210 lines
25 KiB
XML
210 lines
25 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Monkey_ANI.Anim.Monkey_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="0.231355" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.915701" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.087858" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.58513" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.693286" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
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<Sound type="Normal" time="0.871344" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
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<Sound type="Normal" time="0.851064" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_SCUE" volume="0.6" />
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<Sound type="Normal" time="0.014841" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Cloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.246196" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.595669" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="0.7" />
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<Sound type="Normal" time="0.031105" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Atk01_Cue" volume="1.8" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="Normal" time="0.40527" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.242" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.62135" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.19672" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="2.25558" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="2.58876" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.25523" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Spear_SCUE" volume="0.6" />
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<Sound type="Normal" time="1.20933" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
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<Sound type="Normal" time="1.94157" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.6" />
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<Sound type="Normal" time="2.08548" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_SCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.008945" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Atk02_00_Cue" volume="2" />
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<Sound type="Normal" time="1.22608" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Atk02_01_Cue" volume="1.9" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="Normal" time="0.690311" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.8" />
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<Sound type="Normal" time="0.734289" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.681799" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.960835" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="2.144331" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="2.665704" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.895948" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.8" />
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<Sound type="Normal" time="1.013325" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
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<Sound type="Normal" time="1.645099" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_01CUE" volume="1" />
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<Sound type="Normal" time="1.652378" radius="0.7" shapeId="0" soundcue="ModuleSound.DamageArmorHitCUE.Armor_NormalHitCUE" volume="0.4" />
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<Sound type="Normal" time="1.689078" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_BigCUE" volume="0.4" />
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<Sound type="Normal" time="0.014558" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.1" />
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<Sound type="Normal" time="1.071701" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.1" />
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<Sound type="Normal" time="0.01188" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Atk03_Cue" volume="2" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="Normal" time="0.68968" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.82436" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.72013" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.29563" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1.5" />
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<Sound type="Normal" time="0.60014" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1" />
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<Sound type="Normal" time="3.33259" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="1" />
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<Sound type="Normal" time="1.50516" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
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<Sound type="Normal" time="1.69312" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.05" />
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<Sound type="Normal" time="0.00814" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Death_Cue" volume="2" />
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</AnimSound>
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<AnimSound animName="Dyingwait">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.1" />
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<Sound type="Normal" time="4E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Dyingwait_Cue" volume="0.7" />
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</AnimSound>
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<AnimSound animName="flinch">
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<Sound type="Normal" time="0.007541" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.097515" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.167553" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.602755" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.782911" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.045245" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Demage_Cue" volume="2" />
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</AnimSound>
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<AnimSound animName="Idle01">
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<Sound type="Normal" time="2.621725" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="2.687845" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="0.631471" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.108865" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.535001" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.841921" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0" />
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<Sound type="Normal" time="1.623538" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.4" />
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<Sound type="Normal" time="0.249616" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.1" />
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<Sound type="Normal" time="1.615679" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.1" />
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<Sound type="Normal" time="0.528652" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Idle01_00_Cue" volume="1.2" />
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<Sound type="Normal" time="0.300597" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_03CUE" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Idle02">
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<Sound type="Normal" time="0.570394" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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<Sound type="Normal" time="5.872635" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound type="Normal" time="5.980857" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.431615" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="1.202537" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Ice_Jump_01Cue" volume="0.1" />
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<Sound type="Normal" time="1.818766" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Snow_Land_00Cue" volume="0.1" />
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<Sound type="Normal" time="3.622254" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Ice_Jump_01Cue" volume="0.05" />
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<Sound type="Normal" time="6.211943" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Bone_SCUE" volume="0" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.1" />
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<Sound type="Normal" time="2.008074" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.05" />
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<Sound type="Normal" time="3.807505" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.05" />
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<Sound type="Normal" time="0.366045" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Idle04_01_Cue" volume="1" />
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<Sound type="Normal" time="3.389895" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Wait_Cue" volume="0.4" />
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</AnimSound>
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<AnimSound animName="Idle03">
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<Sound type="Normal" time="4.887232" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="5.330311" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="5.909127" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="5.977347" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="6.437305" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="6.487943" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.749015" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_00Cue" volume="0.4" />
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<Sound type="Normal" time="3.763359" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="0.8" />
