Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00277.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="NympiWarrior_ANI.Anim.NympiWarrior_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound type="normal" time="0.207323" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="0.735806" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="0.150405" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound type="normal" time="0.376115" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_SCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Atk01" volume="1.5" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="normal" time="0.816936" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.5" />
<Sound type="normal" time="1.402235" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.15" />
<Sound type="normal" time="0.773245" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.2" />
<Sound type="normal" time="0.773245" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound type="normal" time="0.8" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_SCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Atk02" volume="1.5" />
</AnimSound>
<AnimSound animName="atk03">
<Sound type="normal" time="0.039644" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="0.393589" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="1.967944" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="2.029341" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="0.10104" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
<Sound type="normal" time="0.216718" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
<Sound type="normal" time="0.346626" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
<Sound type="normal" time="1.559921" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
<Sound type="normal" time="0.408023" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.5" />
<Sound type="normal" time="1.061633" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="0.5" />
<Sound type="normal" time="1.2" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Leather_CUE" volume="0.75" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="normal" time="1.003895" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="normal" time="1.003895" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Atk03" volume="1.5" />
</AnimSound>
<AnimSound animName="commandreceive">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Commandreceive" volume="1.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="normal" time="0.402442" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="0.664165" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="1.791046" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_SCUE" volume="0.8" />
<Sound type="normal" time="1.791046" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.65" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Death" volume="1.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="normal" time="0.35" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.2" />
<Sound type="normal" time="0.6" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_DownEnd" volume="1.5" />
<Sound type="Normal" time="0.741459" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.5" />
<Sound type="Normal" time="1.166" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound type="normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_DownLoop" volume="1.5" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.2" />
<Sound type="normal" time="0.366" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.1" />
<Sound type="normal" time="0.15" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_DownStart" volume="1.5" />
<Sound type="Normal" time="0.368436" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="Idle">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="normal" time="1.44228" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
<Sound type="normal" time="1.44228" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Idle" volume="1.5" />
</AnimSound>
<AnimSound animName="jumpevasion">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="normal" time="0.599966" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.4" />
<Sound type="normal" time="0.853155" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.4" />
<Sound type="normal" time="0.92846" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="0.433034" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.3" />
<Sound type="normal" time="0.155983" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Jumpevasion" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound type="normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="normal" time="0.7" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_KnockBackEnd" volume="1.5" />
<Sound type="Normal" time="1.166" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.15" />
<Sound type="normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_KnockBackLoop" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound type="normal" time="0.000333" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.2" />
<Sound type="normal" time="0.000333" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
<Sound type="normal" time="0.35" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_SCUE" volume="0.85" />
<Sound type="normal" time="0.41776" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.75" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_KnockBackStart" volume="1.5" />
</AnimSound>
<AnimSound animName="Run">
<Sound type="normal" time="0.222155" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.4" />
<Sound type="normal" time="0.301621" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.4" />
<Sound type="normal" time="0.143764" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RLCUE" volume="0.5" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Run" volume="2" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_UnarmedWait" volume="1.5" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Wait" volume="1.5" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="normal" time="0.208199" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.4" />
<Sound type="normal" time="0.595948" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Run" volume="2" />
</AnimSound>
<AnimSound animName="sidewalk01">
<Sound type="Normal" time="0.293553" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0.638059" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0.973002" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.319966" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.15" />
<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_SideWalk" volume="1.5" />
</AnimSound>
<AnimSound animName="sidewalk02">
<Sound type="Normal" time="0.300793" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0.640517" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.009337" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.288411" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.15" />
<Sound type="Normal" time="0.300793" radius="0.3" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_SideWalk" volume="1.5" />
</AnimSound>
<AnimSound animName="angry_Q">
<Sound type="Normal" time="0.23829" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.5" />
<Sound type="Normal" time="1.2032" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="3.83708" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.55" />
<Sound type="Normal" time="4.49555" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.07865" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.4" />
<Sound type="Normal" time="1.29438" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.4" />
<Sound type="Normal" time="3.86011" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.4" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="1.06737" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="2.39559" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
<Sound type="Normal" time="3.48505" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
<Sound type="Normal" time="3.6" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Atk02" volume="1.5" />
<Sound type="Normal" time="1.85" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Idle" volume="1.5" />
<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice07.NympiWarrior_Cue.NympiWarrior_Commandreceive" volume="1.5" />
</AnimSound>
<AnimSound animName="laugh_Q">
<Sound type="Normal" time="0.137092" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.708416" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="2.330571" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.55" />
<Sound type="Normal" time="3.005554" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.55" />
<Sound type="Normal" time="3.374481" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.4" />
<Sound type="Normal" time="4.12325" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_HorseCue.Horse_GrassCUE" volume="0.3" />
<Sound type="Normal" time="1.8" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="0.6" />
<Sound type="Normal" time="2.35" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_04CUE" volume="0.6" />
<Sound type="Normal" time="0.506019" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.4" />
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