Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00578.xml
2025-03-03 19:44:55 -05:00

37 lines
4.3 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="EyeofWacher_ANI.Anim.EyeofWacher_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound type="Normal" time="1.03378" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.LashOut_Shot" volume="0.5" />
<Sound type="Normal" time="1E-06" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
<Sound type="Normal" time="1.998642" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.LashOut_Shot" volume="0.5" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="1.471" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_WetBody_LCue" volume="1" />
<Sound type="Normal" time="1.471" radius="0.7" shapeId="0" soundcue="ModuleSound_01.BodyFall_Cue.BodyFall_FullPlate_Boss" volume="0.6" />
<Sound type="Normal" time="0.012" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="Normal" time="0.056885" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="0.268943" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="0.391129" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="0.472586" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="0.782258" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="1.149152" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="1.279417" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="1.385446" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="1.760418" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="1.923332" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="2.273733" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="2.453141" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="2.787385" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.3" />
<Sound type="Normal" time="3.113213" radius="0.7" shapeId="0" soundcue="ModuleSound_02.WeaponDrop_Cue.WeaponDrop_MetalDrop" volume="0.2" />
<Sound type="Normal" time="0.048807" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.LashOut_Shot" volume="0.2" />
<Sound type="Normal" time="0.733451" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.LashOut_Shot" volume="0.3" />
<Sound type="Normal" time="1.434589" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.LashOut_Shot" volume="0.3" />
<Sound type="Normal" time="1.703533" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.LashOut_Shot" volume="0.3" />
<Sound type="Normal" time="2.412412" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.LashOut_Shot" volume="0.3" />
<Sound type="Normal" time="3.072485" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.LashOut_Shot" volume="0.3" />
<Sound type="Normal" time="0.106029" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Rustle_Cue.Rustle_Skin_LCUE" volume="0.3" />
<Sound type="Normal" time="0.953588" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.LashOut_Shot" volume="0.4" />
</AnimSound>
</AnimSoundData>