270 lines
22 KiB
XML
270 lines
22 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="HighElf_F_ANI.Anim.HighElf_F_Share_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="fall" />
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<AnimSound animName="JumpEnd">
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<Sound type="FootStep" time="0.028177" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.067922" radius="0.5" shapeId="0" soundcue="" volume="1.5" />
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<Sound type="FootStep" time="0.891575" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.414252" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.25" />
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<Sound type="Normal" time="0.028177" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.15" />
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<Sound type="Normal" time="0.028177" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="0.4" />
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</AnimSound>
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<AnimSound animName="JumpEndLand">
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<Sound type="FootStep" time="0.01693" radius="0.5" shapeId="0" soundcue="" volume="1" />
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<Sound type="Rustle" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.124581" radius="0.5" shapeId="0" soundcue="" volume="1" />
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<Sound type="FootStep" time="0.43479" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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</AnimSound>
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<AnimSound animName="JumpLoop" />
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<AnimSound animName="JumpStart">
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<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.JumpCue" volume="0.8" />
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<Sound type="Rustle" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Normal" time="0.00092" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_S_09CUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="land">
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<Sound type="FootStep" time="0.029337" radius="0.5" shapeId="0" soundcue="" volume="1" />
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<Sound type="Normal" time="0.126646" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.8" />
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<Sound type="FootStep" time="0.926601" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.25" />
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<Sound type="Normal" time="0.130118" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.DamageCUE" volume="1" />
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<Sound type="Normal" time="0.029337" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.BodyFall_Cue.BodyFall_Leather_Boss" volume="0.3" />
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<Sound type="Normal" time="0.029337" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.FootSteps_Monster_Cue.BigMonStep_NormalBody" volume="0.7" />
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</AnimSound>
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<AnimSound animName="Pickup">
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<Sound type="Normal" time="0.066338" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.PickupCue" volume="0.3" />
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</AnimSound>
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<AnimSound animName="ride" />
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<AnimSound animName="Slide" />
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<AnimSound animName="swim">
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<Sound type="Normal" time="0.6012" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Swimming_M_03Cue" volume="1.5" />
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<Sound type="Normal" time="0.95137" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SwimmingCue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="swimDeath" />
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<AnimSound animName="swimDeathWait" />
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<AnimSound animName="swimLoop">
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<Sound type="Normal" time="0.283252" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Swimming_M_03Cue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="bug">
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<Sound type="FootStep" time="0.44846" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.85612" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="1.4433" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.60204" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Normal" time="0.47294" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.8" />
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<Sound type="Rustle" time="0.46478" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="1.92544" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="0.799" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Normal" time="0.46478" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="campitemUse">
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<Sound type="Normal" time="0.359836" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
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<Sound type="Normal" time="0.362522" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SitDownCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="charge" />
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<AnimSound animName="climbdown">
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<Sound type="Normal" time="0.5412" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
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<Sound type="Normal" time="1.08438" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
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<Sound type="Normal" time="0.51381" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart00Cue" volume="0.2" />
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<Sound type="Normal" time="1.05699" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart01Cue" volume="0.2" />
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<Sound type="Rustle" time="0.5412" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound type="Rustle" time="1.08438" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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</AnimSound>
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<AnimSound animName="climbEnd">
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<Sound type="Normal" time="0.66804" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
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<Sound type="Normal" time="1.67067" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
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<Sound type="Normal" time="2.4308" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
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<Sound type="Normal" time="2.8956" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.2" />
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<Sound type="FootStep" time="2.8956" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Normal" time="3.59442" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.2" />
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<Sound type="FootStep" time="3.59442" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound type="Normal" time="4.27272" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.2" />
