401 lines
50 KiB
XML
401 lines
50 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="DevaFemaleRogue_ANI.Anim.DevaFemaleRogue_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound type="Normal" time="0.273435" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.880736" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.09173" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.526623" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.6" />
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<Sound type="Normal" time="0.03" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Aggrocyhange" volume="1.5" />
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<Sound type="Normal" time="0.273435" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.880736" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.273435" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.880736" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="0.645393" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.7" />
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<Sound type="Normal" time="1.437647" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="1.492222" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.269501" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.2" />
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<Sound type="Normal" time="0.563684" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.5" />
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<Sound type="Normal" time="1.067428" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.3" />
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<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02" volume="1.5" />
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<Sound type="Normal" time="0.645393" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.437647" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1.492222" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.675593" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.645393" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.437647" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0" />
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<Sound type="Normal" time="1.492222" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0" />
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<Sound type="Normal" time="0.675593" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="Normal" time="0.479216" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.593578" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.857714" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.98296" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="1.410513" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.422035" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="0.3" />
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<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk03" volume="1.5" />
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<Sound type="Normal" time="0.479216" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.593578" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.857714" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.98296" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.410513" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.479216" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.593578" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.857714" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.98296" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.410513" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="atk04">
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<Sound type="Normal" time="0.551714" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound type="Normal" time="1.167554" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound type="Normal" time="1.6" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="1.7" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="3.553073" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="4.033" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="1.39" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.5" />
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<Sound type="Normal" time="2.15" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.6" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk04" volume="1.5" />
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<Sound type="Normal" time="0.551714" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.167554" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.6" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.7" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="3.553073" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="4.033" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.445427" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="3.212688" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.551714" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.167554" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.6" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.7" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="3.553073" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="4.033" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.445427" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="3.212688" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk06">
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<Sound type="Normal" time="0.90687" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="1.43264" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="1.65612" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="2.02427" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="2.3791" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="2.75354" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound type="Normal" time="3.10208" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound type="Normal" time="1.39971" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.5" />
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<Sound type="Normal" time="0.7" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk06" volume="1.5" />
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<Sound type="Normal" time="0.90687" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.43264" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.65612" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.02427" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.3791" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.75354" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="3.10208" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.61827" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="2.43682" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.90687" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.43264" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.65612" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.02427" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.3791" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.75354" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="3.10208" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.61827" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="2.43682" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.47316" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.6" />
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<Sound type="Normal" time="0.85" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_SCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Death" volume="1.5" />
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<Sound type="Normal" time="0.47316" radius="0.7" shapeId="300141" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.7" />
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<Sound type="Normal" time="0.47316" radius="0.7" shapeId="300142" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.22631" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.49609" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_DownStart" volume="1.5" />
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<Sound type="Normal" time="0.84045" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.22631" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.49609" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.84045" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.12272" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.22631" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.49609" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.84045" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.12272" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_KnockBackLoop" volume="1.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0.435624" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound type="Normal" time="0.814463" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.45" />
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<Sound type="Normal" time="0.35" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_DownEnd" volume="1.5" />
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<Sound type="Normal" time="0.435624" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.814463" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.090078" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.435624" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.814463" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.090078" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="flinch">
|
|
<Sound type="Normal" time="0.080781" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.198129" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.656885" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="1.033" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Damage" volume="1.5" />
|
|
<Sound type="Normal" time="0.080781" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.198129" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.656885" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.033" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.039977" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.080781" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.198129" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.656885" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.033" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.039977" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Idle">
|
|
<Sound type="Normal" time="0.61376" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="0.85248" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.16512" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.50624" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.9" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="2" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.1" />
