Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00485.xml
2025-03-03 19:44:55 -05:00

256 lines
24 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Popori_M_ANI.Anim.Popori_M_Share_Anim_Level3S" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="angry">
<Sound type="FootStep" time="0.58941" radius="0.5" shapeId="0" soundcue="" volume="0.7" />
<Sound type="FootStep" time="1.031249" radius="0.5" shapeId="0" soundcue="" volume="0.8" />
<Sound type="FootStep" time="3.381031" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Rustle" time="0.581551" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.008109" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.986929" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.503752" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.1409" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Normal" time="2.053079" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.3" />
<Sound type="Normal" time="2.625643" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.3" />
<Sound type="voice" time="0.55924" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_AngryCue" volume="1" />
</AnimSound>
<AnimSound animName="applaud">
<Sound type="FootStep" time="1.176316" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.556655" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.247135" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.521979" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="3.620958" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.754612" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="0.53541" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
<Sound type="Normal" time="0.810254" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
<Sound type="Normal" time="1.035523" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
<Sound type="Normal" time="1.26793" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
<Sound type="Normal" time="1.493596" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
<Sound type="Normal" time="1.760904" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
<Sound type="Normal" time="2.035748" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
<Sound type="Normal" time="2.310592" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
<Sound type="Normal" time="2.641752" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.4" />
<Sound type="Normal" time="2.902319" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.5" />
<Sound type="Rustle" time="0.070595" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.149004" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
</AnimSound>
<AnimSound animName="attack">
<Sound type="FootStep" time="0.255966" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="0.96841" radius="0.5" shapeId="0" soundcue="" volume="0.7" />
<Sound type="FootStep" time="2.120101" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="2.682161" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Normal" time="0.858026" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.WeaponCUE.Weapon_BareHand_MCUE" volume="0.5" />
<Sound type="Rustle" time="0.779177" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.153624" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.804481" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_AttackCue" volume="1" />
</AnimSound>
<AnimSound animName="beg">
<Sound type="Normal" time="0.573089" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound type="FootStep" time="0.573089" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="0.995748" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound type="FootStep" time="0.995748" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="1.661999" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound type="FootStep" time="1.661999" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="3.653495" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Rustle" time="0.500001" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.542348" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.094521" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.418949" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_BegCue" volume="1" />
</AnimSound>
<AnimSound animName="bow">
<Sound type="FootStep" time="0.24258" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.14972" radius="0.5" shapeId="0" soundcue="" volume="0.7" />
<Sound type="FootStep" time="1.2075" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.17967" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Rustle" time="1.13607" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.86767" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.21266" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_BowCue" volume="1" />
</AnimSound>
<AnimSound animName="dance">
<Sound type="FootStep" time="0.18354" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="0.8211" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="1.34826" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="1.91199" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="2.37774" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="2.64753" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="3.11328" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="3.73773" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="4.30146" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="4.87761" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="5.33094" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="5.73597" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="6.38526" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Rustle" time="0.51474" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="Rustle" time="2.77168" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="Rustle" time="3.63975" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="Rustle" time="5.46618" radius="0.5" shapeId="0" soundcue="" volume="0.15" />
<Sound type="voice" time="0.001808" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_DanceCue" volume="1.2" />
</AnimSound>
<AnimSound animName="fund">
<Sound type="Rustle" time="0.04877" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="0.80082" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.94697" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.944625" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_FundCue" volume="1" />
</AnimSound>
<AnimSound animName="greet">
<Sound type="FootStep" time="0.478309" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="0.498309" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.679971" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="2.851675" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.947606" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Rustle" time="0.442292" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.662131" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.905531" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Normal" time="0.652122" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.3" />
<Sound type="Normal" time="2.008829" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.3" />
<Sound type="voice" time="0.337501" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_GreetCue" volume="1" />
</AnimSound>
<AnimSound animName="pointing">
<Sound type="FootStep" time="0.244973" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="0.784283" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.143618" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.558259" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.770002" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.107569" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.129337" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="0.784283" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.4" />
<Sound type="Normal" time="1.143618" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.4" />
<Sound type="Normal" time="1.558259" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.4" />
<Sound type="Normal" time="1.770002" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.4" />
<Sound type="voice" time="0.704375" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_PointingCue" volume="1" />
</AnimSound>
<AnimSound animName="propose">
<Sound type="FootStep" time="0.151997" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="1.653844" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="2.100775" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.138918" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="3.62074" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="4.514601" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Rustle" time="0.228672" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="1.877309" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.325303" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.3022" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_ProposeCue" volume="1" />
</AnimSound>
<AnimSound animName="request">
<Sound type="FootStep" time="0.118287" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="0.527742" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="2.359674" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="2.402743" radius="0.5" shapeId="0" soundcue="" volume="0.7" />
<Sound type="FootStep" time="3.900438" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="4.040563" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="5.76452" radius="0.5" shapeId="0" soundcue="" volume="0.6" />
<Sound type="FootStep" time="5.839738" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Normal" time="0.635717" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound type="Normal" time="0.635717" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound type="Normal" time="3.027541" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound type="Normal" time="3.027541" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.2" />
<Sound type="Rustle" time="0.366386" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.316606" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="3.092447" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="4.751498" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.401239" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_RequestCue" volume="1" />
</AnimSound>
<AnimSound animName="shy">
<Sound type="FootStep" time="0.25308" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="1.1742" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="2.09589" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="2.19678" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="3.21936" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.71789" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="5.03196" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Rustle" time="0.23313" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="2.1261" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="4.80909" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.171075" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_ShyCue" volume="1" />
</AnimSound>
<AnimSound animName="smile">
<Sound type="FallDown" time="0.373478" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="FootStep" time="3.557719" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.852628" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="3.891912" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="4.245471" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="4.638868" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="5.090914" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="5.326619" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="Normal" time="1.690332" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound type="Normal" time="2.54518" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound type="Normal" time="2.948536" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.3" />
<Sound type="Normal" time="0.746955" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.4" />
<Sound type="Normal" time="1.670966" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.4" />
<Sound type="Normal" time="2.437287" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.4" />
<Sound type="Rustle" time="0.27499" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="Rustle" time="0.963295" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
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<Sound type="Rustle" time="4.491137" radius="0.5" shapeId="0" soundcue="" volume="0.2" />
<Sound type="voice" time="0.209921" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_SmileCue" volume="1.3" />
</AnimSound>
<AnimSound animName="sob">
<Sound type="FootStep" time="0.125322" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="0.232525" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.450625" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.67409" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="Normal" time="0.697071" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.5" />
<Sound type="Normal" time="1.367969" radius="0.5" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Climb_CUE" volume="0.6" />
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<Sound type="voice" time="0.63385" radius="0.5" shapeId="0" soundcue="PCMale_Voice00.Social_VoiceCUE.Popori_M_SobCue" volume="1" />
</AnimSound>
<AnimSound animName="taunt">
<Sound type="FootStep" time="0.170711" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="0.667125" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="FootStep" time="0.8064" radius="0.5" shapeId="0" soundcue="" volume="0.5" />
<Sound type="FootStep" time="1.465666" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
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<Sound type="FootStep" time="2.504774" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.365749" radius="0.5" shapeId="0" soundcue="" volume="0.4" />
<Sound type="FootStep" time="3.698875" radius="0.5" shapeId="0" soundcue="" volume="0.3" />
<Sound type="Normal" time="2.543632" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.4" />
<Sound type="Normal" time="2.877194" radius="0.5" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.4" />
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