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<Sound type="FootStep" time="4.27272" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound type="FootStep" time="4.91055" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="FootStep" time="5.14311" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Rustle" time="0.84757" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.9132" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="4.74985" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Normal" time="0.89044" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbEndCue" volume="0.5" />
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<Sound type="Normal" time="4.85844" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="0.3" />
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<Sound type="Rustle" time="1.581161" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="5.030134" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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</AnimSound>
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<AnimSound animName="ClimbLoop" />
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<AnimSound animName="climbup">
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<Sound type="Normal" time="0.50703" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
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<Sound type="Normal" time="1.00657" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
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<Sound type="Normal" time="0.46112" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart00Cue" volume="0.2" />
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<Sound type="Normal" time="1.03158" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ClimbStart01Cue" volume="0.2" />
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<Sound type="Rustle" time="0.50703" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound type="Rustle" time="1.00657" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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</AnimSound>
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<AnimSound animName="enchant" />
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<AnimSound animName="Herb">
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<Sound type="Normal" time="0.0424" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.5" />
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<Sound type="Normal" time="0.80088" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.4" />
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<Sound type="Normal" time="1.2012" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Herb_CUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="mine">
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<Sound type="FootStep" time="0.374837" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="5.668316" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Rustle" time="0.271009" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="2.529586" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Normal" time="0.560776" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
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<Sound type="Normal" time="0.702203" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Stone_SCUE" volume="1" />
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<Sound type="Normal" time="0.602295" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.AttackMCue" volume="1" />
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</AnimSound>
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<AnimSound animName="recall">
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<Sound type="FootStep" time="0.247796" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="1.605367" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Normal" time="1.623217" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.7" />
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<Sound type="Rustle" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound type="Rustle" time="1.246652" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Normal" time="1.61923" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotMCue" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Craft_energy">
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<Sound type="Normal" time="1E-06" radius="0.5" shapeId="0" soundcue="Quest_Skill.QuestCUE.Quest_InstallationBombCue" volume="0.3" />
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</AnimSound>
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<AnimSound animName="Craft_metal">
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<Sound type="Normal" time="0.357" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_SCUE" volume="0.7" />
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<Sound type="Normal" time="0.40373" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ArmorHitCUE.ArmorHit_Fullplate_SCUE" volume="1" />
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</AnimSound>
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<AnimSound animName="Craft_sew">
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<Sound type="Normal" time="0.453102" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.4" />
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<Sound type="Normal" time="1E-06" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="summonPet">
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<Sound type="FootStep" time="1.419034" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Normal" time="0.958931" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_LCUE" volume="0.7" />
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<Sound type="Rustle" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
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<Sound type="Rustle" time="0.819706" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Normal" time="0.905893" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="0.6" />
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</AnimSound>
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<AnimSound animName="Throw_Q">
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<Sound type="FootStep" time="0.257142" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound type="FootStep" time="1.208251" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="1.503" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.478779" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Normal" time="0.224749" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
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<Sound type="Rustle" time="0.080942" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="0.907996" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Normal" time="0.228619" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.AttackFCue" volume="0.5" />
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</AnimSound>
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<AnimSound animName="unarmedrun">
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<Sound type="FootStep" time="0.03257" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.454235" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Normal" time="0.026656" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.Run00Cue" volume="0.3" />
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<Sound type="Normal" time="0.442406" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.Run01Cue" volume="0.3" />
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</AnimSound>
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<AnimSound animName="unarmedwait" />
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<AnimSound animName="Walk">
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<Sound type="FootStep" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.488259" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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</AnimSound>
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<AnimSound animName="SitEnd">
