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Client-Datasheets/DataCenter_Final_USA/AnimSoundData/AnimSoundData-00792.xml
2025-03-03 19:44:55 -05:00

43 lines
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XML

<AnimSoundData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="https://vezel.dev/novadrop/dc/AnimSoundData AnimSoundData.xsd" animSet="NPC_Scorpion_ANI.Anim.Scorpion_Anim" xmlns="https://vezel.dev/novadrop/dc/AnimSoundData">
<AnimSound animName="idle01">
<Sound type="Normal" time="0.114514" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0.286523" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0.372408" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0.423987" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0.486923" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0.532823" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0.750495" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="1.283318" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="1.300354" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="1.40919" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="1.47804" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="1.581198" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="1.712984" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="2.148328" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="2.262842" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.05" />
</AnimSound>
<AnimSound animName="idle02">
<Sound type="Normal" time="0.233036" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0.392615" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0.521291" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0.68087" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0.821959" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="1.416707" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="1.557795" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="1.588444" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="1.839971" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="1.993218" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="2.073007" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.015" />
<Sound type="Normal" time="0.699108" radius="0.5" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_SCUE" volume="0.05" />
<Sound type="Normal" time="1.459768" radius="0.5" shapeId="0" soundcue="ModuleSound.ArmorHitCUE.ArmorHit_WetBody_SCUE" volume="0.05" />
<Sound type="Normal" time="0" radius="0.5" shapeId="0" soundcue="ModuleSound.RustleCue.Rustle_Shell_LCUE" volume="0.05" />
</AnimSound>
<AnimSound animName="Walk">
<Sound type="Normal" time="0.083598" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.02" />
<Sound type="Normal" time="0.146651" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.02" />
<Sound type="Normal" time="0.361787" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.02" />
<Sound type="Normal" time="0.479685" radius="0.5" shapeId="0" soundcue="ModuleSound.FootSteps_MonsterCue.MonStep_Shell_SCUE" volume="0.02" />
</AnimSound>
</AnimSoundData>