Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00221.xml
2025-03-03 19:44:55 -05:00

327 lines
38 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Dark_Rook_Warrior_ANI.Anim.Dark_Rook_Warrior_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound type="Normal" time="0.926032" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.501777" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.276691" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
<Sound type="Normal" time="1.350319" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.889234" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Aggrochange01" volume="1.4" />
<Sound type="Normal" time="0.8" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Aggrochange02" volume="1.6" />
</AnimSound>
<AnimSound animName="combo1">
<Sound type="Normal" time="0.105112" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.65" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Combo01" volume="1.7" />
</AnimSound>
<AnimSound animName="combo1R">
<Sound type="Normal" time="0.224446" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.430451" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="combo2">
<Sound type="Normal" time="0.306877" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.82392" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.234323" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.55" />
<Sound type="Normal" time="0.480724" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.65" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Combo02" volume="1.6" />
</AnimSound>
<AnimSound animName="combo2R">
<Sound type="Normal" time="0.303757" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.489454" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="combo3">
<Sound type="Normal" time="0.598677" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.507963" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.17" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.5" />
<Sound type="Normal" time="0.35" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Combo03" volume="1.7" />
</AnimSound>
<AnimSound animName="combo3R">
<Sound type="Normal" time="0.1982" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.3412" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="combo4">
<Sound type="Normal" time="0.258869" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.493477" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.90484" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="1.212097" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
<Sound type="Normal" time="1.333" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="0.433092" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Combo04" volume="1.7" />
</AnimSound>
<AnimSound animName="DeafeningRoarLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="DeafeningRoarShot">
<Sound type="Normal" time="0.103093" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.15" />
<Sound type="Normal" time="0.912965" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="1.027422" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_DeafeningRoarShot" volume="1.8" />
</AnimSound>
<AnimSound animName="DeafeningRoarStart">
<Sound type="Normal" time="0.4829" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
<Sound type="Normal" time="0.733" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="0.121092" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.15" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_DeafeningRoarStart" volume="1.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="2.071337" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="2.632369" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="3.019545" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound type="Normal" time="4.878095" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.426107" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.503435" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.65" />
<Sound type="Normal" time="4.42319" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.45" />
<Sound type="Normal" time="1.287386" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.503435" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound type="Normal" time="0.513035" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.2" />
<Sound type="Normal" time="0.571164" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="1.355115" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="2.71983" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Death01" volume="1.65" />
<Sound type="Normal" time="4.248801" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Death02" volume="1.65" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="Normal" time="0.55176" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="1.07939" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="1.3965" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="1.46547" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_DownEnd" volume="1.6" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="Normal" time="0.608595" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.842604" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="0.403103" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound type="Normal" time="0.832286" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.15" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_DownStart" volume="1.8" />
</AnimSound>
<AnimSound animName="DyingWait">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="1.479617" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_DyingWait" volume="1.55" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="Normal" time="0.172348" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
<Sound type="Normal" time="0.783103" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Damage" volume="1" />
</AnimSound>
<AnimSound animName="inspiringRoar">
<Sound type="Normal" time="0.385778" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.144987" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_InspiringRoar" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound type="Normal" time="0.57931" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="1.06894" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="1.29998" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.63802" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.47934" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_LCUE" volume="0.35" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.95513" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_KnockBackEnd" volume="1.6" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound type="Normal" time="0.590396" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.860803" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
<Sound type="Normal" time="0.408262" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.5" />
<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
<Sound type="Normal" time="0.868685" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.15" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_DownStart" volume="1.7" />
</AnimSound>
<AnimSound animName="nanmu1">
<Sound type="Normal" time="0.294302" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.841792" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.75" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.828673" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.45" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Nanmu01" volume="1.6" />
</AnimSound>
<AnimSound animName="nanmu2">
<Sound type="Normal" time="0.160593" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.508802" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="0.204086" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.45" />
<Sound type="Normal" time="0.337602" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Nanmu02" volume="1.75" />