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<Sound type="FootStep" time="0.345232" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.944328" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="1.180623" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.142828" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.53037" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Rustle" time="0.225658" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.024209" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.093465" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Normal" time="1.169986" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.StandUpCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="SitLoop" />
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<AnimSound animName="SitStart">
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<Sound type="FootStep" time="0.141036" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.761288" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="1.707289" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="2.405748" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FallDown" time="1.923186" radius="0.5" shapeId="0" soundcue="" volume="0.05" />
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<Sound type="Rustle" time="0.69077" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.520265" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="1.74215" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.SitDownCUE" volume="0.5" />
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</AnimSound>
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<AnimSound animName="PvpAttackshotMove">
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<Sound type="FootStep" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound type="FootStep" time="0.331281" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound type="FootStep" time="0.75071" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound type="FootStep" time="1.145304" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound type="Normal" time="0.056414" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
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<Sound type="Normal" time="0.056414" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="1" />
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</AnimSound>
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<AnimSound animName="PvpAttackshotStand">
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<Sound type="FootStep" time="0.091673" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="FootStep" time="0.912748" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="1.275703" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="1.466008" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="Normal" time="0.112829" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
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<Sound type="Rustle" time="0.066992" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="0.905696" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="1.265185" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Normal" time="0.088147" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="0" />
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</AnimSound>
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<AnimSound animName="PvpBuffShotMove">
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<Sound type="FootStep" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound type="FootStep" time="0.338333" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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|
<Sound type="FootStep" time="0.743658" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
|
|
<Sound type="FootStep" time="1.14883" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
|
|
<Sound type="Normal" time="0.042311" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
|
|
<Sound type="Normal" time="0.002311" radius="0.5" shapeId="0" soundcue="" volume="1" />
|
|
<Sound type="Normal" time="1E-06" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="1" />
|
|
</AnimSound>
|
|
<AnimSound animName="PvpBuffShotStand">
|
|
<Sound type="FootStep" time="0.024681" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
|
|
<Sound type="FootStep" time="0.119881" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
|
|
<Sound type="FootStep" time="1.288074" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
|
|
<Sound type="FootStep" time="1.47306" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
|
|
<Sound type="Normal" time="0.056414" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="1" />
|
|
<Sound type="Rustle" time="0.056414" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
|
|
<Sound type="Rustle" time="1.282177" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Female_VoiceCue.ShotLCue" volume="0" />
|
|
</AnimSound>
|
|
<AnimSound animName="PvpCastingMove">
|
|
<Sound type="FootStep" time="0.04554" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
|
|
<Sound type="FootStep" time="0.49446" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
|
|
</AnimSound>
|
|
<AnimSound animName="PvpCastingStand" />
|
|
<AnimSound animName="R01idle01" />
|
|
<AnimSound animName="R01idle02" />
|
|
<AnimSound animName="R01Jump01" />
|
|
<AnimSound animName="R01JumpEnd" />
|
|
<AnimSound animName="R01JumpEndLand" />
|
|
<AnimSound animName="R01JumpLoop" />
|
|
<AnimSound animName="R01JumpStart" />
|
|
<AnimSound animName="R01Run" />
|
|
<AnimSound animName="R01RunFast" />
|
|
<AnimSound animName="R01talk" />
|
|
<AnimSound animName="R01TurnL" />
|
|
<AnimSound animName="R01TurnR" />
|
|
<AnimSound animName="R01unarmedWait" />
|
|
<AnimSound animName="Halt">
|
|
<Sound type="FootStep" time="0.006203" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
|
|
<Sound type="FootStep" time="0.120776" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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|
<Sound type="FootStep" time="1.058629" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
|
|
<Sound type="Rustle" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="School_Photo">
|
|
<Sound type="FootStep" time="0.165447" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
|
|
<Sound type="FootStep" time="0.484443" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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|
<Sound type="FootStep" time="1.931539" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
|
|
<Sound type="Normal" time="2.624491" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
|
|
<Sound type="Normal" time="0.781166" radius="0.5" shapeId="0" soundcue="SoundFx.CameraFxCue" volume="0.5" />
|
|
<Sound type="voice" time="1.428384" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.HighElf_F_SmileCue" volume="0.7" />
|
|
</AnimSound>
|
|
<AnimSound animName="School_SitEnd">
|
|
<Sound type="FootStep" time="0.90006" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
|
|
<Sound type="FootStep" time="1.09536" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
|
|
<Sound type="FootStep" time="1.91373" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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|
<Sound type="Rustle" time="0" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
|
|
<Sound type="Normal" time="1E-06" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.HighElf_F_TauntCue" volume="0.5" />
|
|
</AnimSound>
|
|
<AnimSound animName="School_SitLoop">
|
|
<Sound type="Rustle" time="1E-06" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
|
|
</AnimSound>
|
|
<AnimSound animName="School_SitStart">
|
|
<Sound type="FootStep" time="0.183254" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
|
|
<Sound type="FallDown" time="1.64123" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
|
|
<Sound type="voice" time="0.876397" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.HighElf_F_ShyCue" volume="0.5" />
|
|
</AnimSound>
|
|
</AnimSoundData>
|