139 lines
16 KiB
XML
139 lines
16 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="OrcanMinimi_ANI.Anim.OrcanMinimi_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="normal" time="0.47518" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
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<Sound type="normal" time="1" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
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<Sound type="normal" time="0.482514" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.6" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Atk01" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk02">
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<Sound type="normal" time="1.433671" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound type="normal" time="1.866904" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
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<Sound type="normal" time="2.004131" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
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<Sound type="normal" time="1.458881" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound type="normal" time="0.241927" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.45" />
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<Sound type="normal" time="0.574119" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.4" />
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<Sound type="normal" time="1.19886" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.6" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Atk02" volume="1.5" />
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</AnimSound>
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<AnimSound animName="atk03">
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<Sound type="normal" time="0.584894" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound type="normal" time="1.30356" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
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<Sound type="normal" time="1.646527" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
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<Sound type="normal" time="2.004131" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.45" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.35" />
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<Sound type="normal" time="0.964049" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.3" />
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<Sound type="normal" time="0.95" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.5" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Atk03" volume="1.5" />
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</AnimSound>
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<AnimSound animName="commandreceive">
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<Sound type="normal" time="0.833011" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="normal" time="0.869683" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="normal" time="0.411031" radius="0.3" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Blunt_MCUE" volume="0.5" />
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<Sound type="normal" time="0.482514" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.9" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.35" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Commandreceive" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Death">
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<Sound type="normal" time="0.317845" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
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<Sound type="normal" time="0.736544" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
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<Sound type="normal" time="1.2" radius="0.3" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.25" />
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<Sound type="normal" time="1.620659" radius="0.3" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.6" />
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<Sound type="normal" time="1.799229" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.4" />
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<Sound type="normal" time="2.997697" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound type="normal" time="3.520743" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="normal" time="3.908443" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Death" volume="1.5" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="normal" time="0.42" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.55" />
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<Sound type="normal" time="0.82" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.55" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_DownEnd" volume="1.5" />
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<Sound type="Normal" time="0.1528" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_DownLoop" volume="1" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
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<Sound type="normal" time="0.1" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_DownStart" volume="1.5" />
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<Sound type="Normal" time="0.4" radius="0.3" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.55" />
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<Sound type="Normal" time="0.442424" radius="0.3" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.6" />
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</AnimSound>
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<AnimSound animName="jumpevasion01">
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<Sound type="normal" time="0.62836" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="normal" time="0.761818" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="normal" time="1.031193" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
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<Sound type="normal" time="1.273795" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Jumpevasion" volume="1.5" />
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</AnimSound>
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<AnimSound animName="jumpevasion02">
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.25" />
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<Sound type="normal" time="0.657456" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="normal" time="0.790914" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="normal" time="1.288411" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.35" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Jumpevasion" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackEnd">
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<Sound type="normal" time="0.17" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="normal" time="0.6" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.45" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound type="normal" time="0.630248" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_KnockBackEnd" volume="1.5" />
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<Sound type="Normal" time="1.207565" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
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<Sound type="Normal" time="1.333" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.45" />
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</AnimSound>
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<AnimSound animName="KnockBackLoop">
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.2" />
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<Sound type="normal" time="0.15" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_KnockBackLoop" volume="1.5" />
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</AnimSound>
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<AnimSound animName="KnockBackStart">
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<Sound type="normal" time="0.46" radius="0.3" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.35" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullPlateLight_SCUE" volume="0.3" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_KnockBackStart" volume="1.5" />
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<Sound type="Normal" time="0.46" radius="0.3" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.8" />
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<Sound type="Normal" time="0.7" radius="0.3" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_BluntDrop" volume="0.25" />
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</AnimSound>
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<AnimSound animName="Run">
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<Sound type="normal" time="0.32" radius="0.2" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="normal" time="0.64" radius="0.2" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.1" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound type="normal" time="2.065" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound type="normal" time="3.524548" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound type="normal" time="4.971909" radius="0.3" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_FullplateHeavy_LCUE" volume="0.2" />
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<Sound type="normal" time="0" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_UnarmedWait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.15" />
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<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Wait" volume="1.5" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="normal" time="0" radius="0.1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.1" />
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<Sound type="normal" time="0.69525" radius="0.1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="normal" time="1.3716" radius="0.1" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
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<Sound type="normal" time="2.00934" radius="0.2" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.1" />
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<Sound type="normal" time="0" radius="0.2" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_Run" volume="2" />
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</AnimSound>
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<AnimSound animName="sidewalk01">
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<Sound type="Normal" time="0.327567" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.681771" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1.021495" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1.366" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.327567" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_SideWalk" volume="1.5" />
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</AnimSound>
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<AnimSound animName="sidewalk02">
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<Sound type="Normal" time="0.4" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.681771" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1.065207" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="1.366" radius="0.3" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
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<Sound type="Normal" time="0.4" radius="0.3" shapeId="0" soundcue="Monster_Voice10.OrcanMinimi_Cue.OrcanMinimi_SideWalk" volume="1.5" />
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</AnimSound>
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</AnimSoundData>
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