172 lines
15 KiB
XML
172 lines
15 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="HighElf_M_ANI.Anim.HighElf_M_Share_Anim_Level3S" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="angry">
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<Sound type="Normal" time="0.32665" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.2" />
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<Sound type="Normal" time="1.31882" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
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<Sound type="FootStep" time="3.13349" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="3.33606" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="4.11391" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="FootStep" time="2.52484" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="Normal" time="2.38796" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
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<Sound type="Rustle" time="0.06768" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="0.96914" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.28796" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.99813" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.93346" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.HighElf_M_AngryCue" volume="1" />
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</AnimSound>
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<AnimSound animName="applaud">
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<Sound type="FootStep" time="0.455128" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="FootStep" time="2.965247" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Normal" time="0.804817" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
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<Sound type="Normal" time="1.347133" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
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<Sound type="Normal" time="1.906407" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.3" />
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<Sound type="Normal" time="2.473807" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
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<Sound type="Rustle" time="0.161105" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.550119" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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</AnimSound>
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<AnimSound animName="attack">
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<Sound type="FootStep" time="0.500524" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.696166" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Rustle" time="0.242015" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="0.653677" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.37303" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.79531" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.HighElf_M_AttackCue" volume="1" />
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</AnimSound>
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<AnimSound animName="beg">
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<Sound type="FootStep" time="0.729414" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="FootStep" time="1.017123" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound type="Normal" time="1.590212" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.5" />
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<Sound type="FootStep" time="3.416758" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.581707" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Rustle" time="0.344015" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.217966" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.144933" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.40733" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.HighElf_M_BegCue" volume="1" />
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</AnimSound>
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<AnimSound animName="bow">
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<Sound type="FootStep" time="0.44333" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="FootStep" time="0.75293" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="3.25854" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.81539" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Rustle" time="0.61877" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.08274" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.25854" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.713645" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.HighElf_M_BowCue" volume="1" />
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</AnimSound>
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<AnimSound animName="dance">
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<Sound type="FootStep" time="0.50112" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="1.33545" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.19066" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="2.96235" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="3.65139" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="4.089" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="4.611" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="5.21565" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="5.54973" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="6.42582" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="6.92694" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound type="Rustle" time="0.522" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="1.21017" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="2.42034" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="3.25467" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="4.1934" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="5.69589" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="6.906061" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Normal" time="2.39946" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.2" />
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<Sound type="Normal" time="3.17115" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.2" />
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<Sound type="voice" time="0.250001" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.HighElf_M_DanceCue" volume="1.2" />
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</AnimSound>
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<AnimSound animName="fund">
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<Sound type="Rustle" time="0.06723" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="0.86177" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.04697" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.200475" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.HighElf_M_FundCue" volume="1" />
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</AnimSound>
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<AnimSound animName="greet">
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<Sound type="FootStep" time="0.37127" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.922025" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Rustle" time="0.395505" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.52652" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="1.29765" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.HighElf_M_GreetCue" volume="1" />
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</AnimSound>
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<AnimSound animName="pointing">
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<Sound type="Rustle" time="0.07656" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.94735" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.70911" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.HighElf_M_PointingCue" volume="1" />
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</AnimSound>
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<AnimSound animName="propose">
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<Sound type="FootStep" time="0.646089" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.301905" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="3.963744" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Rustle" time="0.153418" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.215469" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.208072" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.60628" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.HighElf_M_ProposeCue" volume="1" />
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</AnimSound>
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<AnimSound animName="request">
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<Sound type="FootStep" time="0.309082" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.886057" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="5.04404" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Rustle" time="0.336113" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.502764" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="4.885288" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.950601" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.HighElf_M_RequestCue" volume="1" />
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</AnimSound>
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<AnimSound animName="shy">
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<Sound type="FootStep" time="0.625874" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="4.079535" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="Normal" time="2.02841" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
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<Sound type="Rustle" time="0.106397" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.839388" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.859634" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.306895" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_ShyCue" volume="1" />
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</AnimSound>
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<AnimSound animName="smile">
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<Sound type="Normal" time="0.533258" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.2" />
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<Sound type="Rustle" time="0.050073" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.477464" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.377457" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.452909" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_SmileCue" volume="1" />
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</AnimSound>
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<AnimSound animName="sob">
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<Sound type="FootStep" time="1.969216" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="5.612589" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="2.433804" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="4.965569" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="Normal" time="0.478079" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.2" />
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<Sound type="Rustle" time="0.126706" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.166314" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="4.826628" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.427631" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_SobCue" volume="1" />
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</AnimSound>
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<AnimSound animName="taunt">
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<Sound type="FootStep" time="0.41019" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="FootStep" time="3.741532" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="4.344989" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="FootStep" time="0.709298" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="Rustle" time="0.289901" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.409273" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.801929" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.452995" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_TauntCue" volume="1" />
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</AnimSound>
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<AnimSound animName="worry">
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<Sound type="FootStep" time="0.25992" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.45087" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="2.14605" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="4.92081" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="5.20809" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Rustle" time="0.25087" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="4.51098" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.55005" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_WorryCue" volume="1" />
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</AnimSound>
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<AnimSound animName="victory">
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<Sound type="FootStep" time="0.267028" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="1.522551" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound type="FootStep" time="3.084298" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.203114" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="Rustle" time="0.583461" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.473146" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.025095" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.40915" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Castanic_M_VictoryCue" volume="1" />
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</AnimSound>
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</AnimSoundData>
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