="0.126218" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="0.354204" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="0.519217" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.837085" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.091844" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.773976" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_DownEnd" volume="1.5" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_DownLoop" volume="1.5" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="Normal" time="0.242602" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="0.395457" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="0.88" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
<Sound type="Normal" time="0.053411" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.240143" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.691469" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.963303" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_DownStart" volume="1.5" />
<Sound type="Normal" time="1.1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="0.900441" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="Normal" time="0.266895" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
<Sound type="Normal" time="1.503107" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
<Sound type="Normal" time="0.054421" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.446563" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.626231" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.083678" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="jumpevasion">
<Sound type="Normal" time="0.479216" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
<Sound type="Normal" time="0.675287" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="1.307036" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="1.524875" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.8" />
<Sound type="Normal" time="0.460207" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.634509" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.200799" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_Jumpevasion" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound type="Normal" time="0.476738" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="1.141123" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="1.512959" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.28" />
<Sound type="Normal" time="0.187849" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Metal_L" volume="0.28" />
<Sound type="Normal" time="0.068512" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.46576" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.527393" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.812826" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_KnockBackEnd" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.ClownOfKillian_Cue.ClownOfKillian_KnockBackLoop" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound type="Normal" time="0.436892" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
<Sound type="Normal" time="1.166332" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
<Sound type="Normal" time="1.126689" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.45" />
<Sound type="Normal" time="0.397248" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="0.574119" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
<Sound type="Normal" time="1.166332" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.SmallBell_01" volume="0.2" />
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<AnimSound animName="Run">
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<AnimSound animName="stun">
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<AnimSound animName="unarmedwait">
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<AnimSound animName="Wait">
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<AnimSound animName="Walk">
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<AnimSound animName="Dyingwait">
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</AnimSound>
<AnimSound animName="sidewalk01">
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</AnimSound>
<AnimSound animName="sidewalk02">
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</AnimSound>
<AnimSound animName="atk01_1">
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<AnimSound animName="atk02_1">
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<AnimSound animName="atk02_2">
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