Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00273.xml
2025-03-03 19:44:55 -05:00

217 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="MessengerOfSandramanaia_ANI.Anim.MessengerOfSandramanaia_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="Command">
<Sound type="Normal" time="0.23984" radius="0.7" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1.2" />
<Sound type="Normal" time="1.62752" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="0.8" />
<Sound type="Normal" time="2.2064" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="1.19712" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="0.8" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="1.61952" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.1" />
<Sound type="Normal" time="0.0889" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_command_Cue" volume="1" />
<Sound type="Normal" time="0.47712" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_L_Cue" volume="0.1" />
</AnimSound>
<AnimSound animName="command2">
<Sound type="Normal" time="0.36289" radius="0.7" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
<Sound type="Normal" time="0.262304" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
<Sound type="Normal" time="0.200001" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_command2_Cue" volume="1.2" />
<Sound type="Normal" time="0.0028" radius="1" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_M_Cue" volume="0.2" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.530178" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1" />
<Sound type="Normal" time="0.224729" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="2.022709" radius="0.7" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="3.20115" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_09CUE" volume="1" />
<Sound type="Normal" time="4.478397" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_09CUE" volume="1" />
<Sound type="Normal" time="6.756556" radius="0.7" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_death_00_Cue" volume="1.3" />
<Sound type="Normal" time="2.514329" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_death_01_Cue" volume="1" />
<Sound type="Normal" time="3.653408" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_death_02_Cue" volume="1" />
<Sound type="Normal" time="7.14937" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_death_03_Cue" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.32" />
<Sound type="Normal" time="2.612332" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
<Sound type="Normal" time="5.322666" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
<Sound type="Normal" time="0.294811" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_L_Cue" volume="0.2" />
<Sound type="Normal" time="2.926422" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_L_Cue" volume="0.2" />
<Sound type="Normal" time="6.795918" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_M_Cue" volume="0.2" />
</AnimSound>
<AnimSound animName="heavyAtk03">
<Sound type="Normal" time="2.463274" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
<Sound type="Normal" time="3.879219" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_09CUE" volume="1" />
<Sound type="Normal" time="1.489548" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="1" />
<Sound type="Normal" time="2.994178" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.2" />
<Sound type="Normal" time="3.141987" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="3.392356" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.2" />
<Sound type="Normal" time="5.015233" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.3" />
<Sound type="Normal" time="5.324726" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.2" />
<Sound type="Normal" time="5.310247" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.2" />
<Sound type="Normal" time="5.354288" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.3" />
<Sound type="Normal" time="5.56122" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.27" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="3.520699" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk03_00_Cue" volume="1" />
<Sound type="Normal" time="1.50463" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk03_01_Cue" volume="1.3" />
<Sound type="Normal" time="3.68737" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk03_02_Cue" volume="1.8" />
<Sound type="Normal" time="5.56122" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk03_03_Cue" volume="1.2" />
<Sound type="Normal" time="1.90463" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_S_Cue" volume="0.4" />
<Sound type="Normal" time="3.835178" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_M_Cue" volume="0.2" />
</AnimSound>
<AnimSound animName="heavyAtk04">
<Sound type="Normal" time="3.009421" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.5" />
<Sound type="Normal" time="3.060762" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.3" />
<Sound type="Normal" time="3.817513" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="4.281691" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="4.09857" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.3" />
<Sound type="Normal" time="4.470879" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="0.567563" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="1.100664" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="1.75403" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="2.52766" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="2.871574" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound type="Normal" time="3.697248" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound type="Normal" time="4.006701" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound type="Normal" time="5.055321" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="5.77761" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="6.379634" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.27" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="3.559402" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.1" />
<Sound type="Normal" time="4.78033" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="5.915456" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk04_00_Cue" volume="1" />
<Sound type="Normal" time="1.117544" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk04_00_Cue" volume="1" />
<Sound type="Normal" time="2.837112" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk04_02_Cue" volume="1" />
<Sound type="Normal" time="4.02358" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk04_02_Cue" volume="1" />
<Sound type="Normal" time="5.433696" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk04_00_Cue" volume="1" />
<Sound type="Normal" time="0.456751" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_L_Cue" volume="0.2" />
<Sound type="Normal" time="2.820233" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_L_Cue" volume="0.1" />
<Sound type="Normal" time="5.072903" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_M_Cue" volume="0.1" />
<Sound type="Normal" time="3.20129" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
</AnimSound>
<AnimSound animName="heavyAtk05_comboAtk">
<Sound type="Normal" time="0.223592" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1.3" />
<Sound type="Normal" time="2.003918" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="2.116267" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk05_comboatk_00_Cue" volume="1.2" />
<Sound type="Normal" time="1.850891" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk05_comboatk_02_Cue" volume="1.2" />
<Sound type="Normal" time="0.431733" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_L_Cue" volume="0.2" />
</AnimSound>
<AnimSound animName="heavyAtk05_End">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk05_end_Cue" volume="1" />
