31 lines
3.2 KiB
XML
31 lines
3.2 KiB
XML
<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="NPC_Research_Temp_Ani.Anim.NPC_Research_Temp_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
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<AnimSound animName="greet">
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<Sound type="Normal" time="0.165073" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.11564" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Idle">
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<Sound type="Normal" time="0.505923" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
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<Sound type="Normal" time="3.914773" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
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<Sound type="Normal" time="4.200887" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
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<Sound type="Normal" time="7.96125" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
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<Sound type="Normal" time="8.731488" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
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<Sound type="Normal" time="0.241608" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="2.726717" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="5.409835" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="7.917651" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="Talk">
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<Sound type="Normal" time="0.396014" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="1.727928" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="3.653863" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="4.445892" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="5.796346" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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</AnimSound>
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<AnimSound animName="unarmedwait">
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<Sound type="Normal" time="0.171146" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="2.208645" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="4.798035" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
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<Sound type="Normal" time="3.325966" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
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</AnimSound>
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</AnimSoundData>
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