202 lines
23 KiB
XML
202 lines
23 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="KaidunsWizard_ANI.Anim.KaidunsWizard_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="0.403026" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.961191" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.426763" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.443804" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_LCUE" volume="0.8" />
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<Sound type="Normal" time="0.234242" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Atk01" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="0.148434" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.525119" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="2.195605" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="2.497031" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.094481" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.565647" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound type="Normal" time="1.538797" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_SCUE" volume="0.6" />
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<Sound type="Normal" time="0.395908" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Carriage_Wheel" volume="0.3" />
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<Sound type="Normal" time="1.664688" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Carriage_Wheel" volume="0.3" />
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<Sound type="Normal" time="0.395908" radius="0.7" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="0.4" />
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<Sound type="Normal" time="1.664688" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_09CUE" volume="0.8" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.421773" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Atk02" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Command">
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<Sound type="Normal" time="0.252702" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_SCUE" volume="0.55" />
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<Sound type="Normal" time="0.870327" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.906311" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Command" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="Normal" time="0.985354" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.104416" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.924264" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="3.344691" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="2.121213" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_StaffDrop_Heavy" volume="0.6" />
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<Sound type="Normal" time="2.121213" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_SCUE" volume="0.7" />
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<Sound type="Normal" time="1.18" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Staff_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.047888" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.096129" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Atk03" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.496148" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.375011" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.9" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.65" />
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<Sound type="Normal" time="1.9" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.315433" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_StaffDrop_Heavy" volume="0.55" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Death" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0.257218" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.422231" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.701168" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.293192" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_DownEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.18" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_DownLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.108258" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.350497" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.645832" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
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<Sound type="Normal" time="0.645832" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.548626" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_StaffDrop_Heavy" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_DownStart" volume="1.5" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="Normal" time="0.234242" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.944788" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.271623" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Damage" volume="1.5" />
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</AnimSound>
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<AnimSound animName="jumpevasion">
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<Sound type="Normal" time="0.412787" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.65" />
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<Sound type="Normal" time="0.440368" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.65" />
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<Sound type="Normal" time="0.961413" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.282525" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
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<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Jumpevasion" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound type="Normal" time="0.675159" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.209635" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="2.025681" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_KnockBackEnd" volume="1.5" />
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<Sound type="Normal" time="2" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.12" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_KnockBackLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound type="Normal" time="0.54043" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
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<Sound type="Normal" time="0.54043" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.83045" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.3" />
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<Sound type="Normal" time="0.46801" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_StaffDrop_Heavy" volume="0.5" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_KnockBackStart" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="Normal" time="0.208004" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.528428" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.208004" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.15" />
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<Sound type="Normal" time="0.208004" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
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<Sound type="Normal" time="0.208004" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound type="Normal" time="0.77957" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.76168" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Stun" volume="1.5" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
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<Sound type="Normal" time="1.36188" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_UnarmedWait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Wait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0.730264" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.36" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_StaffDrop_Heavy" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Walk" volume="2" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_DyingWait" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="sidewalk01">
|
|
<Sound type="Normal" time="0.45769" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.130044" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.45769" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_SideWalk" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="sidewalk02">
|
|
<Sound type="Normal" time="0.604417" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.156307" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.604417" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_SideWalk" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="ReadyAction">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_ReadyAction" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="magic_Q">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.1" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_03CUE" volume="0.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="UltraAtk01">
|
|
<Sound type="Normal" time="7.438602" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_LCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.097278" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.7" />
|
|
<Sound type="Normal" time="0.097278" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="0.7" />
|
|
<Sound type="Normal" time="2.548068" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
|
|
<Sound type="Normal" time="3.365024" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
|
|
<Sound type="Normal" time="3.92894" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
|
|
<Sound type="Normal" time="4.00894" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Staff" volume="0.7" />
|
|
<Sound type="Normal" time="5.524294" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.7" />
|
|
<Sound type="Normal" time="6.438449" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_06CUE" volume="0.8" />
|
|
<Sound type="Normal" time="1.167195" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_07CUE" volume="0.8" />
|
|
<Sound type="Normal" time="0.07792" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.789752" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="3.909661" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="5.562852" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="7.682761" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.019279" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="2.683825" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="5.484932" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.135395" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Jumpevasion" volume="1" />
|
|
<Sound type="Normal" time="2.903908" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Command" volume="1" />
|
|
<Sound type="Normal" time="7.463482" radius="0.7" shapeId="0" soundcue="Monster_Voice12.KaidunsWizard_Cue.KaidunsWizard_Jumpevasion" volume="1" />
|
|
</AnimSound>
|
|
</AnimSoundData>
|