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Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00660.xml
2025-03-03 19:44:55 -05:00

27 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Human_M_Wound_Ani.Anim.Human_M_Wound_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="angry">
<Sound type="Normal" time="1.34284" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_CUE" volume="0.6" />
<Sound type="Normal" time="1.82841" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Normal_CUE" volume="0.6" />
<Sound type="Normal" time="2.31457" radius="0.7" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_Leather_SCUE" volume="0.7" />
<Sound type="Normal" time="3.72989" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.7" />
<Sound type="Normal" time="0.15694" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="1.14283" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="3.34294" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
<Sound type="Normal" time="5.15719" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="Talk">
<Sound type="Normal" time="0.63871" radius="0.7" shapeId="0" soundcue="ModuleSound.TrafficLineCUE.TrafficLine_S_00CUE" volume="0.6" />
<Sound type="Normal" time="0.098107" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
<Sound type="Normal" time="2.883669" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
<Sound type="Normal" time="6.19292" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="unarmedwait">
<Sound type="Normal" time="0.179976" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
<Sound type="Normal" time="2.981776" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCFullPlate_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.49402" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.2" />
<Sound type="Normal" time="0.99195" radius="0.7" shapeId="0" soundcue="ModuleSound_02.FootSteps_MonsterCue.MonStep_FullPlate_SCUE" volume="0.5" />
</AnimSound>
</AnimSoundData>