360 lines
46 KiB
XML
360 lines
46 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Dark_Rook_Slayer_ANI.Anim.Dark_Rook_Slayer_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Aggrochange" volume="1.5" />
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<Sound type="Normal" time="0.5187" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Stone_SCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="combo1">
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<Sound type="Normal" time="0.311243" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.718038" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.521149" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.502451" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.65" />
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<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Combo01" volume="1.5" />
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<Sound type="Normal" time="0.311243" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.6" />
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<Sound type="Normal" time="0.718038" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.521149" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.502451" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="0.7" />
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</AnimSound>
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<AnimSound animName="combo1R">
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<Sound type="Normal" time="0.641273" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.866" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.641273" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.866" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="combo2">
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<Sound type="Normal" time="0.366941" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.671368" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.890596" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.233" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.545972" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.65" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Combo02" volume="1.5" />
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<Sound type="Normal" time="0.366941" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.671368" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.890596" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.233" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.545972" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="0.8" />
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</AnimSound>
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<AnimSound animName="combo2R">
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<Sound type="Normal" time="0.514629" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.891517" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.321691" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.514629" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.891517" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.321691" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="combo3">
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<Sound type="Normal" time="0.303132" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.770471" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.721302" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.477509" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.65" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Combo03" volume="1.5" />
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<Sound type="Normal" time="0.303132" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.770471" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.721302" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.477509" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="0.8" />
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</AnimSound>
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<AnimSound animName="combo3R">
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<Sound type="Normal" time="0.31633" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.53487" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.31633" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.53487" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="combo4">
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<Sound type="Normal" time="0.295192" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.638362" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.202926" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.295021" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.833766" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.75" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1.5" />
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<Sound type="Normal" time="0.752617" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Combo04" volume="1.5" />
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<Sound type="Normal" time="0.295192" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.638362" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.202926" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.295021" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.833766" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.752617" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="0.8" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.27305" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.2" />
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<Sound type="Normal" time="0.27305" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.4" />
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<Sound type="Normal" time="0.41366" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="1" />
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<Sound type="Normal" time="3.37" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
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<Sound type="Normal" time="0.9" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Death01" volume="1.5" />
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<Sound type="Normal" time="3.2" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Death02" volume="1.5" />
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<Sound type="Normal" time="0.41366" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.5" />
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<Sound type="Normal" time="0.41366" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Stone" volume="0.8" />
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<Sound type="Normal" time="3.37" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Stone" volume="0.4" />
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<Sound type="Normal" time="0.69746" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Stone_LCUE" volume="0.6" />
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<Sound type="Normal" time="3.36303" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0.641949" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.105096" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.420755" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.505034" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.933" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.08" />
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<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.15" />
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<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_DownEnd" volume="1.3" />
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<Sound type="Normal" time="0.641949" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.105096" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.420755" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.505034" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.933" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Stone_SCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.475899" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.2" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.297725" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.55" />
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<Sound type="Normal" time="0.395365" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.15" />
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<Sound type="Normal" time="0.538378" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.2" />
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<Sound type="Normal" time="0.538378" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.4" />
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<Sound type="Normal" time="0.866105" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.15" />
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<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_DownStart" volume="1.5" />
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<Sound type="Normal" time="0.475899" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
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<Sound type="Normal" time="1.2" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.297725" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.478765" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.6" />
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</AnimSound>
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<AnimSound animName="DyingWait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.35" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_DyingWait" volume="1.2" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Stone_SCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="Normal" time="0.213165" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.314458" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.662152" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Damage" volume="1.5" />
|
|
<Sound type="Normal" time="0.213165" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.314458" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.662152" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="handyslash">
|
|
<Sound type="Normal" time="0.192195" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.743697" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.013264" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="1.243969" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="2.045254" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
|
|
<Sound type="Normal" time="2.122273" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
|
|
<Sound type="Normal" time="2.827813" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
|
|
<Sound type="Normal" time="3.507209" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
|
|
<Sound type="Normal" time="1.3" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1.5" />
|
|
<Sound type="Normal" time="1.3" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.7" />
|
|
<Sound type="Normal" time="1.55" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.7" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
|
|
<Sound type="Normal" time="2.417279" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_HandySlash01" volume="1.15" />
|
|
<Sound type="Normal" time="1.4" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_HandySlash02" volume="1.25" />
|
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<Sound type="Normal" time="0.192195" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
|
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<Sound type="Normal" time="0.743697" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.013264" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.243969" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="2.045254" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
|
|
<Sound type="Normal" time="2.122273" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
|
|
<Sound type="Normal" time="2.827813" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
|
|
<Sound type="Normal" time="3.507209" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
|
|
<Sound type="Normal" time="1.3" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="0.7" />
|
|
<Sound type="Normal" time="1.55" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="0.7" />
|
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</AnimSound>
|
|
<AnimSound animName="KnockbackEnd">
|
|
<Sound type="Normal" time="0.571781" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.080547" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="1.420755" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="1.933" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.449036" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_KnockBackEnd" volume="1.1" />
