113 lines
12 KiB
XML
113 lines
12 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="PoporiBrute_ANI.Anim.PoporiBrute_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
|
|
<AnimSound animName="atk01">
|
|
<Sound type="Normal" time="0.460511" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.633022" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Atk01" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk02">
|
|
<Sound type="Normal" time="0.584894" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.881102" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.953274" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.238504" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.783754" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.84881" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.191541" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.7" />
|
|
<Sound type="Normal" time="1.2" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Cloth_CUE" volume="0.6" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
|
|
<Sound type="Normal" time="1.011011" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Atk02" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="Death">
|
|
<Sound type="Normal" time="0.251587" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.486736" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.754303" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.827359" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.621843" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.767955" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="2.473402" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="2.546458" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="3.8" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.85" />
|
|
<Sound type="Normal" time="0.22693" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_StaffDrop_Heavy" volume="0.4" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.25" />
|
|
<Sound type="Normal" time="2.125016" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Death" volume="1.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownEnd">
|
|
<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.9" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_DownEnd" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownLoop">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownStart">
|
|
<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_DownStart" volume="1" />
|
|
<Sound type="Normal" time="0.469112" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
|
|
<Sound type="Normal" time="0.866" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackEnd">
|
|
<Sound type="Normal" time="0.8" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.85" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0.7" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_KnockBackEnd" volume="1.1" />
|
|
<Sound type="Normal" time="1.637678" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackLoop">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_KnockBackLoop" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackStart">
|
|
<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.8" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.85" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_KnockBackStart" volume="1" />
|
|
<Sound type="Normal" time="0.7" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_KnockBackStart_1" volume="1.1" />
|
|
</AnimSound>
|
|
<AnimSound animName="Run">
|
|
<Sound type="Normal" time="0.318123" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0.722044" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.1" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Run" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="UnarmedWait">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_LCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Grass_Jump_02Cue" volume="0.3" />
|
|
<Sound type="Normal" time="0.480195" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Grass_Jump_02Cue" volume="0.3" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_UnarmedWait" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="Wait">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="1.356301" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Cloth_SCUE" volume="0.2" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Wait" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="Walk">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0.46035" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Cloth_SCUE" volume="0.15" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Chainmail_SCUE" volume="0.1" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_Walk" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="sidewalk01">
|
|
<Sound type="Normal" time="0.242238" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.460511" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.767003" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.998188" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.242238" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_SideWalk" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="sidewalk02">
|
|
<Sound type="Normal" time="0.245854" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.519289" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.781671" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.027525" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.245854" radius="0.7" shapeId="0" soundcue="Monster_Voice06.PoporiBrute_Cue.PoporiBrute_SideWalk" volume="2" />
|
|
</AnimSound>
|
|
</AnimSoundData>
|