77 lines
8.2 KiB
XML
77 lines
8.2 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="PoisonousZombie_ANI.Anim.PoisonousZombie_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="atk01">
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<Sound type="Normal" time="1.71936" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
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<Sound type="Normal" time="1.88271" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.3" />
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<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.76623" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Moving_SpiderMov" volume="0.5" />
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<Sound type="Normal" time="0.60872" radius="0.7" shapeId="0" soundcue="Monster_Voice16.PoisonousZombie_Cue.PoisonousZombie_atk01" volume="0.7" />
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</AnimSound>
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<AnimSound animName="DownEnd">
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<Sound type="Normal" time="0.363766" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.71114" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.205037" radius="0.7" shapeId="0" soundcue="Monster_Voice16.PoisonousZombie_Cue.PoisonousZombie_DownEnd" volume="0.8" />
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</AnimSound>
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<AnimSound animName="DownLoop">
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<Sound type="Normal" time="0.565258" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.005522" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.085016" radius="0.7" shapeId="0" soundcue="Monster_Voice16.PoisonousZombie_Cue.PoisonousZombie_DownLoop" volume="0.6" />
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</AnimSound>
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<AnimSound animName="DownStart">
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<Sound type="Normal" time="0.29631" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.33337" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.14399" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_LCUE" volume="1" />
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<Sound type="Normal" time="0.14399" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_WetBody_LCue" volume="1" />
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<Sound type="Normal" time="0.2981" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.5" />
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<Sound type="Normal" time="0.02057" radius="0.7" shapeId="0" soundcue="Monster_Voice16.PoisonousZombie_Cue.PoisonousZombie_DownStart" volume="0.7" />
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</AnimSound>
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<AnimSound animName="KnockbackEnd">
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<Sound type="Normal" time="0.363766" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.71114" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.205037" radius="0.7" shapeId="0" soundcue="Monster_Voice16.PoisonousZombie_Cue.PoisonousZombie_KnockbackEnd" volume="0.8" />
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</AnimSound>
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<AnimSound animName="KnockbackLoop">
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<Sound type="Normal" time="0.565258" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
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<Sound type="Normal" time="1.005522" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_SCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.3" />
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<Sound type="Normal" time="0.085016" radius="0.7" shapeId="0" soundcue="Monster_Voice16.PoisonousZombie_Cue.PoisonousZombie_DownLoop" volume="0.5" />
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</AnimSound>
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<AnimSound animName="KnockbackStart">
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<Sound type="Normal" time="0.29631" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.33337" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.4" />
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<Sound type="Normal" time="0.14399" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_LCUE" volume="0.5" />
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<Sound type="Normal" time="0.14399" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_WetBody_LCue" volume="1" />
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<Sound type="Normal" time="0.2981" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Slide_Cue.Slide_light" volume="0.5" />
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<Sound type="Normal" time="0.02057" radius="0.7" shapeId="0" soundcue="Monster_Voice16.PoisonousZombie_Cue.PoisonousZombie_KnockbackStart" volume="1" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound type="Normal" time="0.15932" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_SCUE" volume="0.6" />
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<Sound type="Normal" time="0.18641" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.50505" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_SCUE" volume="0.6" />
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<Sound type="Normal" time="0.54404" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.161" radius="0.7" shapeId="0" soundcue="Monster_Voice16.PoisonousZombie_Cue.PoisonousZombie_run" volume="0.5" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.28513" radius="0.7" shapeId="0" soundcue="Monster_Voice16.PoisonousZombie_Cue.PoisonousZombie_DownLoop" volume="0.5" />
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</AnimSound>
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<AnimSound animName="Wait">
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.3" />
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<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
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<Sound type="Normal" time="1.28513" radius="0.7" shapeId="0" soundcue="Monster_Voice16.PoisonousZombie_Cue.PoisonousZombie_DownLoop" volume="0.5" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0.482881" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
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<Sound type="Normal" time="1.194021" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
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<Sound type="Normal" time="0.446545" radius="0.7" shapeId="0" soundcue="Monster_Voice16.PoisonousZombie_Cue.PoisonousZombie_run" volume="0.5" />
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</AnimSound>
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</AnimSoundData>
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