Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00621.xml
2025-03-03 19:44:55 -05:00

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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Castanic_M_K_Gold_ANI.Anim.Castanic_M_K_Gold_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="greet">
<Sound type="Normal" time="0.640134" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="1.357213" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound type="Normal" time="2.535318" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="3.130514" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="1.037146" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.3" />
<Sound type="Normal" time="0.582587" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="1.338139" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="2.765508" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="idle1">
<Sound type="Normal" time="0.97012" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_FullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="3.44124" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
<Sound type="Normal" time="3.70747" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Fullplate_MCUE" volume="0.2" />
<Sound type="Normal" time="0.59408" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="3.31642" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="6.78926" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.3" />
<Sound type="Normal" time="6.13198" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="run">
<Sound type="Normal" time="0.047953" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
<Sound type="Normal" time="0.43611" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
</AnimSound>
<AnimSound animName="talk1">
<Sound type="Normal" time="0.356388" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="2.101661" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="2.891634" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="5.082713" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="Normal" time="0.335153" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
<Sound type="Normal" time="3.471596" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.086328" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
<Sound type="Normal" time="0.79903" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.4" />
</AnimSound>
</AnimSoundData>