</AnimSound>
<AnimSound animName="nanmu3">
<Sound type="Normal" time="0.15824" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.13576" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.55" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Nanmu03" volume="1.75" />
</AnimSound>
<AnimSound animName="nanmu4">
<Sound type="Normal" time="0.327657" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.31945" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Nanmu04" volume="1.8" />
</AnimSound>
<AnimSound animName="nanmu5">
<Sound type="Normal" time="0.071736" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="0.18666" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.138165" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0.08" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Nanmu05" volume="1.7" />
</AnimSound>
<AnimSound animName="nanmu6">
<Sound type="Normal" time="0.20145" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.60435" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.765" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
<Sound type="Normal" time="0.9936" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.1787" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="1.3965" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="0.70785" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0.88" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.65" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Nanmu06" volume="1.6" />
</AnimSound>
<AnimSound animName="pointAttack1">
<Sound type="Normal" time="0.203692" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.387162" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.776543" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.944355" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.233" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.964453" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_PointAttack01_1" volume="1.2" />
<Sound type="Normal" time="0.85" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_PointAttack01_2" volume="1.8" />
</AnimSound>
<AnimSound animName="pointAttack2">
<Sound type="Normal" time="0.19313" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.44849" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.15498" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.6" />
<Sound type="Normal" time="0.44086" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Pointattack02" volume="1.5" />
</AnimSound>
<AnimSound animName="pointAttack3">
<Sound type="Normal" time="0.241399" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.566" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.350297" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Pointattack03" volume="1.7" />
</AnimSound>
<AnimSound animName="pointAttack4">
<Sound type="Normal" time="0.2078" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.294" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Pointattack04" volume="1.6" />
</AnimSound>
<AnimSound animName="pointAttack5">
<Sound type="Normal" time="0.702038" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.753089" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
<Sound type="Normal" time="0.960584" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.259064" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="1.509154" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="1.566" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="0.153468" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.55" />
<Sound type="Normal" time="0.849712" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Pointattack05" volume="1.7" />
</AnimSound>
<AnimSound animName="run">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.397591" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Run" volume="1.2" />
</AnimSound>
<AnimSound animName="SideWalk01">
<Sound type="Normal" time="0.4312" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.95029" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_SideWalk01" volume="1.5" />
</AnimSound>
<AnimSound animName="SideWalk02">
<Sound type="Normal" time="0.46519" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.98219" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_SideWalk01" volume="1.5" />
</AnimSound>
<AnimSound animName="stun">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound type="Normal" time="0.8" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Stun" volume="1.3" />
</AnimSound>
<AnimSound animName="tumbling">
<Sound type="Normal" time="0.82485" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0.76" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="0.49677" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.55" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Tumbling" volume="1.6" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0.584072" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Run" volume="1" />
</AnimSound>
<AnimSound animName="angry_Q">
<Sound type="Normal" time="0.40955" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.569392" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="1.868018" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="2.829281" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="3.02448" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="4.34152" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="5.391175" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="7.170064" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.480263" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
<Sound type="Normal" time="5.924474" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.35" />
<Sound type="Normal" time="6.582994" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.35" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="1.441526" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="5.124526" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.302743" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Aggrochange01" volume="1" />
<Sound type="Normal" time="1.636725" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Aggrochange02" volume="1" />
<Sound type="Normal" time="5.7" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Combo02" volume="1" />
<Sound type="Normal" time="6.2" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Combo01" volume="1" />
</AnimSound>
<AnimSound animName="laugh_Q">
<Sound type="Normal" time="0.1624" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.2" />
<Sound type="Normal" time="0.52752" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="5.39728" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="3.77384" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_LCUE" volume="0.6" />
<Sound type="Normal" time="1.17656" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.75" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="1.00072" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound type="Normal" time="1.81272" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound type="Normal" time="3.8416" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="0.9" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Combo02" volume="1" />
<Sound type="Normal" time="3.55" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_Combo01" volume="1" />
</AnimSound>
<AnimSound animName="talk_Q">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="1.967361" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound type="Normal" time="2.491629" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="3.861723" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
<Sound type="Normal" time="3.6" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_DyingWait" volume="1" />
<Sound type="Normal" time="1.6" radius="0.7" shapeId="0" soundcue="Monster_Voice15.Dark_Rook_Warrior_Cue.Dark_Rook_Warrior_DownEnd" volume="1" />
</AnimSound>
</AnimSoundData>