154 lines
16 KiB
XML
154 lines
16 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="HoundMaligoth_ANI.Anim.HoundMaligoth_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="0.266916" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.708544" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.366" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.526456" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Atk01" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="0.382483" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.357463" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.642144" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.55" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Atk02" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="Normal" time="0.47952" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.81999" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.35243" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.85" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.39301" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.7" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.82485" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.44828" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="1" />
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<Sound type="Normal" time="1.37646" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Atk03" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Command">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Command00" volume="1.5" />
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</AnimSound>
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<AnimSound animName="command01">
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<Sound type="Normal" time="0.53754" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.50365" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.4046" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Command01" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.13801" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.73593" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.8" />
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<Sound type="Normal" time="3.19384" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1" />
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<Sound type="Normal" time="0.91353" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Death" volume="1.5" />
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<Sound type="Normal" time="0.75258" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="3.1894" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.8" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.44" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_DownStart" volume="1.5" />
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<Sound type="Normal" time="0.71622" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.07748" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.29492" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.09836" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.7" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_DownLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0.67" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_DownEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Damage" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound type="Normal" time="0.35" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound type="Normal" time="0.46" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_KnockBackStart" volume="1.5" />
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<Sound type="Normal" time="1.127298" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.7" />
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<Sound type="Normal" time="1.127298" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.8" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound type="Normal" time="1.1012" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_KnockBackLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound type="Normal" time="0.95" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.18" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_KnockBackEnd" volume="1.5" />
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<Sound type="Normal" time="1.966" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.52" />
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<Sound type="Normal" time="0.35805" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.52" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Run" volume="1.5" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Stun" volume="1.5" />
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</AnimSound>
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<AnimSound animName="UnarmedWait">
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<Sound type="Normal" time="0.35805" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Wait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="0.35805" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Wait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="1.3" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.48" />
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<Sound type="Normal" time="0.623579" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.48" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="jumpevasion">
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<Sound type="Normal" time="0.159598" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound type="Normal" time="0.387168" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.45" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_Jumpevasion" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.25" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_DyingWait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound type="Normal" time="0.442227" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.98166" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.44" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_SideWalk" volume="1.5" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound type="Normal" time="0.480758" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.976082" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.48" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_SideWalk" volume="1.5" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound type="Normal" time="0.584894" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.725781" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.877679" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.033" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.75099" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.75" />
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<Sound type="Normal" time="1.05" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.75" />
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<Sound type="Normal" time="1.361297" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.75" />
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<Sound type="Normal" time="1.715242" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.75" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.HoundMaligoth_Cue.HoundMaligoth_ReadyAction" volume="1.5" />
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</AnimSound>
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</AnimSoundData>
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