Files
Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00723.xml
2025-03-03 19:44:55 -05:00

72 lines
6.8 KiB
XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="Q_Serion_ANI.Anim.Q_Serion_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="Death">
<Sound type="Normal" time="2.91588" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.4" />
<Sound type="Normal" time="3.74167" radius="0.7" shapeId="0" soundcue="ModuleSound.MovingCUE.Moving_Dirt_Jump_02Cue" volume="0.3" />
<Sound type="Normal" time="0.99922" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound type="Normal" time="0.49961" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="0.8" />
<Sound type="Normal" time="4.1595" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="0.6" />
<Sound type="Normal" time="0.63215" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="1.30519" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="2.20195" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="3.36426" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="hand_V">
<Sound type="Normal" time="0.916337" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="2.026777" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="2.656012" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="idle1">
<Sound type="Normal" time="2.1186" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound type="Normal" time="3.23532" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound type="Normal" time="5.64102" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound type="Normal" time="0.50094" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="2.86308" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="3.75078" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="5.81262" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="no_V">
<Sound type="Normal" time="0.438318" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
<Sound type="Normal" time="2.48313" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
<Sound type="Normal" time="5.608589" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.15" />
</AnimSound>
<AnimSound animName="pain1_V">
<Sound type="Normal" time="0.10944" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="0.9918" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="2.35836" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="pain2_V">
<Sound type="Normal" time="0.3" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="run">
<Sound type="Normal" time="0.027073" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound type="Normal" time="0.446321" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
</AnimSound>
<AnimSound animName="sReactionCom">
<Sound type="Normal" time="0.40016" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound type="Normal" time="1.18285" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound type="Normal" time="1.578705" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound type="Normal" time="0.164615" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="1.085065" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="sReactionStart">
<Sound type="Normal" time="0.88368" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound type="Normal" time="0.97174" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.3" />
<Sound type="Normal" time="0.36442" radius="0.7" shapeId="0" soundcue="ModuleSound.BodyFallCue.BodyFall_Cloth_LCUE" volume="0.8" />
<Sound type="Normal" time="0.87458" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="Talk">
<Sound type="Normal" time="0.3689" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="1.8955" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
<Sound type="Normal" time="2.8322" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="unarmedwait" />
<AnimSound animName="Wait">
<Sound type="Normal" time="0" radius="0.7" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_PCCloth_SCUE" volume="0.1" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.077885" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.2" />
<Sound type="Normal" time="0.807307" radius="0.7" shapeId="0" soundcue="ModuleSound.FootSteps_PCCUE.PCStep_Dirt_RMCUE" volume="0.2" />
</AnimSound>
<AnimSound animName="yes_V" />
</AnimSoundData>