Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00589.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="HealSpirit_ANI.Anim.HealSpirit_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="atk01">
<Sound type="Normal" time="0.1497" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
<Sound type="Normal" time="0.37995" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
<Sound type="Normal" time="0.8635" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="0.7" />
<Sound type="Normal" time="2.078327" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
<Sound type="Normal" time="0.005826" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound type="Normal" time="0.995976" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound type="Normal" time="2.055276" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
<Sound type="Normal" time="1.024099" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.7" />
<Sound type="Normal" time="0.057499" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Atk01_00Cue" volume="1" />
<Sound type="Normal" time="0.731024" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Atk01_01Cue" volume="1" />
</AnimSound>
<AnimSound animName="atk02">
<Sound type="Normal" time="0.716226" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.7" />
<Sound type="Normal" time="1.090501" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.7" />
<Sound type="Normal" time="0.882525" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="0.7" />
<Sound type="Normal" time="0.013824" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound type="Normal" time="0.808524" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound type="Normal" time="0.032325" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Atk01_00Cue" volume="1" />
<Sound type="Normal" time="0.944149" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Atk02_00Cue" volume="1" />
</AnimSound>
<AnimSound animName="atk03">
<Sound type="Normal" time="0.284075" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.7" />
<Sound type="Normal" time="0.701923" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="1" />
<Sound type="Normal" time="0.532925" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound type="Normal" time="0.011776" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound type="Normal" time="0.535301" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Atk02_00Cue" volume="1" />
</AnimSound>
<AnimSound animName="Death">
<Sound type="Normal" time="0.01113" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_04CUE" volume="1" />
<Sound type="Normal" time="0.26935" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_01CUE" volume="1" />
<Sound type="Normal" time="0.00476" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound type="Normal" time="0.00315" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DeathCue" volume="1" />
</AnimSound>
<AnimSound animName="DownEnd">
<Sound type="Normal" time="0.5505" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound type="Normal" time="0.348451" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Jump" volume="0.7" />
<Sound type="Normal" time="0.75255" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound type="Normal" time="1.052251" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
<Sound type="Normal" time="0.010424" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound type="Normal" time="1.052251" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound type="Normal" time="0.184727" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownEnd_00Cue" volume="1" />
<Sound type="Normal" time="0.9198" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownEnd_01Cue" volume="1" />
</AnimSound>
<AnimSound animName="DownLoop">
<Sound type="Normal" time="0.018578" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="DownStart">
<Sound type="Normal" time="0.0654" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound type="Normal" time="0.5346" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="1" />
<Sound type="Normal" time="0.5346" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="1" />
<Sound type="Normal" time="0.85092" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.7" />
<Sound type="Normal" time="0.85092" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.8" />
<Sound type="Normal" time="0.04632" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownStartCue" volume="1" />
</AnimSound>
<AnimSound animName="Idle">
<Sound type="Normal" time="0.065058" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_DryDown_S_01" volume="0.6" />
<Sound type="Normal" time="1.445897" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_DryDown_S_01" volume="0.6" />
<Sound type="Normal" time="2.077711" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.7" />
<Sound type="Normal" time="0.202053" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Turn_S_01" volume="0.7" />
<Sound type="Normal" time="0.038978" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound type="Normal" time="1.302597" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound type="Normal" time="0.026081" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Idle_00Cue" volume="1" />
<Sound type="Normal" time="1.21805" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Idle_01Cue" volume="1" />
<Sound type="Normal" time="2.142908" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_Idle_02Cue" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackEnd">
<Sound type="Normal" time="0.5505" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_Normal_SCUE" volume="0.4" />
<Sound type="Normal" time="0.348451" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Jump" volume="0.7" />
<Sound type="Normal" time="0.75255" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound type="Normal" time="1.052251" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
<Sound type="Normal" time="0.010424" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound type="Normal" time="1.052251" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.3" />
<Sound type="Normal" time="0.184727" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownEnd_00Cue" volume="1" />
<Sound type="Normal" time="0.9198" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownEnd_01Cue" volume="1" />
</AnimSound>
<AnimSound animName="KnockbackLoop">
<Sound type="Normal" time="0.018578" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="KnockbackStart">
<Sound type="Normal" time="0.0654" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_02CUE" volume="1" />
<Sound type="Normal" time="0.5346" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="1" />
<Sound type="Normal" time="0.5346" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Leather_SCUE" volume="1" />
<Sound type="Normal" time="0.85092" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.7" />
<Sound type="Normal" time="0.85092" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_JumpFoot_S_01" volume="0.8" />
<Sound type="Normal" time="0.04632" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_DownStartCue" volume="1" />
</AnimSound>
<AnimSound animName="run">
<Sound type="Normal" time="0.187799" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.5" />
<Sound type="Normal" time="0.338101" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.5" />
<Sound type="Normal" time="0.678474" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.5" />
<Sound type="Normal" time="0.833424" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0.5" />
<Sound type="Normal" time="0.0094" radius="0.7" shapeId="0" soundcue="ModuleSound_01.TrafficLine_Cue.TrafficLine_S_01CUE" volume="0.5" />
<Sound type="Normal" time="0.0094" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_RunCue" volume="1" />
</AnimSound>
<AnimSound animName="Wait">
<Sound type="Normal" time="0.1366" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0" />
<Sound type="Normal" time="0.384939" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0" />
<Sound type="Normal" time="0.85375" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0" />
<Sound type="Normal" time="1.071081" radius="0.7" shapeId="0" soundcue="ModuleSound_01.Moving_Cue.Cartoon_Wing_S_01" volume="0" />
<Sound type="Normal" time="0.03415" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCLeather_SCUE" volume="0" />
<Sound type="Normal" time="0.037292" radius="0.7" shapeId="0" soundcue="Monster_Voice18.HealSpirit_Cue.HealSpirit_WaitCue" volume="0" />
</AnimSound>
</AnimSoundData>