346 lines
44 KiB
XML
346 lines
44 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="KoboldProphet_ANI.Anim.KoboldProphet_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="2.600478" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="4.033" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.464163" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.6" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.08" />
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<Sound type="Normal" time="2.456904" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Atk01" volume="1" />
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<Sound type="Normal" time="2.600478" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="4.033" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.679744" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.753732" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.600478" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="4.033" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.679744" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.753732" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="aggrochange">
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<Sound type="Normal" time="0.310642" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.5" />
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<Sound type="Normal" time="1.209635" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.6" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="1.1" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound type="Normal" time="0.238268" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Aggrochange" volume="1" />
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<Sound type="Normal" time="0.310642" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.3" />
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<Sound type="Normal" time="0.122996" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.310642" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.3" />
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<Sound type="Normal" time="0.122996" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="2.808178" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
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<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.5" />
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<Sound type="Normal" time="1.6" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.5" />
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<Sound type="Normal" time="2.8" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.08" />
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<Sound type="Normal" time="2.4" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.08" />
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<Sound type="Normal" time="2.9" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Atk02" volume="1" />
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<Sound type="Normal" time="2.94893" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.445427" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.93925" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.445427" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.93925" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="Normal" time="0.472668" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.13166" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1.690634" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.313732" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="3.596226" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="3.86805" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="2.890071" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_LCUE" volume="1" />
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<Sound type="Normal" time="2.990071" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.08" />
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<Sound type="Normal" time="2.886821" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Atk03" volume="1" />
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<Sound type="Normal" time="0.472668" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1.13166" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1.690634" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="2.313732" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="3.596226" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="3.86805" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.484144" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.929571" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.472668" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1.13166" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1.690634" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="2.313732" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="3.596226" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="3.86805" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.484144" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.929571" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.24975" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1.5" />
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<Sound type="Normal" time="0.82806" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1.2" />
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<Sound type="Normal" time="3.47652" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.5" />
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<Sound type="Normal" time="0.52577" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Wood_SCue" volume="0.3" />
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<Sound type="Normal" time="0.65712" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound type="Normal" time="0.53872" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Wood_MCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Death" volume="1" />
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<Sound type="Normal" time="0.24975" radius="0.7" shapeId="300431" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
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<Sound type="Normal" time="0.82806" radius="0.7" shapeId="300431" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
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<Sound type="Normal" time="3.47652" radius="0.7" shapeId="300431" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.8" />
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<Sound type="Normal" time="0.03589" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.55881" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.233" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.7" />
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<Sound type="Normal" time="0.83324" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="3.44026" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.24975" radius="0.7" shapeId="300433" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
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<Sound type="Normal" time="0.82806" radius="0.7" shapeId="300433" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
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<Sound type="Normal" time="3.47652" radius="0.7" shapeId="300433" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_LCUE" volume="0.8" />
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<Sound type="Normal" time="0.03589" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.55881" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.450666" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.701373" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.167658" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
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<Sound type="Normal" time="0.378355" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="0.7" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_DownStart" volume="1" />
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<Sound type="Normal" time="0.450666" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.701373" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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<Sound type="Normal" time="0.167658" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.378355" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.4" />
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<Sound type="Normal" time="0.682813" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.7" />
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<Sound type="Normal" time="0.450666" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.701373" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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<Sound type="Normal" time="0.167658" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_DownLoop" volume="1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_DownEnd" volume="1" />
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<Sound type="Normal" time="1" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="Normal" time="0.200502" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="0.742388" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Damage" volume="1" />
|
|
<Sound type="Normal" time="0.200502" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="0.742388" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.200502" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="0.742388" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackStart">
|
|
<Sound type="Normal" time="0.522905" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1.5" />
|
|