|
|
<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Idle" volume="1.5" />
|
|
<Sound type="Normal" time="0.55776" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.8672" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.55776" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.8672" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="jumpevasion">
|
|
<Sound type="Normal" time="0.680652" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.7" />
|
|
<Sound type="Normal" time="1.238971" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="1.410513" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="0.2" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Jumpevasion" volume="1.5" />
|
|
<Sound type="Normal" time="0.680652" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.238971" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.410513" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.680652" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.238971" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.410513" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackStart">
|
|
<Sound type="Normal" time="0.44" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.6" />
|
|
<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_KnockBackStart" volume="1.5" />
|
|
<Sound type="Normal" time="0.7" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Medium" volume="0.12" />
|
|
<Sound type="Normal" time="0.44" radius="0.7" shapeId="300141" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.7" />
|
|
<Sound type="Normal" time="0.44" radius="0.7" shapeId="300142" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackLoop">
|
|
<Sound type="Normal" time="1.605158" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
|
|
<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_KnockBackLoop" volume="1.5" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackEnd">
|
|
<Sound type="Normal" time="0.9" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="1.4" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="1.8" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_KnockBackEnd" volume="1.5" />
|
|
<Sound type="Normal" time="2.18569" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
|
|
<Sound type="Normal" time="0.9" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.4" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.8" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="2.18569" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.1449" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.9" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.4" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.8" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="2.18569" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.1449" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Run">
|
|
<Sound type="Normal" time="0.23383" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.6" />
|
|
<Sound type="Normal" time="0.541911" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.6" />
|
|
<Sound type="Normal" time="0.151793" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Run" volume="2" />
|
|
<Sound type="Normal" time="0.23383" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.541911" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.23383" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.541911" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="stun">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Stun" volume="1.5" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="1.178302" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="1.178302" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
|
|
</AnimSound>
|
|
<AnimSound animName="UnarmedWait">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Wait" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="Wait">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Wait" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="Walk">
|
|
<Sound type="Normal" time="0.88" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.6" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.6" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Run" volume="2" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0.88" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0.88" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
|
|
</AnimSound>
|
|
<AnimSound animName="SideWalk01">
|
|
<Sound type="Normal" time="0.503681" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="1.130044" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_SideWalk" volume="2" />
|
|
<Sound type="Normal" time="0.503681" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.130044" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.503681" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.130044" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="SideWalk02">
|
|
<Sound type="Normal" time="0.626364" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_SideWalk" volume="2" />
|
|
<Sound type="Normal" time="0.626364" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="1.156307" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.626364" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.156307" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.626364" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.156307" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Dyingwait">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_DyingWait" volume="1.5" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
|
|
</AnimSound>
|
|
<AnimSound animName="ReadyAction">
|
|
<Sound type="Normal" time="0.261377" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.6" />
|
|
<Sound type="Normal" time="0.481975" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Sword_MCUE" volume="0.6" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.25" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_ReadyAction" volume="1.5" />
|
|
<Sound type="Normal" time="0.219066" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.219066" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="angry_Q">
|
|
<Sound type="Normal" time="0.160579" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
|
|
<Sound type="Normal" time="0.892023" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.9" />
|
|
<Sound type="Normal" time="2.69301" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
|
|
<Sound type="Normal" time="3.870096" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
|
|
<Sound type="Normal" time="4.191254" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
|
|
<Sound type="Normal" time="0.820572" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="0.5" />
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<Sound type="Normal" time="4.191254" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.802707" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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<Sound type="Normal" time="2.265045" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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<Sound type="Normal" time="4.868926" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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<Sound type="Normal" time="0.892023" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound type="Normal" time="2.69301" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="3.870096" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="4.191254" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.802707" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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<AnimSound animName="laugh_Q">
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<Sound type="Normal" time="0.701873" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Sand_RSCUE" volume="0.25" />
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<Sound type="Normal" time="2.455339" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.4" />
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<Sound type="Normal" time="3.208326" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
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<Sound type="Normal" time="3.741712" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.494653" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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<Sound type="Normal" time="2.494653" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.15" />
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<AnimSound animName="talk_Q">
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<AnimSound animName="atk02_1">
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<Sound type="Normal" time="0.635584" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.75" />
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<Sound type="Normal" time="0.704706" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.6" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk02_1" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk01_1">
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<Sound type="Normal" time="0.31262" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.30096" radius="0.7" shapeId="0" soundcue="Monster_Voice01.DevaFemaleRogue_Cue.DevaFemaleRogue_Atk01" volume="1.5" />
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<Sound type="Normal" time="0.31262" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<AnimSound animName="atk01_2">
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<Sound type="Normal" time="0.228" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.228" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="atk01_3">
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<Sound type="Normal" time="0.28534" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.55" />
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<Sound type="Normal" time="0.96536" radius="0.7" shapeId="300141" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.30382" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk05_1">
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<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
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<Sound type="Normal" time="0.528652" radius="0.7" shapeId="300141" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.528652" radius="0.7" shapeId="300142" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk05_2">
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<Sound type="Normal" time="1.21" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.5" />
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<Sound type="Normal" time="1.21" radius="0.7" shapeId="300142" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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