185 lines
17 KiB
XML
185 lines
17 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Human_M_ANI.Anim.Human_M_Share_Anim_Level3S" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="angry">
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<Sound type="FootStep" time="0.527829" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="FootStep" time="2.128117" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound type="FootStep" time="2.567197" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.009545" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="Normal" time="1.405991" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
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<Sound type="Rustle" time="0.359225" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.322314" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.042635" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.18" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_AngryCue" volume="1" />
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</AnimSound>
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<AnimSound animName="applaud">
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<Sound type="FootStep" time="0.28684" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.775987" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="1.838813" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="2.052518" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="Normal" time="0.71425" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.6" />
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<Sound type="Normal" time="1.180918" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
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<Sound type="Normal" time="1.653285" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
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<Sound type="Normal" time="2.114571" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
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<Sound type="Rustle" time="0.609318" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.176308" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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</AnimSound>
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<AnimSound animName="attack">
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<Sound type="FootStep" time="0.294815" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="1.140725" radius="0.5" shapeId="0" soundcue="" volume="0.7" />
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<Sound type="FootStep" time="2.25388" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.771138" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Normal" time="1.100469" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.6" />
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<Sound type="Rustle" time="1.012899" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.259206" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.955228" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_AttackCue" volume="1" />
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</AnimSound>
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<AnimSound animName="beg">
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<Sound type="FootStep" time="0.806692" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="1.056169" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Normal" time="1.653374" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.4" />
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<Sound type="FootStep" time="3.459911" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.760772" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Rustle" time="0.057269" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.403887" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.187683" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.402269" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_BegCue" volume="1" />
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</AnimSound>
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<AnimSound animName="bow">
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<Sound type="FootStep" time="0.40071" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.70966" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
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<Sound type="FootStep" time="3.04954" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.40437" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Rustle" time="0.80046" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.72219" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.802875" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_BowCue" volume="1" />
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</AnimSound>
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<AnimSound animName="dance">
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<Sound type="FootStep" time="0.645705" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.883898" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="1.155573" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="1.444466" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="1.749621" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="2.055733" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="2.616301" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.041031" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="3.262006" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="3.686736" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="4.332441" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="4.689253" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="4.706472" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="4.978146" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="5.606632" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="6.439831" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="7.068317" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="FootStep" time="7.374429" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="7.79916" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="8.648621" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="9.090569" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Normal" time="2.379064" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.15" />
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<Sound type="Normal" time="4.128685" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.15" />
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<Sound type="Normal" time="5.429396" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.2" />
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<Sound type="Normal" time="6.524969" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.2" />
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<Sound type="Normal" time="7.660966" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.2" />
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<Sound type="Rustle" time="2.206433" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="3.957011" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="5.301477" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="6.490531" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="7.679585" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="voice" time="0.200001" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_DanceCue" volume="1.2" />
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</AnimSound>
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<AnimSound animName="fund">
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<Sound type="Rustle" time="0.02403" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="0.94402" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.9066" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_FundCue" volume="1" />
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</AnimSound>
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<AnimSound animName="greet">
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<Sound type="Rustle" time="0.35699" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.99989" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.815375" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_GreetCue" volume="1" />
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</AnimSound>
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<AnimSound animName="pointing">
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<Sound type="Normal" time="0.85303" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
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<Sound type="Rustle" time="0.75303" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.971" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.774625" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_PointingCue" volume="1" />
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</AnimSound>
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<AnimSound animName="propose">
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<Sound type="FootStep" time="0.343748" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="5.167946" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="5.491163" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="0.583667" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="0.239919" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.531613" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.135963" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
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<Sound type="Rustle" time="4.844729" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.228644" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_ProposeCue" volume="1" />
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</AnimSound>
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<AnimSound animName="request">
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<Sound type="FootStep" time="2.723741" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="3.094381" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="4.015884" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="4.534317" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Normal" time="0.929843" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
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<Sound type="Rustle" time="0.659666" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.559112" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.807409" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_RequestCue" volume="1" />
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</AnimSound>
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<AnimSound animName="shy">
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<Sound type="FootStep" time="1.673807" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.366329" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.869411" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="4.38209" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Rustle" time="0.081056" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.015762" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="4.148041" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Normal" time="2.483353" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.1" />
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<Sound type="voice" time="0.28497" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_ShyCue" volume="1" />
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</AnimSound>
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<AnimSound animName="smile">
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<Sound type="FootStep" time="2.7142" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="3.330948" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="3.924838" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Normal" time="0.451292" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
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<Sound type="Rustle" time="0.260109" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.401769" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_SmileCue" volume="1" />
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</AnimSound>
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<AnimSound animName="sob">
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<Sound type="FootStep" time="1.139798" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.162297" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="FootStep" time="3.901872" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="4.756721" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Rustle" time="0.189244" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.067388" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.922669" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.20416" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_SobCue" volume="1" />
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</AnimSound>
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<AnimSound animName="taunt">
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<Sound type="FootStep" time="0.813451" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.359674" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.556489" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="Rustle" time="1.139712" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.057891" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="1.001809" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_TauntCue" volume="1" />
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</AnimSound>
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<AnimSound animName="victory">
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<Sound type="FootStep" time="1.320653" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.445326" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.622125" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Normal" time="1.359811" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
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<Sound type="Rustle" time="0.682824" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.390365" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="2.378039" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.701001" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_VictoryCue" volume="1" />
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</AnimSound>
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<AnimSound animName="worry">
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<Sound type="FootStep" time="0.112872" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="0.877589" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="1.594256" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
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<Sound type="FootStep" time="3.413802" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
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<Sound type="FootStep" time="4.130469" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="Rustle" time="0.22529" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="1.952074" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="3.88886" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="voice" time="0.38818" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Human_M_WorryCue" volume="1" />
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</AnimSound>
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</AnimSoundData>
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