Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00333.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="UnseelieNoble_ANI.Anim.UnseelieNoble_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound type="normal" time="0.357823" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0.500129" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="1.219675" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="1.654391" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="1.985139" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.2" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0.430817" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.6" />
<Sound type="normal" time="0.857953" radius="0.7" shapeId="0" soundcue="ModuleSound.WeaponCUE.Weapon_BareHand_LCUE" volume="0.6" />
<Sound type="normal" time="0.430817" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="0.5" />
<Sound type="normal" time="0.857953" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="0.5" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Atk01" volume="1" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="normal" time="1.188085" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="1.643071" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="2.033" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.2" />
<Sound type="normal" time="0.6284" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="0.4" />
<Sound type="normal" time="0.9" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="0.4" />
<Sound type="normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Atk02" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound type="normal" time="0.606647" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.6" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.2" />
<Sound type="normal" time="0.530816" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="0.8" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Atk03" volume="1" />
</AnimSound>
<AnimSound animName="Command">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.2" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Command" volume="1" />
</AnimSound>
<AnimSound animName="command01">
<Sound type="normal" time="0.36472" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_05CUE" volume="0.4" />
<Sound type="normal" time="1.101276" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Command01" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="normal" time="0.196422" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0.894133" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0.99262" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="3.27277" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="normal" time="4.314634" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_SCUE" volume="0.6" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="1.818144" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="3.498516" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="3.498516" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
<Sound type="normal" time="1.818144" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Death" volume="1.5" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="normal" time="0.4" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="normal" time="0.75" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.25" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_SCUE" volume="0.3" />
<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_DownEnd" volume="1" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_SCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.25" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_SCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_DownStart" volume="1" />
<Sound type="Normal" time="0.23" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="Normal" time="0.35" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_LCUE" volume="0.5" />
<Sound type="Normal" time="0.35" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="flinch">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.25" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_SCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Damage" volume="1.5" />
</AnimSound>
<AnimSound animName="idle">
<Sound type="normal" time="2.87702" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="normal" time="4.29031" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="normal" time="8.16643" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="normal" time="8.890051" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.35" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="2.05058" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="3.97991" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="5.96162" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="8.04615" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="8.04615" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
<Sound type="normal" time="2.05058" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
<Sound type="normal" time="3.97991" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
<Sound type="normal" time="5.96162" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Idle" volume="1" />
</AnimSound>
<AnimSound animName="KnockBackEnd">
<Sound type="normal" time="0.75" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="1" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_SCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.25" />
<Sound type="Normal" time="0.25" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_KnockBackEnd" volume="1" />
<Sound type="Normal" time="1.88" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_SCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_KnockBackLoop" volume="1" />
</AnimSound>
<AnimSound animName="KnockBackStart">
<Sound type="normal" time="0.45" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_SCUE" volume="0.6" />
<Sound type="normal" time="0.6" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_NormalCUE" volume="0.7" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_SCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_KnockBackStart" volume="1" />
<Sound type="Normal" time="0.473304" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_LCUE" volume="0.6" />
<Sound type="Normal" time="0.424161" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_KnockBackStart_1" volume="1" />
</AnimSound>
<AnimSound animName="Run">
<Sound type="normal" time="0.47278" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="1.04335" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_SCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_SCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Run" volume="2" />
</AnimSound>
<AnimSound animName="stun">
<Sound type="normal" time="0.483854" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="1.346862" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Stun" volume="1" />
</AnimSound>
<AnimSound animName="UnarmedWait">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.1" />
<Sound type="normal" time="1.556839" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.1" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.15" />
<Sound type="normal" time="1.562298" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.15" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_UnarmedWait" volume="1" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.15" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.1" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Wait" volume="1" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="normal" time="0.827686" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="1.805378" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.3" />
<Sound type="normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.25" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_Walk" volume="2" />
</AnimSound>
<AnimSound animName="Dyingwait">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.35" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_DyingWait" volume="1.2" />
<Sound type="Normal" time="0.82127" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.4" />
</AnimSound>
<AnimSound animName="ReadyAction">
<Sound type="Normal" time="0.403026" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.55" />
<Sound type="Normal" time="0.914894" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.5" />
<Sound type="Normal" time="1.37786" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Leather_LCUE" volume="0.3" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Wood_LCUE" volume="0.4" />
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_ReadyAction" volume="1.2" />
</AnimSound>
<AnimSound animName="sidewalk01">
<Sound type="Normal" time="0.710866" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="Normal" time="1.225302" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_SideWalk" volume="2" />
</AnimSound>
<AnimSound animName="sidewalk02">
<Sound type="Normal" time="0.596805" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="Normal" time="1.227761" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Wood_LCUE" volume="0.3" />
<Sound type="Normal" time="0.2" radius="0.7" shapeId="0" soundcue="Monster_Voice06.UnseelieNoble_Cue.UnseelieNoble_SideWalk" volume="2" />
</AnimSound>
</AnimSoundData>