219 lines
26 KiB
XML
219 lines
26 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="SabertoothCougar_ANI.Anim.SabertoothCougar_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
|
|
<AnimSound animName="aggrochange">
|
|
<Sound type="Normal" time="0.185186" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.304914" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.217202" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.508472" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Aggrochange" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk01">
|
|
<Sound type="Normal" time="0.231483" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.686171" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.386623" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.645" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.7" />
|
|
<Sound type="Normal" time="1.402235" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.647999" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.282508" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.558165" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.7" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Atk01" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk03">
|
|
<Sound type="Normal" time="0.20574" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.386709" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="2.025681" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.20574" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.306983" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.227729" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.346862" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="2.033" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.437128" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.841695" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.53" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Atk03" volume="2" />
|
|
<Sound type="Normal" time="0.93518" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk04">
|
|
<Sound type="Normal" time="1.153438" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
|
|
<Sound type="Normal" time="1.203447" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
|
|
<Sound type="Normal" time="1.2466" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.6" />
|
|
<Sound type="Normal" time="2.507316" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="3.202202" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="3.5" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Atk04" volume="2" />
|
|
<Sound type="Normal" time="0.709001" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.7" />
|
|
<Sound type="Normal" time="0.6" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.35" />
|
|
<Sound type="Normal" time="1.253456" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.4" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk05">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Atk05" volume="2" />
|
|
<Sound type="Normal" time="0.51327" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.82485" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.99738" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.37646" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="1.46745" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_SCUE" volume="0.3" />
|
|
<Sound type="Normal" time="0.77679" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Grass_Jump_00Cue" volume="0.4" />
|
|
<Sound type="Normal" time="0.99279" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Grass_Jump_00Cue" volume="0.4" />
|
|
<Sound type="Normal" time="1.35243" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Grass_Jump_00Cue" volume="0.4" />
|
|
<Sound type="Normal" time="1.46745" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Grass_Jump_00Cue" volume="0.4" />
|
|
<Sound type="Normal" time="0.20628" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.60912" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.65691" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.70497" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.18449" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.35729" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.64484" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.75041" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="2.09088" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="2.18214" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="2.47455" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="2.6568" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
</AnimSound>
|
|
<AnimSound animName="Death">
|
|
<Sound type="Normal" time="0.611215" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.6" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Death" volume="2" />
|
|
<Sound type="Normal" time="3.36458" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.5" />
|
|
<Sound type="Normal" time="0.571008" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.8" />
|
|
<Sound type="Normal" time="3.360327" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="flinch">
|
|
<Sound type="Normal" time="0.230444" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.963303" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.17435" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.366" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Flinch" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Idle">
|
|
<Sound type="Normal" time="0.316741" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="3.222609" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.233264" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="3.240448" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.573903" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="3.013243" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.2" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Wait" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="RoundMove01">
|
|
<Sound type="Normal" time="0.31206" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.7" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.32823" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Roundmove" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="RoundMove02">
|
|
<Sound type="Normal" time="0.34692" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.65898" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.35063" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.7" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Roundmove" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Run">
|
|
<Sound type="Normal" time="0.287825" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Run" volume="2" />
|
|
<Sound type="Normal" time="0.071972" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0.136032" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.25" />
|
|
<Sound type="Normal" time="0.51944" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
|
|
<Sound type="Normal" time="0.565522" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="stun">
|
|
<Sound type="Normal" time="0.198624" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.801612" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.368616" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.436892" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.74777" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.509063" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.845151" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.761968" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.545487" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Stun" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="UnarmedWait">
|
|
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Wait" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Wait">
|
|
<Sound type="Normal" time="0.1" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Wait" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Walk">
|
|
<Sound type="Normal" time="0.5196" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="1.3002" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="1.2975" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.35" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Wait" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownStart">
|
|
<Sound type="Normal" time="0.42147" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.7" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_DownStart" volume="2" />
|
|
<Sound type="Normal" time="0.42147" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownEnd">
|
|
<Sound type="Normal" time="0.367344" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.588858" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.640026" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.026238" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.554322" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.742764" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="2.100587" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_DownEnd" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackStart">
|
|
<Sound type="Normal" time="0.633022" radius="0.7" shapeId="0" soundcue="ModuleSound_02.BodyFall_Cue.BodyFall_Leather" volume="0.65" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_KnockBackStart" volume="2" />
|
|
<Sound type="Normal" time="0.633022" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.8" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackLoop">
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_DownLoop" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="KnockBackEnd">
|
|
<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.5" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.8" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="2.2" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="2.6" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="3.066" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.5" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_KnockBackEnd" volume="2" />
|
|
<Sound type="Normal" time="1E-05" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_DownLoop" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="SideWalk01">
|
|
<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.5" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_SideStep" volume="2" />
|
|
<Sound type="Normal" time="0.787146" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
</AnimSound>
|
|
<AnimSound animName="SideWalk02">
|
|
<Sound type="Normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.54" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.28" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.831152" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_SideStep" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="DownLoop">
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_DownLoop" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="Dyingwait">
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_DyingWait" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="ReadyAction">
|
|
<Sound type="Normal" time="0.191305" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.819706" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
|
|
<Sound type="Normal" time="0.888218" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.4" />
|
|
<Sound type="Normal" time="1.390165" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.845151" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="2.022225" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.498288" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.6" />
|
|
<Sound type="Normal" time="1.216954" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.6" />
|
|
<Sound type="Normal" time="1.657505" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.6" />
|
|
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_ReadyAction" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk02_1">
|
|
<Sound type="Normal" time="0.32616" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.35478" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice.SabertoothCougar_Cue.SabertoothCougar_Atk02" volume="2" />
|
|
</AnimSound>
|
|
<AnimSound animName="atk02_2">
|
|
<Sound type="Normal" time="0.28975" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.33781" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.40963" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.34977" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.44076" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="1.57981" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.32" />
|
|
<Sound type="Normal" time="0.49603" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_SCUE" volume="0.5" />
|
|
<Sound type="Normal" time="1.0093" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
|
|
</AnimSound>
|
|
</AnimSoundData>
|