|
|
<Sound type="Normal" time="0.571781" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.080547" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.420755" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.933" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.449036" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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</AnimSound>
|
|
<AnimSound animName="KnockbackLoop">
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Stone_SCUE" volume="0.6" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockbackStart">
|
|
<Sound type="Normal" time="0.4577" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_FullPlate" volume="0.6" />
|
|
<Sound type="Normal" time="0.296488" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="1.266485" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.326385" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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|
<Sound type="Normal" time="0.559157" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.2" />
|
|
<Sound type="Normal" time="0.879002" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.2" />
|
|
<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_KnockBackStart" volume="1.2" />
|
|
<Sound type="Normal" time="0.4577" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
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<Sound type="Normal" time="0.296488" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.266485" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="1.326385" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.4577" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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</AnimSound>
|
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<AnimSound animName="run">
|
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<Sound type="Normal" time="0.043816" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.455068" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.043816" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.455068" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.421581" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_SideWalk01" volume="2" />
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|
</AnimSound>
|
|
<AnimSound animName="SideWalk01">
|
|
<Sound type="Normal" time="0.473944" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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|
<Sound type="Normal" time="0.891922" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
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<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_SideWalk01" volume="2" />
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|
<Sound type="Normal" time="0.473944" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.891922" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="SideWalk02">
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<Sound type="Normal" time="0.433329" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.920917" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_SideWalk01" volume="1" />
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<Sound type="Normal" time="0.433329" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.920917" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
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|
<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Stun" volume="1.2" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Stone_SCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="swordDanceLoop">
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|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Stone_SCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="swordDanceShot">
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<Sound type="Normal" time="0.372351" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.735583" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.273339" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.457235" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.659622" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.192818" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.533" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.37691" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.277899" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.6" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.388337" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_SwordDanceShot01" volume="1.25" />
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<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_SwordDanceShot02" volume="1.25" />
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<Sound type="Normal" time="0.372351" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.735583" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.273339" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.457235" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="1.659622" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="2.192818" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="2.533" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.37691" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="0.7" />
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<Sound type="Normal" time="1.277899" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="0.7" />
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<Sound type="Normal" time="1.6" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Sword" volume="0.7" />
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</AnimSound>
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<AnimSound animName="swordDanceStart">
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<Sound type="Normal" time="0.073136" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.1" />
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<Sound type="Normal" time="0.431174" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_SwordDanceStart" volume="1.25" />
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<Sound type="Normal" time="0.073136" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.431174" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="tumbling">
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<Sound type="Normal" time="0.520245" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.571883" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.97767" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.132755" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.653" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.12" />
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<Sound type="Normal" time="0.06282" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Tumbling01" volume="1.3" />
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<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Tumbling02" volume="1.25" />
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<Sound type="Normal" time="0.520245" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.571883" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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<Sound type="Normal" time="0.97767" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.88616" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.15" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Stone_SCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.581853" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Walk" volume="2" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.581853" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="angry_Q">
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<Sound type="Normal" time="0.70668" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.9" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.00655" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="3.8" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
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<Sound type="Normal" time="5.05908" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="6.698251" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="7.31952" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="8.11044" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="9.46764" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="10.59786" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="11.134891" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.86498" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.45" />
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<Sound type="Normal" time="3.05253" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.5" />
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<Sound type="Normal" time="4.15467" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.5" />
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<Sound type="Normal" time="5.76576" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.5" />
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<Sound type="Normal" time="8.47782" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.6" />
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<Sound type="Normal" time="3.3345" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Metal_L" volume="0.65" />
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<Sound type="Normal" time="6.10389" radius="0.7" shapeId="0" soundcue="ModuleSound_01.FootSteps_Monster_Cue.BigMonStep_Metal_L" volume="0.65" />
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<Sound type="Normal" time="1.69533" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_DownEnd" volume="1" />
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<Sound type="Normal" time="4.06926" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Combo01" volume="1" />
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<Sound type="Normal" time="5.68035" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Combo02" volume="1" />
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<Sound type="Normal" time="8.3655" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Combo03" volume="1" />
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<Sound type="Normal" time="0.70668" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.9" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.00655" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="3.8" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="5.05908" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="6.698251" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="7.31952" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="8.11044" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="9.46764" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="10.59786" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="11.134891" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="laugh_Q">
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<Sound type="Normal" time="0.942848" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.508859" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="5.355819" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="6.458509" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="7.366" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.942848" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="2.508859" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="5.355819" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="6.458509" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="7.366" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="talk_Q">
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<Sound type="Normal" time="0.46475" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.3" />
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<Sound type="Normal" time="1.7138" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.3816" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="3.54695" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.3" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_SwordDanceStart" volume="1" />
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<Sound type="Normal" time="3.4408" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Slayer_Cue.Dark_Rook_Slayer_Stun" volume="1" />
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<Sound type="Normal" time="1.7138" radius="0.7" shapeId="301453" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Stone_BigCUE" volume="0.7" />
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</AnimSound>
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</AnimSoundData>
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