Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00286.xml
2025-03-03 19:44:55 -05:00

202 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="PollutedEarthSpirit_ANI.Anim.PollutedEarthSpirit_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound type="Normal" time="0.639175" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.1" />
<Sound type="Normal" time="2.033" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Aggrochange" volume="1" />
</AnimSound>
<AnimSound animName="atk01">
<Sound type="Normal" time="1.38105" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.55385" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Mud_MCUE" volume="0.6" />
<Sound type="Normal" time="1.62567" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Mud_MCUE" volume="0.6" />
<Sound type="Normal" time="2.40273" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Atk01" volume="1" />
<Sound type="Normal" time="1.4" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.6" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.1" />
<Sound type="Normal" time="1.441041" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="0.45874" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Atk02" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound type="Normal" time="0.286846" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.403418" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
<Sound type="Normal" time="1.248676" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.5" />
<Sound type="Normal" time="1.969939" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.5" />
<Sound type="Normal" time="2.698625" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.4" />
<Sound type="Normal" time="3.257036" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_LCUE" volume="0.6" />
<Sound type="Normal" time="3.257036" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.6" />
<Sound type="Normal" time="1.287097" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.4" />
<Sound type="Normal" time="1.845508" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.4" />
<Sound type="Normal" time="2.628768" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_06CUE" volume="0.4" />
<Sound type="Normal" time="3.489744" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="3.543882" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Atk03" volume="1" />
</AnimSound>
<AnimSound animName="atk04">
<Sound type="Normal" time="0.49215" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.96016" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.37394" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.1" />
<Sound type="Normal" time="0.35938" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.3" />
<Sound type="Normal" time="0.918" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Atk04" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.23785" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.32124" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.64217" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="4.13658" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="0.6" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.15" />
<Sound type="Normal" time="2.22507" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Death" volume="1.5" />
<Sound type="Normal" time="4.13658" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DownEnd" volume="1" />
<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DownLoop" volume="1" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="Normal" time="0.108698" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="0.5" />
<Sound type="Normal" time="0.53412" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="0.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DownStart" volume="1" />
<Sound type="Normal" time="0.102577" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="0.52528" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="Normal" time="0.139007" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.669148" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.926491" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.75" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.25" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.5" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_KnockBackEnd" volume="1" />
</AnimSound>
<AnimSound animName="KnockBackLoop">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_KnockBackLoop" volume="1" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound type="Normal" time="0.38794" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Mud" volume="0.55" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.25" />
<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_KnockBackStart" volume="1" />
<Sound type="Normal" time="1.1" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Mud_SCUE" volume="0.45" />
<Sound type="Normal" time="1.1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
<Sound type="Normal" time="0.38794" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.55" />
</AnimSound>
<AnimSound animName="Run">
<Sound type="Normal" time="0.297" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
<Sound type="Normal" time="0.87142" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.35" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Run" volume="2" />
</AnimSound>
<AnimSound animName="sidestep01">
<Sound type="Normal" time="0.28712" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.532165" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.771151" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.022254" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.273358" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.53052" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.799464" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.020947" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.277772" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.528876" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.726124" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.983286" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideStep" volume="2" />
</AnimSound>
<AnimSound animName="sidestep02">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideStep" volume="2" />
<Sound type="Normal" time="0.251104" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.424453" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.75937" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.034372" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.291534" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.54836" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.775565" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.032727" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.301671" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.588791" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.690444" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.983286" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="3.366" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="spmove">
<Sound type="Normal" time="0.24462" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.53703" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.77679" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.11267" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.3716" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.65942" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.9278" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.26827" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="2.49372" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideStep" volume="0.8" />
</AnimSound>
<AnimSound animName="stun">
<Sound type="Normal" time="0.545251" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.700572" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.195201" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.585333" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Stun" volume="1" />
</AnimSound>
<AnimSound animName="UnarmedWait">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Wait" volume="1.5" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="Normal" time="0.151937" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Wait" volume="1.5" />
<Sound type="Normal" time="0.151937" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.15" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.83" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_Run" volume="2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_SCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="Dyingwait">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.25" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_DyingWait" volume="1" />
</AnimSound>
<AnimSound animName="sidewalk01">
<Sound type="Normal" time="0.280769" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.506377" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.772477" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.033" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideWalk" volume="2" />
</AnimSound>
<AnimSound animName="sidewalk02">
<Sound type="Normal" time="0.233045" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.510095" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.783427" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.033" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.23" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_SideWalk" volume="2" />
</AnimSound>
<AnimSound animName="ReadyAction">
<Sound type="Normal" time="0.509063" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.971367" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.581674" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="1.892113" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.3" />
<Sound type="Normal" time="0.404364" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="1.2999" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Mud_LCUE" volume="0.5" />
<Sound type="Normal" time="1.2999" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Mud_LCUE" volume="0.25" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice03.PollutedEarthSpirit_Cue.PollutedEarthSpirit_ReadyAction" volume="1.2" />
</AnimSound>
</AnimSoundData>