Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00370.xml
2025-03-03 19:44:55 -05:00

176 lines
16 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Aman_M_ANI.Anim.Aman_M_Share_Anim_Level3S" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="angry">
<Sound type="FootStep" time="0.335184" radius="0.5" shapeId="0" soundcue="" volume="0.8" />
<Sound type="FootStep" time="0.544274" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.265076" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Normal" time="1.907649" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="0.5" />
<Sound type="FootStep" time="1.967649" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Rustle" time="0.303839" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="0.664313" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.815908" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.18312" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_AngryCue" volume="1" />
</AnimSound>
<AnimSound animName="applaud">
<Sound type="FootStep" time="0.2997" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.535638" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Normal" time="0.779288" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
<Sound type="Normal" time="1.384763" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
<Sound type="Normal" time="1.942313" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
<Sound type="Normal" time="2.451938" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
<Sound type="Rustle" time="2.499863" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
</AnimSound>
<AnimSound animName="attack">
<Sound type="FootStep" time="0.131762" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="0.83511" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="2.027152" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="2.483061" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="0.802015" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Rustle" time="0.785622" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.988799" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.657199" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_AttackCue" volume="1" />
</AnimSound>
<AnimSound animName="beg">
<Sound type="FootStep" time="0.706683" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="1.074391" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound type="Normal" time="1.697893" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.5" />
<Sound type="Rustle" time="0.35132" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.452072" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.323137" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="3.660351" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.882569" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="voice" time="0.663079" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_BegCue" volume="1" />
</AnimSound>
<AnimSound animName="bow">
<Sound type="FootStep" time="0.938919" radius="0.5" shapeId="0" soundcue="" volume="0.7" />
<Sound type="FootStep" time="3.779907" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="4.187022" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Normal" time="0.85965" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Rustle" time="0.800932" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.638915" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.861491" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_BowCue" volume="1" />
</AnimSound>
<AnimSound animName="dance">
<Sound type="FootStep" time="0.546436" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="0.963674" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="1.51011" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.006768" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.413939" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="2.920665" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="3.397748" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="3.884339" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="4.500128" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="5.026989" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound type="Rustle" time="0.924119" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="Rustle" time="4.89779" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="voice" time="0.38" radius="0.5" shapeId="0" soundcue="PCMale_Voice02.Social_VoiceCUE.Aman_M_DanceCue" volume="1.2" />
</AnimSound>
<AnimSound animName="fund">
<Sound type="Rustle" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="0.9935" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.9917" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_FundCue" volume="1" />
</AnimSound>
<AnimSound animName="greet">
<Sound type="FootStep" time="2.103422" radius="0.5" shapeId="0" soundcue="" volume="0.25" />
<Sound type="Normal" time="0.74853" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound type="Normal" time="1.16494" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound type="Rustle" time="0.627435" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.539502" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="1.4682" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_GreetCue" volume="1" />
</AnimSound>
<AnimSound animName="pointing">
<Sound type="FootStep" time="0.543493" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="2.095663" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="0.630877" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="0.656469" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Rustle" time="0.575646" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.50984" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_PointingCue" volume="1" />
</AnimSound>
<AnimSound animName="propose">
<Sound type="FootStep" time="0.324361" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="1.964432" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.402323" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="0.78054" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound type="Normal" time="1.034795" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound type="Normal" time="1.867667" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Rustle" time="0.473458" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.841501" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.744972" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.937258" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.60045" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_ProposeCue" volume="1" />
</AnimSound>
<AnimSound animName="request">
<Sound type="FootStep" time="0.222314" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.273736" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="1.769372" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="3.478595" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="3.897239" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Normal" time="0.589801" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.3" />
<Sound type="Rustle" time="0.258149" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.886214" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.803405" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.5055" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_RequestCue" volume="1" />
</AnimSound>
<AnimSound animName="shy">
<Sound type="FootStep" time="0.526567" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="3.128018" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.015511" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="4.676335" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="5.409229" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="0.412652" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.2" />
<Sound type="Rustle" time="0.134257" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.311187" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.921692" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="5.089569" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.1028" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_ShyCue" volume="1" />
</AnimSound>
<AnimSound animName="smile">
<Sound type="FootStep" time="1.025817" radius="0.5" shapeId="0" soundcue="" volume="0.8" />
<Sound type="FootStep" time="2.499397" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="3.40969" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Rustle" time="0.956329" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.900595" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_SmileCue" volume="1" />
</AnimSound>
<AnimSound animName="sob">
<Sound type="FootStep" time="1.682651" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.795769" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.218978" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.707782" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.1246" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_SobCue" volume="1" />
</AnimSound>
<AnimSound animName="taunt">
<Sound type="FootStep" time="0.291511" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="0.993001" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="2.080509" radius="0.5" shapeId="0" soundcue="" volume="0.7" />
<Sound type="FootStep" time="3.373008" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="3.861521" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="0.887501" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Normal" time="2.096483" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Rustle" time="0.859003" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.104025" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.684061" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_TauntCue" volume="1" />
</AnimSound>
<AnimSound animName="victory">
<Sound type="FootStep" time="1.05525" radius="0.5" shapeId="0" soundcue="" volume="0.8" />
<Sound type="FootStep" time="1.43865" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.30205" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.52485" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.0203" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="1.03905" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Normal" time="2.32605" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.6" />
<Sound type="Rustle" time="1.04715" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.3518" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.51675" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.99222" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_VictoryCue" volume="1" />
</AnimSound>
<AnimSound animName="worry">
<Sound type="FootStep" time="1.325025" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.930987" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="3.178012" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="4.347037" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.3549" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.524337" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="4.0092" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.4005" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Aman_M_WorryCue" volume="1" />
</AnimSound>
</AnimSoundData>