<Sound type="Normal" time="0.653166" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Wood_SCue" volume="1" />
|
|
<Sound type="Normal" time="0.682503" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_KnockBackStart" volume="1" />
|
|
<Sound type="Normal" time="0.522905" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="1" />
|
|
<Sound type="Normal" time="0.522905" radius="0.7" shapeId="300431" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
|
|
<Sound type="Normal" time="0.85612" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0.52275" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
|
|
<Sound type="Normal" time="0.522905" radius="0.7" shapeId="300433" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.8" />
|
|
<Sound type="Normal" time="0.85612" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.25" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackLoop">
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_KnockBackLoop" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.25" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackEnd">
|
|
<Sound type="Normal" time="1.3" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
|
|
<Sound type="Normal" time="1.45" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.08" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_KnockBackEnd" volume="1" />
|
|
<Sound type="Normal" time="1.067789" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.3" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.45" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.067789" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.3" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.45" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.067789" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
|
|
</AnimSound>
|
|
<AnimSound animName="Run">
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0.430578" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.06" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Run" volume="2" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.430578" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.430578" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="stun">
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_LCUE" volume="0.06" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Stun" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.09736" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.09736" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="UnarmedWait">
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.08" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.06" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_UnarmedWait" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.14004" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1.14004" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Wait">
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.06" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.08" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Run" volume="2" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Walk">
|
|
<Sound type="Normal" time="0.039977" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0.55782" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.08" />
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|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Bon_SCUE" volume="0.06" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_Run" volume="2" />
|
|
<Sound type="Normal" time="0.997981" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.15" />
|
|
<Sound type="Normal" time="0.997981" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="1" />
|
|
<Sound type="Normal" time="0.039977" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.55782" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.039977" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.55782" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="SideWalk01">
|
|
<Sound type="Normal" time="0.632899" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.114755" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.632899" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_SideStep" volume="2" />
|
|
<Sound type="Normal" time="0.632899" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.114755" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.632899" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.114755" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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</AnimSound>
|
|
<AnimSound animName="SideWalk02">
|
|
<Sound type="Normal" time="0.586908" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.088492" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.586908" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_SideStep" volume="2" />
|
|
<Sound type="Normal" time="0.586908" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.088492" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.586908" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.088492" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
|
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</AnimSound>
|
|
<AnimSound animName="Dyingwait">
|
|
<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice02.KoboldProphet_Cue.KoboldProphet_DyingWait" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
|
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<AnimSound animName="angry_Q">
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<Sound type="Normal" time="3.546926" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.25" />
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<Sound type="Normal" time="3.658691" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_SCUE" volume="0.25" />
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<Sound type="Normal" time="0.480794" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Rock_RLCUE" volume="0.3" />
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<Sound type="Normal" time="3.703076" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RSCUE" volume="1.2" />
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<Sound type="Normal" time="3.621169" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="1.779902" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="3.559805" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="0.428743" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound type="Normal" time="1.974688" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.1" />
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<Sound type="Normal" time="3.715955" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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|
<Sound type="Normal" time="0.415865" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.15" />
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<Sound type="Normal" time="0.493672" radius="0.7" shapeId="300431" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="3.703076" radius="0.7" shapeId="0" soundcue="Monster_Skill.Monster_SkillExp_Cue.Stone_Light_Exp" volume="0.3" />
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<Sound type="Normal" time="0.064929" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.428966" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.871347" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="4.365777" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.493672" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.064929" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="1.428966" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="2.871347" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="4.365777" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
|
|
<AnimSound animName="Fire_Q">
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="1.831952" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="3.715955" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="0.4545" radius="0.7" shapeId="0" soundcue="ModuleSound.EtcCUE.Collection" volume="0.08" />
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<Sound type="Normal" time="2.89764" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="4.391534" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="laugh_Q">
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<Sound type="Normal" time="4.160515" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300431" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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<Sound type="Normal" time="4.160515" radius="0.7" shapeId="300433" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="300433" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="talk_Q">
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<Sound type="Normal" time="0.37026" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="0.08" />
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<Sound type="Normal" time="0.69156" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="0.08" />
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<Sound type="Normal" time="0.97563" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="0.08" />
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<Sound type="Normal" time="1.12353" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="0.08" />
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<Sound type="Normal" time="1.27194" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_08CUE" volume="0.08" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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<Sound type="Normal" time="1.84008" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
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</AnimSound>
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