98 lines
11 KiB
XML
98 lines
11 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Aman_boy_ANI.Anim.Aman_boy_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="angry">
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<Sound type="Normal" time="0.391001" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
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<Sound type="Normal" time="2.842752" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="0.18806" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.47409" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="2.113305" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.3" />
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<Sound type="Normal" time="2.173459" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="fear">
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<Sound type="Normal" time="0.492721" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="1.648754" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="1.870139" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="2.593982" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="3.076545" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="0.190908" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.277096" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="2.634196" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="greet">
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<Sound type="Normal" time="1.75584" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="2.72128" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="0.06848" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.67648" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.74816" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="2.55792" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Idle">
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<Sound type="Normal" time="2.710303" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="0.055876" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.431223" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.431223" radius="0.7" shapeId="0" soundcue="PCModuleSound_01.Moving_Cue.Rope_Shot" volume="0.2" />
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</AnimSound>
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<AnimSound animName="laugh">
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<Sound type="Normal" time="1.629972" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
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<Sound type="Normal" time="4.754561" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="1.629972" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.ClapCUE.Clap_Cue" volume="0.15" />
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<Sound type="Normal" time="0.101992" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.471741" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="3.384813" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="run">
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<Sound type="Normal" time="0.329303" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
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<Sound type="Normal" time="0.705946" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
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</AnimSound>
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<AnimSound animName="sad">
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<Sound type="Normal" time="1.11625" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="3.78444" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.25" />
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<Sound type="Normal" time="3.78444" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_S_01CUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="shy">
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<Sound type="Normal" time="0.12669" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.62647" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="3.22342" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="sit">
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<Sound type="Normal" time="0.91968" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="0.456" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.25" />
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<Sound type="Normal" time="0.70664" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.BodyFallCue.BodyFall_Cloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.076" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.90448" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="sitwait" />
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<AnimSound animName="stand">
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<Sound type="Normal" time="0.347643" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.2" />
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<Sound type="Normal" time="0.598718" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.2" />
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<Sound type="Normal" time="1.067122" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="1.738418" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="2.033" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="0.111002" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="0.859552" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.622537" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Talk">
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<Sound type="Normal" time="0.092454" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.433037" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="3.895233" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Walk">
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<Sound type="Normal" time="0.338617" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.3" />
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<Sound type="Normal" time="0.834251" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.3" />
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</AnimSound>
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<AnimSound animName="walk02">
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<Sound type="Normal" time="0.3192" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="0.7714" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="1.0906" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
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<Sound type="Normal" time="1.37004" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
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<Sound type="Normal" time="1.36296" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.2" />
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<Sound type="Normal" time="1.67608" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.5" />
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<Sound type="Normal" time="1.78248" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.4" />
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<Sound type="Normal" time="2.09496" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="2.6138" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.FootSteps_PCCUE.PCStep_Rock_RSCUE" volume="0.2" />
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<Sound type="Normal" time="1.47708" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.3" />
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<Sound type="Normal" time="0.85792" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.86228" radius="0.7" shapeId="0" soundcue="PCModuleSound_00.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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</AnimSoundData>
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