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<Sound type="Normal" time="5.619367" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.05" />
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<Sound type="Normal" time="1.82225" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.05" />
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<Sound type="Normal" time="3.269642" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.05" />
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<Sound type="Normal" time="4.631934" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.05" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Idle03_00_Cue" volume="1.3" />
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<Sound type="Normal" time="1.505371" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Idle03_01_Cue" volume="1.8" />
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<Sound type="Normal" time="4.870353" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Idle03_02_Cue" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound type="Normal" time="0.235674" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
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<Sound type="Normal" time="0.432559" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.948963" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.442156" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.1" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Knockbackend_Cue" volume="0.8" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.05" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="" volume="1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Dyingwait_Cue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound type="Normal" time="0.33832" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="2" />
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<Sound type="Normal" time="0.02712" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.5" />
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<Sound type="Normal" time="0.4804" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.1" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Knockbackstart_Cue" volume="1.2" />
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</AnimSound>
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<AnimSound animName="ReadyAction">
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<Sound type="Normal" time="0.68853" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="0.73329" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="2.377862" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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<Sound type="Normal" time="2.460802" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.867047" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.886268" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.6" />
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<Sound type="Normal" time="1.024484" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.4" />
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<Sound type="Normal" time="4E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.05" />
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<Sound type="Normal" time="1.899709" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.05" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Readyaction_Cue" volume="1.8" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound type="Normal" time="0.378962" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.8" />
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<Sound type="Normal" time="0.881765" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.7" />
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<Sound type="Normal" time="0.433348" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Run_Cue" volume="1.5" />
|
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</AnimSound>
|
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<AnimSound animName="sidewalk01">
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|
<Sound type="Normal" time="0.650273" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="0.682813" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.05" />
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|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Walk_Cue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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|
<Sound type="Normal" time="0.592735" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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<Sound type="Normal" time="0.652856" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.05" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Walk_Cue" volume="0.5" />
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|
</AnimSound>
|
|
<AnimSound animName="stun">
|
|
<Sound type="Normal" time="0.12636" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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|
<Sound type="Normal" time="0.26586" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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<Sound type="Normal" time="0.97632" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.1376" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
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|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.05" />
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|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Stun_Cue" volume="1.5" />
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|
</AnimSound>
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|
<AnimSound animName="unarmedwait">
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|
<Sound type="Normal" time="5.31354" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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|
<Sound type="Normal" time="5.54838" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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|
<Sound type="Normal" time="1.80804" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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|
<Sound type="Normal" time="3.54725" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.2" />
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|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.2" />
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|
<Sound type="Normal" time="2.13903" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Unarmedwait_00_Cue" volume="0.8" />
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|
</AnimSound>
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|
<AnimSound animName="Wait">
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|
<Sound type="Normal" time="0.007541" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_SCUE" volume="0.1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Wait_Cue" volume="2" />
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|
</AnimSound>
|
|
<AnimSound animName="Walk">
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|
<Sound type="Normal" time="0.668111" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.356028" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
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|
<Sound type="Normal" time="0.469631" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.2" />
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|
<Sound type="Normal" time="1.177492" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
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|
<Sound type="Normal" time="0.059558" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.05" />
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|
<Sound type="Normal" time="0.24506" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Walk_Cue" volume="0.9" />
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|
</AnimSound>
|
|
<AnimSound animName="idle04">
|
|
<Sound type="Normal" time="0.43734" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.72853" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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|
<Sound type="Normal" time="0.90687" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
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|
<Sound type="Normal" time="1.13331" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.3" />
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|
<Sound type="Normal" time="1.35198" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
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|
<Sound type="Normal" time="1.53846" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
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|
<Sound type="Normal" time="1.70829" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.1" />
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|
<Sound type="Normal" time="1.8056" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.2" />
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|
<Sound type="Normal" time="2.8823" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.8" />
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|
<Sound type="Normal" time="3.05213" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
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|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.1" />
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|
<Sound type="Normal" time="1.99171" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Rustle_Cue.Rustle_Leather_LCUE" volume="0.1" />
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|
<Sound type="Normal" time="0.23053" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Idle04_00_Cue" volume="0.9" />
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|
<Sound type="Normal" time="2.73245" radius="0.7" shapeId="0" soundcue="Monster_Voice19.Monkey_Cue.Monkey_Idle04_01_Cue" volume="0.9" />
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|
</AnimSound>
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|
</AnimSoundData>
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