118 lines
13 KiB
XML
118 lines
13 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="KoboldMarauder_ANI.Anim.KoboldMarauder_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.397248" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_Atk01" volume="1.5" />
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<Sound type="Normal" time="0.956933" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="1.37939" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.45" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="2.154628" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="2.404768" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="2.726376" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="2.97702" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="3.271954" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="3.379157" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="3.629297" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="3.781293" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="0.724" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.3" />
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<Sound type="Normal" time="1.099711" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.3" />
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<Sound type="Normal" time="1.80584" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
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<Sound type="Normal" time="2.100775" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
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<Sound type="Normal" time="2.422383" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
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<Sound type="Normal" time="2.994635" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_Atk02" volume="1.5" />
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<Sound type="Normal" time="1.5" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="commandreceive">
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<Sound type="Normal" time="0.149774" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.2" />
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<Sound type="Normal" time="0.664402" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.2" />
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<Sound type="Normal" time="1.075553" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.1" />
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<Sound type="Normal" time="0.201436" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.721583" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_SCUE" volume="0.3" />
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<Sound type="Normal" time="1.11909" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_SCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_Commandreceive" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.359587" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_LCUE" volume="0.85" />
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<Sound type="Normal" time="0.620867" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_LCUE" volume="0.85" />
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<Sound type="Normal" time="2.656891" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_LCUE" volume="0.7" />
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<Sound type="Normal" time="0.6" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Metal_SCUE" volume="0.25" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_Death" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.10941" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_LCUE" volume="0.7" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_DownStart" volume="1.5" />
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<Sound type="Normal" time="0.2585" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_LCUE" volume="0.7" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_DownLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0.52" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="1.15" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="1.44" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_DownEnd" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound type="Normal" time="0.38171" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Chainmail_LCUE" volume="0.8" />
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<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_KnockBackStart" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.08" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_KnockBackLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound type="Normal" time="0.67" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.25" />
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<Sound type="Normal" time="0.596781" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.1" />
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<Sound type="Normal" time="1.55" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_KnockBackEnd" volume="1.5" />
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<Sound type="Normal" time="1.0656" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.15" />
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<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_DownLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="Normal" time="0.29589" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.63784" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.36183" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="run01">
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<Sound type="Normal" time="0.247376" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.567801" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="UnarmedWait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_LCUE" volume="0.08" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_UnarmedWait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.08" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_Wait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.49878" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.56754" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Chainmail_MCUE" volume="0.08" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_Walk" volume="2" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound type="Normal" time="0.51743" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.93941" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_SideWalk" volume="2" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound type="Normal" time="0.506377" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.946744" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_SideWalk" volume="2" />
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</AnimSound>
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<AnimSound animName="atk01_1">
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<Sound type="Normal" time="0.346778" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.45" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.15" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldMarauder_Cue.KoboldMarauder_Atk01_1" volume="1.5" />
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</AnimSound>
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</AnimSoundData>
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