Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00222.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="DecayingArgass_ANI.Anim.DecayingArgass_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound type="normal" time="0.484735" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.506503" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.748871" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.18179" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.233452" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.435041" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Aggrochange" volume="1.5" />
</AnimSound>
<AnimSound animName="atk01">
<Sound type="normal" time="0.872872" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.174299" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.408348" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.705216" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.835665" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.074021" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.334919" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.39011" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.6" />
<Sound type="normal" time="0.234049" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Carpet_Jump_01Cue" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Atk01" volume="1.5" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="normal" time="0.429918" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.752154" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.830798" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.038497" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.124804" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.368397" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.44704" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.690634" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.934227" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.21331" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.450047" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.550066" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.729131" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.922715" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="3.159049" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="3.402642" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="3.538554" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="3.753513" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.604731" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.6" />
<Sound type="normal" time="2.958609" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.6" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Atk02" volume="1.5" />
</AnimSound>
<AnimSound animName="atk03">
<Sound type="normal" time="0.21" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Carpet_Jump_02Cue" volume="0.45" />
<Sound type="normal" time="0.87" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Carpet_Jump_02Cue" volume="0.45" />
<Sound type="normal" time="1.76" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Carpet_Jump_02Cue" volume="0.45" />
<Sound type="normal" time="0.728786" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="normal" time="1.586076" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="normal" time="2.304003" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="normal" time="2.818014" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.25" />
<Sound type="normal" time="2.882567" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.25" />
<Sound type="normal" time="2.936261" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="3.139573" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="3.268076" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="3.461133" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="3.546801" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="3.814666" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="4.382975" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.25" />
<Sound type="normal" time="4.457784" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.25" />
<Sound type="normal" time="4.982655" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="5.347048" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="3.514826" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.6" />
<Sound type="normal" time="4.382975" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.6" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Atk03" volume="1.5" />
<Sound type="Normal" time="2.561009" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="normal" time="0.803596" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.4" />
<Sound type="normal" time="1.735694" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.4" />
<Sound type="normal" time="1.446713" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.3" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.9" />
<Sound type="normal" time="1.9" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.4" />
<Sound type="normal" time="0.203312" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Carpet_Jump_02Cue" volume="0.25" />
<Sound type="normal" time="1.039486" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Carpet_Jump_02Cue" volume="0.25" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Death" volume="1.5" />
<Sound type="Normal" time="0.286549" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="normal" time="0.75" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.2" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.5" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.85" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.94" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.2" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_DownEnd" volume="1.5" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="normal" time="0.3668" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_DownStart" volume="1.5" />
<Sound type="Normal" time="0.3668" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="normal" time="0.057181" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.574568" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.885001" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.064669" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.39411" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="jumpevasion">
<Sound type="normal" time="0.787256" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.4" />
<Sound type="normal" time="0.845769" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.4" />
<Sound type="normal" time="0.9134" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.4" />
<Sound type="normal" time="1.448623" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.583632" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.813122" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.011202" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Jumpevasion" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound type="normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.35" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.6" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.8" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.45" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="2.65" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_KnockBackEnd" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound type="normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1" />
<Sound type="normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_KnockBackStart" volume="1.5" />
<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="roundmove01">
<Sound type="normal" time="0.241927" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.743875" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.000236" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.130348" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.216954" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.693489" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.910207" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Roundmove" volume="1.5" />
</AnimSound>
<AnimSound animName="roundmove02">
<Sound type="normal" time="0.577779" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.769084" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.11571" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.292785" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="1.444446" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
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<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Roundmove" volume="1.5" />
</AnimSound>
<AnimSound animName="Run">
<Sound type="normal" time="0.55314" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.11673" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.17901" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0.7146" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Run" volume="2" />
</AnimSound>
<AnimSound animName="stun">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Stun" volume="1.5" />
</AnimSound>
<AnimSound animName="UnarmedWait">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_UnarmedWait" volume="1.5" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="normal" time="0.941431" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="normal" time="2.126561" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="normal" time="0.37" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.3" />
<Sound type="normal" time="1.5" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Wait" volume="1.5" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="normal" time="0.19889" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="normal" time="0.858941" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="normal" time="1.278713" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Run" volume="2" />
</AnimSound>
<AnimSound animName="SideWalk01">
<Sound type="Normal" time="0.258852" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="Normal" time="0.325197" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="Normal" time="0.637919" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="Normal" time="0.760115" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="Normal" time="0.258852" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_SideWalk" volume="2" />
<Sound type="Normal" time="1.166" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.65" />
</AnimSound>
<AnimSound animName="SideWalk02">
<Sound type="Normal" time="0.318901" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="Normal" time="0.660656" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="Normal" time="0.789032" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
<Sound type="Normal" time="0.318901" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_SideWalk" volume="2" />
<Sound type="Normal" time="1.166" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="DyingWait">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Stun" volume="1.5" />
</AnimSound>
<AnimSound animName="atk02_1">
<Sound type="Normal" time="0.280008" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="0.37172" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="0.524191" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="0.783851" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="1.028321" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="1.28798" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="1.42039" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="1.57802" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="1.741095" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="2.021103" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="2.250097" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="2.362157" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="2.652196" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_DirtCUE" volume="0.3" />
<Sound type="Normal" time="0.37" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_02CUE" volume="1" />
<Sound type="Normal" time="1.65" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice07.DecayingArgass_Cue.DecayingArgass_Atk02_1" volume="1.5" />
</AnimSound>
</AnimSoundData>