<Sound type="Normal" time="0.021931" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_S_Cue" volume="0.2" />
</AnimSound>
<AnimSound animName="heavyAtk05_Start">
<Sound type="Normal" time="0.491655" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.6" />
<Sound type="Normal" time="0.902392" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="0.364364" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="1" />
<Sound type="Normal" time="1.180161" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="0.100001" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk05_comboatk_01_Cue" volume="1" />
<Sound type="Normal" time="0.468468" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_M_Cue" volume="0.3" />
</AnimSound>
<AnimSound animName="longAtk">
<Sound type="Normal" time="0.456805" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
<Sound type="Normal" time="1.965081" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound type="Normal" time="1.965081" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound type="Normal" time="2.202565" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.5" />
<Sound type="Normal" time="2.380299" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.3" />
<Sound type="Normal" time="0.066726" radius="0.7" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="0.6" />
<Sound type="Normal" time="2.654785" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_10CUE" volume="0.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="1.972663" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.1" />
<Sound type="Normal" time="0.255" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_longatk_00_Cue" volume="1" />
<Sound type="Normal" time="1.657801" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_longatk_01_Cue" volume="1" />
<Sound type="Normal" time="1.757624" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.8" />
<Sound type="Normal" time="0.066726" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_M_Cue" volume="0.2" />
</AnimSound>
<AnimSound animName="longAtk_comboAtk_End">
<Sound type="Normal" time="0.360761" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="0.497634" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.2" />
<Sound type="Normal" time="0.524407" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="0.023359" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="1.2" />
<Sound type="Normal" time="0.885296" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="0.9" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.15026" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_longatk_end_Cue" volume="1.2" />
<Sound type="Normal" time="0.834899" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_longatk_00_Cue" volume="1" />
<Sound type="Normal" time="0.03333" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_M_Cue" volume="0.2" />
</AnimSound>
<AnimSound animName="longAtk_comboAtk_LockOn">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.45" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk04_00_Cue" volume="1" />
<Sound type="Normal" time="1.176951" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_longatk_00_Cue" volume="1" />
<Sound type="Normal" time="0.029885" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_M_Cue" volume="0.2" />
</AnimSound>
<AnimSound animName="longAtk_comboAtk_Start">
<Sound type="Normal" time="0.344772" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_09CUE" volume="0.8" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.200001" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_longatk_start_Cue" volume="1" />
<Sound type="Normal" time="0.224627" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_S_Cue" volume="0.5" />
</AnimSound>
<AnimSound animName="modeChange">
<Sound type="Normal" time="0.059447" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="1" />
<Sound type="Normal" time="1.39427" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_09CUE" volume="1" />
<Sound type="Normal" time="2.150397" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="2.217427" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_reactionatk01_00_Cue" volume="1" />
<Sound type="Normal" time="2.09161" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_longatk_00_Cue" volume="1" />
<Sound type="Normal" time="1.242584" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk03_02_Cue" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_L_Cue" volume="0.2" />
</AnimSound>
<AnimSound animName="reactionatk01">
<Sound type="Normal" time="1.359504" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="1.532931" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="1.486794" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="0.468468" radius="0.7" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_00CUE" volume="0.8" />
<Sound type="Normal" time="1.833887" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.8" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_reactionatk01_00_Cue" volume="1" />
<Sound type="Normal" time="0.954444" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_reactionatk01_01_Cue" volume="1.4" />
<Sound type="Normal" time="1.926397" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_reactionatk01_02_Cue" volume="1.3" />
<Sound type="Normal" time="1.093329" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_S_Cue" volume="0.5" />
</AnimSound>
<AnimSound animName="reactionatk02">
<Sound type="Normal" time="0.66045" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.4" />
<Sound type="Normal" time="0.78699" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.3" />
<Sound type="Normal" time="1.52884" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.5" />
<Sound type="Normal" time="1.5651" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.3" />
<Sound type="Normal" time="0.18093" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.8" />
<Sound type="Normal" time="1.16698" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="1" />
<Sound type="Normal" time="2.00649" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_01CUE" volume="0.5" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="2.68694" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_reaction02_Cue" volume="0.8" />
<Sound type="Normal" time="0.6512" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_heavyatk04_00_Cue" volume="0.8" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_L_Cue" volume="0.3" />
</AnimSound>
<AnimSound animName="roundmove01">
<Sound type="Normal" time="1.153118" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.3" />
<Sound type="Normal" time="1.202926" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.2" />
<Sound type="Normal" time="0.417578" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.300001" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_roundmove01_Cue" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_M_Cue" volume="0.3" />
</AnimSound>
<AnimSound animName="roundmove02">
<Sound type="Normal" time="1.153118" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.3" />
<Sound type="Normal" time="1.202926" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Water_RLCUE" volume="0.2" />
<Sound type="Normal" time="0.417578" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_L_03CUE" volume="1" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.2" />
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_roundmove01_Cue" volume="1.5" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_WaterMove_M_Cue" volume="0.3" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.05" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_wait_Cue" volume="0.3" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Moving_Cue.Etc_Water_Cue" volume="0.1" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.MessengerOFSandramanaia_Cue.MOSandramanaia_wait_Cue" volume="0.5" />
</AnimSound>
</AnimSoundData>