Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00307.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="ShurianHunter_ANI.Anim.ShurianHunter_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="aggrochange">
<Sound type="Normal" time="0.367685" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.5" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.11015" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_aggrochange" volume="2" />
</AnimSound>
<AnimSound animName="atk01">
<Sound type="Normal" time="0.19201" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound type="Normal" time="0.5603" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
<Sound type="Normal" time="0.69875" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="1.21498" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="0.44497" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Claw" volume="0.5" />
<Sound type="Normal" time="0.44497" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.47528" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.18577" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk01" volume="2" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="Normal" time="1.516211" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
<Sound type="Normal" time="1.644" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound type="Normal" time="2.628669" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="3.288174" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="3.297932" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="1.171414" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.8" />
<Sound type="Normal" time="0.285433" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.1" />
<Sound type="Normal" time="0.364314" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_Out" volume="0.5" />
<Sound type="Normal" time="2.343236" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_CUE" volume="0.3" />
<Sound type="Normal" time="3.383849" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.5" />
<Sound type="Normal" time="3.583772" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.89574" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
<Sound type="Normal" time="1.269812" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound type="Normal" time="1.427572" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
<Sound type="Normal" time="1.496288" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.6" />
<Sound type="Normal" time="1.654049" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
<Sound type="Normal" time="1.811403" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.6" />
<Sound type="Normal" time="2.028121" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
<Sound type="Normal" time="2.215157" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.6" />
<Sound type="Normal" time="2.549789" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
<Sound type="Normal" time="2.687626" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.6" />
<Sound type="Normal" time="2.756748" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.5" />
<Sound type="Normal" time="2.88442" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_LCUE" volume="0.6" />
<Sound type="Normal" time="0.049199" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.049199" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="2.037879" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="1.437331" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="2.855145" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.904862" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk02_1" volume="2" />
<Sound type="Normal" time="2.313554" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk02_2" volume="2" />
<Sound type="Normal" time="3.327614" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk02_3" volume="2" />
</AnimSound>
<AnimSound animName="atk03">
<Sound type="Normal" time="0.748144" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.841662" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="1.230575" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="1.324093" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="1.752446" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="1.944361" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.280554" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Claw" volume="0.4" />
<Sound type="Normal" time="0.462711" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Claw" volume="0.4" />
<Sound type="Normal" time="1.03378" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Claw" volume="0.3" />
<Sound type="Normal" time="1.01406" radius="0.7" shapeId="0" soundcue="ModuleSound_02.Weapon_Cue.Weapon_Claw" volume="0.3" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.969741" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.255955" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk03_1" volume="2" />
<Sound type="Normal" time="1.023819" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_atk03_2" volume="2" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.172179" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound type="Normal" time="0.423615" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound type="Normal" time="0.701561" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound type="Normal" time="2.461613" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
<Sound type="Normal" time="2.521193" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound type="Normal" time="1.813072" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_SCUE" volume="0.6" />
<Sound type="Normal" time="1.813072" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="0.6" />
<Sound type="Normal" time="2.078692" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.7" />
<Sound type="Normal" time="2.078692" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.7" />
<Sound type="Normal" time="2.137479" radius="0.7" shapeId="0" soundcue="ModuleSound_01.WeaponDrop_Cue.WeaponDrop_MetalDrop_Heavy" volume="0.5" />
<Sound type="Normal" time="0.013118" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.013118" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.939605" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.939605" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.07953" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_Death_1" volume="1.5" />
<Sound type="Normal" time="1.952182" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_Death_2" volume="1.5" />
<Sound type="Normal" time="1.806513" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
<Sound type="Normal" time="2.0779" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.8" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="Normal" time="0.7168" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="1.2398" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="1.54" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="1.7578" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="0.029" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.029" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.9928" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.9928" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.2276" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_DownEnd_1" volume="1.5" />
<Sound type="Normal" time="1.5352" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_DownEnd_2" volume="1.5" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.082537" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_DownLoop" volume="1" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="Normal" time="0.343799" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="0.343799" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
<Sound type="Normal" time="0.007052" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_DownStart" volume="2" />
<Sound type="Normal" time="0.343799" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.7" />
</AnimSound>
<AnimSound animName="Dyingwait">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.085016" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_Dyingwait" volume="1.5" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.01006" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_Damage" volume="2" />
</AnimSound>
<AnimSound animName="jumpevasion">
<Sound type="Normal" time="0.88336" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.8" />
<Sound type="Normal" time="0.92592" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.8" />
<Sound type="Normal" time="1.22816" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="1.48384" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="0.26736" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_03CUE" volume="0.8" />
<Sound type="Normal" time="0.00768" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.90656" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.00768" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.90656" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="0.244" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_jumpevasion_1" volume="2" />
<Sound type="Normal" time="0.82936" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_jumpevasion_2" volume="2" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound type="Normal" time="0.30212" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="1.02622" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="1.71236" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="2.02722" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.8" />
<Sound type="Normal" time="2.37328" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="1.20874" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
<Sound type="Normal" time="1.48276" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Weapon_Cue.Weapon_Sword_In" volume="0.5" />
<Sound type="Normal" time="1.66192" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Chainmail_MCUE" volume="0.3" />
<Sound type="Normal" time="0.04394" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
<Sound type="Normal" time="0.04394" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_LCUE" volume="0.3" />
<Sound type="Normal" time="0.70512" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_KnockbackEnd_1" volume="1.5" />
<Sound type="Normal" time="1.8824" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_KnockbackEnd_2" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.0726" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_KnockbackLoop" volume="1.5" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound type="Normal" time="0.429088" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Chainmail_CUE" volume="0.8" />
<Sound type="Normal" time="0.542073" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="0.542073" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.6" />
<Sound type="Normal" time="0.019705" radius="0.7" shapeId="0" soundcue="Monster_Voice16.ShurianHunter_Cue.ShurianHunter_KnockbackStart" volume="2" />
<Sound type="Normal" time="0.542073" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.6" />
</AnimSound>
<AnimSound animName="ReadyAction">
<Sound type="Normal" time="0.2566" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_Claw_SCUE" volume="0.6" />
<Sound type="Normal" time="0.932095" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_M_00CUE" volume="0.6" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.2" />
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<AnimSound animName="stun">
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<AnimSound animName="unarmedwait">
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<AnimSound animName="Wait">
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<AnimSound animName="Walk">
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