228 lines
26 KiB
XML
228 lines
26 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="KoboldBeliever_ANI.Anim.KoboldBeliever_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="aggrochange">
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<Sound type="Normal" time="0.679455" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.224529" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="2.547705" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="4.183933" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="4.818594" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.1" />
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<Sound type="Normal" time="2.431442" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.1" />
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<Sound type="Normal" time="3.298628" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.581312" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound type="Normal" time="1.117326" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound type="Normal" time="2.342358" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound type="Normal" time="3.253835" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Aggrochange" volume="1" />
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</AnimSound>
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<AnimSound animName="atk01">
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<Sound type="Normal" time="1.22893" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.5521" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.26265" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.93908" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.6" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.90287" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_MCUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Atk01" volume="1" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="Normal" time="0.658992" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="2.106033" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="2.722275" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.872706" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="3.416758" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="3.524439" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.664603" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_SCUE" volume="0.4" />
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<Sound type="Normal" time="2.163301" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.3" />
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<Sound type="Normal" time="0.394024" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound type="Normal" time="0.415399" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound type="Normal" time="2.106033" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound type="Normal" time="3.159049" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Atk03" volume="1" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.203312" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.385509" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.53573" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.500407" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.55" />
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<Sound type="Normal" time="1.746554" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.7" />
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<Sound type="Normal" time="5.111158" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="0.55" />
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<Sound type="Normal" time="0.707068" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="0.5" />
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<Sound type="Normal" time="0.707068" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Shell_SCue" volume="0.45" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Death" volume="1" />
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<Sound type="Normal" time="1.490151" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.738107" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.7" />
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<Sound type="Normal" time="5.273446" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.284385" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="0.6" />
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<Sound type="Normal" time="0.365165" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.65" />
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<Sound type="Normal" time="0.284385" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Wood_SCue" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_DownStart" volume="1" />
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<Sound type="Normal" time="0.380242" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_DownLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="1.2" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.9" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.7" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_DownEnd" volume="1" />
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<Sound type="Normal" time="2.20202" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.97635" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.66585" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Leather_CUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Damage" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound type="Normal" time="1.75" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.45" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_KnockBackStart" volume="1" />
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<Sound type="Normal" time="0.40652" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.5" />
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<Sound type="Normal" time="0.398363" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.25" />
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<Sound type="Normal" time="1.658259" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Down" volume="1" />
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<Sound type="Normal" time="0.406067" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.794219" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_KnockBackLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound type="Normal" time="0.65" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.6" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_KnockBackEnd" volume="1" />
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<Sound type="Normal" time="2.033" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.621081" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="Normal" time="0.29218" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.64029" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Walk" volume="2" />
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</AnimSound>
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<AnimSound animName="stun">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Stun" volume="1" />
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</AnimSound>
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<AnimSound animName="UnarmedWait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Wait" volume="1" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="0.447702" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Leather_MCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.313722" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Wait" volume="1" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.713325" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Herb_CUE" volume="0.15" />
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<Sound type="Normal" time="0.98391" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Climb_CUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Walk" volume="2" />
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</AnimSound>
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<AnimSound animName="SideWalk01">
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<Sound type="Normal" time="0.597882" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.156307" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.597882" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_SideWalk" volume="2" />
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</AnimSound>
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<AnimSound animName="SideWalk02">
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<Sound type="Normal" time="0.621925" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.084054" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.621925" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_SideWalk" volume="2" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound type="Normal" time="1E-05" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_DyingWait" volume="1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.15" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound type="Normal" time="0.43206" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="0.3" />
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<Sound type="Normal" time="0.92131" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="0.3" />
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<Sound type="Normal" time="1E-05" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_ReadyAction" volume="1" />
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</AnimSound>
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<AnimSound animName="angry_Q">
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<Sound type="Normal" time="0.348613" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.505042" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.901826" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.058255" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.515127" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.623385" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="4.088011" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="4.184351" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="4.653142" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="4.845823" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.601383" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_MCUE" volume="0.4" />
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<Sound type="Normal" time="1.226602" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_MCUE" volume="0.4" />
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<Sound type="Normal" time="0.516961" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_SCUE" volume="0.4" />
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<Sound type="Normal" time="1.14218" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_SCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="Fire_Q">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="laugh_Q">
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<Sound type="Normal" time="3.56743" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.1" />
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<Sound type="Normal" time="1.87355" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.1" />
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</AnimSound>
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<AnimSound animName="talk_Q">
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<Sound type="Normal" time="0.33354" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="0.35" />
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<Sound type="Normal" time="1.28418" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="0.25" />
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</AnimSound>
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<AnimSound animName="atk02_1">
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<Sound type="Normal" time="0.500784" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.90292" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.376526" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.671459" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.975453" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.297565" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.500784" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.6" />
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<Sound type="Normal" time="1.439438" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.6" />
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<Sound type="Normal" time="2.038365" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.6" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldBeliever_Cue.KoboldBeliever_Atk02" volume="1" />
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</AnimSound>
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<AnimSound animName="atk02_2">
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<Sound type="Normal" time="0.21782" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.442349" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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</AnimSound>
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</AnimSoundData>
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