Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00444.xml
2025-03-03 19:44:55 -05:00

161 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Human_F_ANI.Anim.Human_F_Share_Anim_Level3S" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="angry">
<Sound type="FootStep" time="0.28348" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.5523" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.78768" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="0.47918" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Rustle" time="0.3781" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.539" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.68622" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="1.5767" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_AngryCue" volume="1" />
</AnimSound>
<AnimSound animName="applaud">
<Sound type="FootStep" time="0.331797" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.553062" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="0.56798" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound type="Normal" time="0.809863" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound type="Normal" time="1.091004" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound type="Normal" time="1.349666" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound type="Normal" time="1.577672" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound type="Normal" time="1.855593" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound type="Normal" time="2.131351" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound type="Rustle" time="0.191226" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="Rustle" time="2.356137" radius="0.5" shapeId="0" soundcue="" volume="0.1" />
<Sound type="voice" time="0" radius="1" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_ApplauseCue" volume="1" />
</AnimSound>
<AnimSound animName="attack">
<Sound type="FootStep" time="0.69486" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="0.824369" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="2.171021" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.504955" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="0.70032" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Rustle" time="0.708848" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.138872" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.709201" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_AttackCue" volume="1" />
</AnimSound>
<AnimSound animName="beg">
<Sound type="FootStep" time="0.808057" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="0.951641" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Normal" time="0.951641" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.2" />
<Sound type="FootStep" time="3.553073" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="3.939838" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Rustle" time="0.100001" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.038919" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.288105" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.856841" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_BegCue" volume="1" />
</AnimSound>
<AnimSound animName="bow">
<Sound type="FootStep" time="0.399035" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="1.057038" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
<Sound type="FootStep" time="2.717292" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="3.109909" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Rustle" time="0.402684" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.242301" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="0.715696" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.701001" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_BowCue" volume="1" />
</AnimSound>
<AnimSound animName="dance">
<Sound type="FootStep" time="0.289056" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.867027" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="6.562474" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="7.989688" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="7.917795" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.2" />
<Sound type="Rustle" time="6.529955" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="Rustle" time="7.801536" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="voice" time="0.258009" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_DanceCue" volume="1" />
</AnimSound>
<AnimSound animName="fund">
<Sound type="Rustle" time="0.05727" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.88472" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.354361" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_FundCue" volume="1" />
</AnimSound>
<AnimSound animName="greet">
<Sound type="FootStep" time="2.163846" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.25667" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.977434" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.453545" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_GreetCue" volume="1" />
</AnimSound>
<AnimSound animName="pointing">
<Sound type="FootStep" time="0.312399" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="0.764923" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="1.885616" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.580477" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="0.719642" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Rustle" time="0.600195" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.842548" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.60415" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_PointingCue" volume="1" />
</AnimSound>
<AnimSound animName="propose">
<Sound type="FootStep" time="0.137772" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="0.924011" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.948536" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="4.82533" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="5.277376" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Rustle" time="0.303518" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.754465" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.32792" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_ProposeCue" volume="1" />
</AnimSound>
<AnimSound animName="request">
<Sound type="FootStep" time="3.067061" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.861457" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Normal" time="0.613308" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.3" />
<Sound type="Rustle" time="0.255191" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.589262" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.992753" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.35805" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_RequestCue" volume="1" />
</AnimSound>
<AnimSound animName="shy">
<Sound type="FootStep" time="0.970356" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.392427" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.096837" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.522728" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.306" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_ShyCue" volume="1" />
</AnimSound>
<AnimSound animName="smile">
<Sound type="FootStep" time="1.597519" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.319033" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="4.017157" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Normal" time="0.410841" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.3" />
<Sound type="Rustle" time="0.061997" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.41895" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.381031" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.342682" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_SmileCue" volume="1" />
</AnimSound>
<AnimSound animName="sob">
<Sound type="FootStep" time="0.36423" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="0.73929" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="4.75794" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="5.35572" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.25115" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.15631" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.2438" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_SobCue" volume="1" />
</AnimSound>
<AnimSound animName="taunt">
<Sound type="FootStep" time="0.310784" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.692326" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="4.025606" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Rustle" time="0.347861" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.307804" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.280075" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_TauntCue" volume="1" />
</AnimSound>
<AnimSound animName="victory">
<Sound type="FootStep" time="1.070547" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="1.050725" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="2.474862" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="2.848273" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="0.717726" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Rustle" time="0.637548" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.383044" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.61165" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_VictoryCue" volume="1" />
</AnimSound>
<AnimSound animName="worry">
<Sound type="FootStep" time="0.324186" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.784393" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="3.72266" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.063283" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.284005" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.584767" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.55458" radius="0.5" shapeId="0" soundcue="PCFemale_Voice00.Social_VoiceCUE.Human_F_WorryCue" volume="1" />
</AnimSound>
</AnimSoundData>