196 lines
23 KiB
XML
196 lines
23 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="DruggedShurianWarrior_ANI.Anim.DruggedShurianWarrior_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.250492" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.4" />
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<Sound type="Normal" time="1.110965" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Aggrochange" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound type="Normal" time="0.432919" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.740592" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
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<Sound type="Normal" time="1.47306" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.740592" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="0.977594" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="0.6" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Atk01" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="0.508561" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="3.7" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.12" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="0.6" />
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<Sound type="Normal" time="1.353878" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="0.6" />
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<Sound type="Normal" time="1.52" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.52" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
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<Sound type="Normal" time="1.52" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="2.500057" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="2.90134" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="0.293602" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="2.428269" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Atk02" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="Normal" time="1.7" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.343203" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.8" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.7" />
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<Sound type="Normal" time="0.404364" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="1.317994" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="1.697148" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.310878" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Atk03" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="2.127407" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.024382" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.5" />
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<Sound type="Normal" time="1.024382" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
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<Sound type="Normal" time="3.416758" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
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<Sound type="Normal" time="3.35" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.8" />
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<Sound type="Normal" time="0.651733" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="0.93122" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.8" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="2.571844" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Death" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0.405156" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.795832" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.162193" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
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<Sound type="Normal" time="0.446409" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.8" />
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<Sound type="Normal" time="0.93653" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_DownEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_DownLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.159598" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
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<Sound type="Normal" time="0.282525" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.7" />
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<Sound type="Normal" time="0.416506" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.3" />
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<Sound type="Normal" time="0.416506" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_DownStart" volume="1.5" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="Normal" time="0.266916" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.7" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Damage" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Idle">
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<Sound type="Normal" time="0.31561" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
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<Sound type="Normal" time="1.52477" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.45" />
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<Sound type="Normal" time="0.801147" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
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<Sound type="Normal" time="1.7" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
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<Sound type="Normal" time="2.2" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.6" />
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<Sound type="Normal" time="2.69434" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.3801" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.45125" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Idle" volume="1.5" />
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</AnimSound>
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<AnimSound animName="jumpevasion">
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<Sound type="Normal" time="0.713458" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.375101" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.122487" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.8" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.6" />
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<Sound type="Normal" time="0.555406" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Jumpevasion" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound type="Normal" time="0.75465" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.133804" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
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<Sound type="Normal" time="1.718902" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.187849" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.4" />
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<Sound type="Normal" time="1.213294" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_KnockBackEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_KnockBackLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound type="Normal" time="0.51935" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.7" />
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<Sound type="Normal" time="1.1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.2" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.80325" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_ChainDrop" volume="0.25" />
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<Sound type="Normal" time="0.9" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.87567" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_KnockBackStart" volume="1.5" />
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<Sound type="Normal" time="0.61897" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="Normal" time="0.26781" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
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<Sound type="Normal" time="0.655488" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Run" volume="2" />
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<Sound type="Normal" time="0.02424" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.44174" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound type="Normal" time="0.742422" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.45" />
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<Sound type="Normal" time="0.899722" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.768034" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.298951" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
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<Sound type="Normal" time="0.728744" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
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<Sound type="Normal" time="1.655569" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
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<Sound type="Normal" time="2.056036" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="1" />
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<Sound type="Normal" time="2.145958" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.39011" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Stun" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="unarmedwait">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.1" />
|
|
<Sound type="Normal" time="0.99312" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.1" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_UnarmedWait" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="Wait">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.1" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Wait" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="Walk">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Etc_Chain" volume="0.5" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_Run" volume="2" />
|
|
<Sound type="Normal" time="0.868598" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0.059327" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
|
|
</AnimSound>
|
|
<AnimSound animName="Dyingwait">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_DyingWait" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="sidewalk01">
|
|
<Sound type="Normal" time="0.473424" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_SideWalk" volume="1.5" />
|
|
<Sound type="Normal" time="0.965132" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_SideWalk" volume="1.5" />
|
|
<Sound type="Normal" time="0.395226" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.950463" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="sidewalk02">
|
|
<Sound type="Normal" time="0.443983" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.926601" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.443983" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_SideWalk" volume="1.5" />
|
|
<Sound type="Normal" time="0.926601" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_SideWalk" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="ReadyAction">
|
|
<Sound type="Normal" time="0.7" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_ChainSwish" volume="0.6" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster_Voice11.DruggedShurianWarrior_Cue.DruggedShurianWarrior_ReadyAction" volume="1.5" />
|
|
</AnimSound>
|
|
</AnimSoundData>
|